oops
This commit is contained in:
+56
-30
@@ -8,7 +8,9 @@
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using namespace std::chrono_literals;
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using namespace std::chrono_literals;
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KaizenGui::KaizenGui() noexcept : window("Kaizen " KAIZEN_VERSION_STR, 1280, 720), settingsWindow(window), emuThread(fpsCounter, settingsWindow), vulkanWidget(window.getHandle(), emuThread.rdramCopy.data()) {
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KaizenGui::KaizenGui() noexcept :
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window("Kaizen " KAIZEN_VERSION_STR, 1280, 720), settingsWindow(window), emuThread(fpsCounter, settingsWindow),
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vulkanWidget(window.getHandle(), emuThread.rdramCopy.data()) {
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gui::Initialize(n64::Core::GetInstance().parallel.wsi, window.getHandle());
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gui::Initialize(n64::Core::GetInstance().parallel.wsi, window.getHandle());
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SDL_InitSubSystem(SDL_INIT_GAMEPAD);
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SDL_InitSubSystem(SDL_INIT_GAMEPAD);
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@@ -36,7 +38,8 @@ void KaizenGui::QueryDevices(const SDL_Event &event) {
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if (gamepad)
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if (gamepad)
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SDL_CloseGamepad(gamepad);
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SDL_CloseGamepad(gamepad);
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break;
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break;
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default: break;
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default:
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break;
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}
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}
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}
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}
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@@ -48,7 +51,8 @@ void KaizenGui::HandleInput(const SDL_Event &event) {
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if (!gamepad)
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if (!gamepad)
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break;
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break;
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{
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{
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pif.UpdateButton(0, n64::Controller::Key::Z, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFT_TRIGGER) == SDL_JOYSTICK_AXIS_MAX);
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pif.UpdateButton(0, n64::Controller::Key::Z,
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SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFT_TRIGGER) == SDL_JOYSTICK_AXIS_MAX);
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pif.UpdateButton(0, n64::Controller::Key::CUp, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) <= -127);
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pif.UpdateButton(0, n64::Controller::Key::CUp, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) <= -127);
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pif.UpdateButton(0, n64::Controller::Key::CDown, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) >= 127);
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pif.UpdateButton(0, n64::Controller::Key::CDown, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) >= 127);
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pif.UpdateButton(0, n64::Controller::Key::CLeft, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTX) <= -127);
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pif.UpdateButton(0, n64::Controller::Key::CLeft, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTX) <= -127);
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@@ -137,16 +141,21 @@ void KaizenGui::HandleInput(const SDL_Event &event) {
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float x = 0, y = 0;
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float x = 0, y = 0;
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if (keys[SDL_SCANCODE_UP]) y = 86;
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if (keys[SDL_SCANCODE_UP])
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if (keys[SDL_SCANCODE_DOWN]) y = -86;
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y = 86;
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if (keys[SDL_SCANCODE_LEFT]) x = -86;
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if (keys[SDL_SCANCODE_DOWN])
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if (keys[SDL_SCANCODE_RIGHT]) x = 86;
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y = -86;
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if (keys[SDL_SCANCODE_LEFT])
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x = -86;
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if (keys[SDL_SCANCODE_RIGHT])
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x = 86;
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pif.UpdateAxis(0, n64::Controller::Axis::X, x);
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pif.UpdateAxis(0, n64::Controller::Axis::X, x);
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pif.UpdateAxis(0, n64::Controller::Axis::Y, y);
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pif.UpdateAxis(0, n64::Controller::Axis::Y, y);
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}
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}
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break;
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break;
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default: break;
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default:
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break;
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}
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}
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}
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}
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@@ -159,9 +168,9 @@ std::pair<std::optional<s64>, std::optional<Util::Error::MemoryAccess>> RenderEr
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auto memoryAccess = Util::Error::GetMemoryAccess();
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auto memoryAccess = Util::Error::GetMemoryAccess();
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if (memoryAccess.has_value()) {
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if (memoryAccess.has_value()) {
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const auto [is_write, size, address, written_val] = memoryAccess.value();
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const auto [is_write, size, address, written_val] = memoryAccess.value();
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ImGui::Text("%s", std::format("{} {}-bit value @ {:08X}{}", is_write ? "Writing" : "Reading",
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ImGui::Text("%s",
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static_cast<u8>(size), address,
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std::format("{} {}-bit value @ {:08X}{}", is_write ? "Writing" : "Reading", static_cast<u8>(size),
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is_write ? std::format(" (value = 0x{:X})", written_val) : "")
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address, is_write ? std::format(" (value = 0x{:X})", written_val) : "")
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.c_str());
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.c_str());
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}
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}
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@@ -263,7 +272,8 @@ void KaizenGui::RenderUI() {
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if (ImGui::BeginPopupModal(Util::Error::GetSeverity().as_c_str(), nullptr, ImGuiWindowFlags_AlwaysAutoResize)) {
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if (ImGui::BeginPopupModal(Util::Error::GetSeverity().as_c_str(), nullptr, ImGuiWindowFlags_AlwaysAutoResize)) {
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emuThread.TogglePause();
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emuThread.TogglePause();
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switch (Util::Error::GetSeverity().as_enum) {
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switch (Util::Error::GetSeverity().as_enum) {
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case Util::Error::Severity::WARN: {
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case Util::Error::Severity::WARN:
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{
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ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x8054eae5);
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ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x8054eae5);
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ImGui::PushStyleColor(ImGuiCol_Text, 0xff7be4e1);
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ImGui::PushStyleColor(ImGuiCol_Text, 0xff7be4e1);
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ImGui::Text("Warning of type: %s", Util::Error::GetType().as_c_str());
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ImGui::Text("Warning of type: %s", Util::Error::GetType().as_c_str());
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@@ -273,8 +283,10 @@ void KaizenGui::RenderUI() {
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RenderErrorMessageDetails();
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RenderErrorMessageDetails();
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if (n64::Core::GetInstance().romLoaded && !n64::Core::GetInstance().pause) {
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if (n64::Core::GetInstance().romLoaded && !n64::Core::GetInstance().pause) {
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const bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine();
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const bool ignore = ImGui::Button("Try continuing");
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const bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine();
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ImGui::SameLine();
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const bool stop = ImGui::Button("Stop emulation");
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ImGui::SameLine();
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const bool chooseAnother = ImGui::Button("Choose another ROM");
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const bool chooseAnother = ImGui::Button("Choose another ROM");
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if (ignore || stop || chooseAnother) {
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if (ignore || stop || chooseAnother) {
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Util::Error::SetHandled();
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Util::Error::SetHandled();
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@@ -297,8 +309,10 @@ void KaizenGui::RenderUI() {
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if (ImGui::Button("OK"))
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if (ImGui::Button("OK"))
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ImGui::CloseCurrentPopup();
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ImGui::CloseCurrentPopup();
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} break;
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}
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case Util::Error::Severity::UNRECOVERABLE: {
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break;
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case Util::Error::Severity::UNRECOVERABLE:
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{
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emuThread.Stop();
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emuThread.Stop();
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ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff);
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ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff);
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ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf);
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ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf);
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@@ -310,8 +324,10 @@ void KaizenGui::RenderUI() {
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RenderErrorMessageDetails();
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RenderErrorMessageDetails();
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if (ImGui::Button("OK"))
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if (ImGui::Button("OK"))
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ImGui::CloseCurrentPopup();
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ImGui::CloseCurrentPopup();
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} break;
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}
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case Util::Error::Severity::NON_FATAL: {
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break;
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case Util::Error::Severity::NON_FATAL:
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{
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ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff);
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ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff);
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ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf);
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ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf);
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ImGui::Text("An error has occurred!");
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ImGui::Text("An error has occurred!");
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@@ -321,10 +337,13 @@ void KaizenGui::RenderUI() {
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ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str());
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ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str());
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auto [lastPC, memoryAccess] = RenderErrorMessageDetails();
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auto [lastPC, memoryAccess] = RenderErrorMessageDetails();
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const bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine();
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const bool ignore = ImGui::Button("Try continuing");
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const bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine();
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ImGui::SameLine();
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const bool stop = ImGui::Button("Stop emulation");
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ImGui::SameLine();
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const bool chooseAnother = ImGui::Button("Choose another ROM");
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const bool chooseAnother = ImGui::Button("Choose another ROM");
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const bool openInDebugger = lastPC.has_value() ? ImGui::Button("Add breakpoint at this PC and open the debugger") : false;
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const bool openInDebugger =
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lastPC.has_value() ? ImGui::Button("Add breakpoint at this PC and open the debugger") : false;
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if (ignore || stop || chooseAnother || openInDebugger) {
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if (ignore || stop || chooseAnother || openInDebugger) {
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Util::Error::SetHandled();
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Util::Error::SetHandled();
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ImGui::CloseCurrentPopup();
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ImGui::CloseCurrentPopup();
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@@ -349,8 +368,10 @@ void KaizenGui::RenderUI() {
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debugger.Open();
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debugger.Open();
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emuThread.Reset();
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emuThread.Reset();
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}
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}
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} break;
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}
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default: break;
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break;
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default:
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break;
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}
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}
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ImGui::EndPopup();
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ImGui::EndPopup();
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@@ -362,7 +383,8 @@ void KaizenGui::RenderUI() {
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}
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}
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if (shouldDisplaySpinner) {
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if (shouldDisplaySpinner) {
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ImGui::SetNextWindowPos({static_cast<float>(width) * 0.5f, static_cast<float>(height) * 0.5f}, 0, ImVec2(0.5f, 0.5f));
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ImGui::SetNextWindowPos({static_cast<float>(width) * 0.5f, static_cast<float>(height) * 0.5f}, 0,
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ImVec2(0.5f, 0.5f));
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ImGui::PushStyleColor(ImGuiCol_WindowBg, IM_COL32_BLACK_TRANS);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, IM_COL32_BLACK_TRANS);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
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@@ -389,8 +411,11 @@ void KaizenGui::RenderUI() {
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if (fileDialogOpen) {
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if (fileDialogOpen) {
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fileDialogOpen = false;
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fileDialogOpen = false;
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constexpr SDL_DialogFileFilter filters[] = {{"All files", "*"}, {"Nintendo 64 executable", "n64;z64;v64"}, {"Nintendo 64 executable archive", "rar;tar;zip;7z"}};
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constexpr SDL_DialogFileFilter filters[] = {{"All files", "*"},
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SDL_ShowOpenFileDialog([](void *userdata, const char * const *filelist, int) {
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{"Nintendo 64 executable", "n64;z64;v64"},
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{"Nintendo 64 executable archive", "rar;tar;zip;7z"}};
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SDL_ShowOpenFileDialog(
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[](void *userdata, const char *const *filelist, int) {
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auto kaizen = static_cast<KaizenGui *>(userdata);
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auto kaizen = static_cast<KaizenGui *>(userdata);
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if (!filelist) {
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if (!filelist) {
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@@ -408,7 +433,8 @@ void KaizenGui::RenderUI() {
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std::thread fileWorker(&KaizenGui::FileWorker, kaizen);
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std::thread fileWorker(&KaizenGui::FileWorker, kaizen);
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fileWorker.detach();
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fileWorker.detach();
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}, this, window.getHandle(), filters, 3, nullptr, false);
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},
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this, window.getHandle(), filters, 3, nullptr, false);
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}
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}
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if (minimized)
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if (minimized)
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@@ -451,6 +477,7 @@ void KaizenGui::run() {
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minimized = false;
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minimized = false;
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break;
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break;
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default:
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default:
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break;
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}
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}
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QueryDevices(e);
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QueryDevices(e);
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HandleInput(e);
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HandleInput(e);
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@@ -461,6 +488,5 @@ void KaizenGui::run() {
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}
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}
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}
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}
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void KaizenGui::LoadTAS(const std::string &path) noexcept {
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void KaizenGui::LoadTAS(const std::string &path) noexcept { n64::Core::GetInstance().LoadTAS(fs::path(path)); }
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n64::Core::GetInstance().LoadTAS(fs::path(path));
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}
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@@ -1,6 +1,5 @@
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#pragma once
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#pragma once
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#include <filesystem>
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#include <filesystem>
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#include <fstream>
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#include <common.hpp>
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#include <common.hpp>
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#include <mini/ini.h>
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#include <mini/ini.h>
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#include <log.hpp>
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#include <log.hpp>
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@@ -40,7 +39,9 @@ struct Options {
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if (!file.write(structure))
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if (!file.write(structure))
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panic("Could not modify options on disk!");
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panic("Could not modify options on disk!");
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}
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}
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private:
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private:
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mINI::INIFile file;
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mINI::INIFile file;
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mINI::INIStructure structure;
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mINI::INIStructure structure;
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};
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};
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