diff --git a/src/frontend/imgui/Window.cpp b/src/frontend/imgui/Window.cpp index 996c699a..f66dc0f1 100644 --- a/src/frontend/imgui/Window.cpp +++ b/src/frontend/imgui/Window.cpp @@ -250,7 +250,7 @@ void Window::Render(n64::Core& core) { static u32 lastFrame = 0; if(!core.pause && lastFrame < ticks - 1000) { lastFrame = ticks; - windowTitle += fmt::format(" | {:02d} In-Game FPS", core.mem.mmio.vi.swaps); + windowTitle += fmt::format(" | {:02d} VI/s", core.mem.mmio.vi.swaps); core.mem.mmio.vi.swaps = 0; SDL_SetWindowTitle(window, windowTitle.c_str()); windowTitle = shadowWindowTitle;