/* Copyright (c) 2017-2023 Hans-Kristian Arntzen * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include "vulkan_headers.hpp" #include "intrusive.hpp" #include #include namespace Vulkan { class Device; class Buffer; struct BufferBlockAllocation { uint8_t *host; Util::IntrusivePtr buffer; VkDeviceSize offset; VkDeviceSize padded_size; }; class BufferBlock { public: ~BufferBlock(); BufferBlockAllocation allocate(VkDeviceSize allocate_size); inline bool is_mapped() const { return mapped != nullptr; } const Buffer &get_buffer() const { return *buffer; } void unmap(Device &device); inline VkDeviceSize get_offset() const { return offset; } inline VkDeviceSize get_size() const { return size; } private: friend class BufferPool; Util::IntrusivePtr buffer; VkDeviceSize offset = 0; VkDeviceSize alignment = 0; VkDeviceSize size = 0; VkDeviceSize spill_size = 0; uint8_t *mapped = nullptr; }; class BufferPool { public: ~BufferPool(); void init(Device *device, VkDeviceSize block_size, VkDeviceSize alignment, VkBufferUsageFlags usage); void reset(); // Used for allocating UBOs, where we want to specify a fixed size for range, // and we need to make sure we don't allocate beyond the block. void set_spill_region_size(VkDeviceSize spill_size); void set_max_retained_blocks(size_t max_blocks); VkDeviceSize get_block_size() const { return block_size; } BufferBlock request_block(VkDeviceSize minimum_size); void recycle_block(BufferBlock &block); private: Device *device = nullptr; VkDeviceSize block_size = 0; VkDeviceSize alignment = 0; VkDeviceSize spill_size = 0; VkBufferUsageFlags usage = 0; size_t max_retained_blocks = 0; std::vector blocks; BufferBlock allocate_block(VkDeviceSize size); }; }