#include #ifdef GAINPUT_DEV #include "GainputNetAddress.h" #if defined(GAINPUT_PLATFORM_LINUX) || defined(GAINPUT_PLATFORM_ANDROID) || defined(GAINPUT_PLATFORM_WIN) || defined(GAINPUT_PLATFORM_IOS) || defined(GAINPUT_PLATFORM_MAC) || defined(GAINPUT_PLATFORM_TVOS) #if defined(GAINPUT_PLATFORM_LINUX) || defined(GAINPUT_PLATFORM_ANDROID) || defined(GAINPUT_PLATFORM_IOS) || defined(GAINPUT_PLATFORM_MAC) || defined(GAINPUT_PLATFORM_TVOS) #include #include #include #endif namespace gainput { NetAddress::NetAddress(const char* ip, unsigned port) { #if defined(GAINPUT_PLATFORM_LINUX) || defined(GAINPUT_PLATFORM_ANDROID) || defined(GAINPUT_PLATFORM_IOS) || defined(GAINPUT_PLATFORM_MAC) || defined(GAINPUT_PLATFORM_TVOS) struct in_addr inp; if (!inet_aton(ip, &inp)) { assert(false); return; } addr.sin_addr.s_addr = inp.s_addr; #elif defined(GAINPUT_PLATFORM_WIN) addr.sin_addr.s_addr = inet_addr(ip); #endif addr.sin_family = AF_INET; addr.sin_port = htons(port); } NetAddress::NetAddress(const struct sockaddr_in& rhs) { addr.sin_family = rhs.sin_family; addr.sin_addr.s_addr = rhs.sin_addr.s_addr; addr.sin_port = rhs.sin_port; } } #endif #endif