getting floating point stuff now

This commit is contained in:
2026-05-18 12:06:03 +02:00
parent b13161f9c2
commit aeb5094b05
8 changed files with 77 additions and 36 deletions
+2 -1
View File
@@ -13,6 +13,7 @@ namespace fs = std::filesystem;
int main(int argc, char **argv) {
weee::core::mem mem;
weee::core::broadway broadway;
weee::core::video_interface &vi = mem.vi;
std::string binName;
cflags::cflags flags;
@@ -68,7 +69,7 @@ int main(int argc, char **argv) {
open = false;
}
SDL_ConvertPixels(640, 240, SDL_PIXELFORMAT_UYVY, &mem.mem1[0x104000], 640 * 4, SDL_PIXELFORMAT_BGR24,
SDL_ConvertPixels(640, 240, SDL_PIXELFORMAT_UYVY, &mem.mem1[vi.xfb_top_addr()], 640 * 4, SDL_PIXELFORMAT_BGR24,
rgbTexture.data(), 640 * 3);
SDL_RenderClear(renderer);