Merge commit '3a7f96fd99528968c39b5be81db067ca018d432b' into dev

This commit is contained in:
SimoneN64
2024-09-18 20:42:08 +02:00
641 changed files with 31269 additions and 30646 deletions

View File

@@ -35,8 +35,8 @@ extern "C" {
static SDLTest_CommonState *state;
static int num_sprites;
static SDL_Texture **sprites;
static SDL_bool cycle_color;
static SDL_bool cycle_alpha;
static bool cycle_color;
static bool cycle_alpha;
static int cycle_direction = 1;
static int current_alpha = 0;
static int current_color = 0;
@@ -193,7 +193,7 @@ LoadSprite(const char *file)
for (i = 0; i < state->num_windows; ++i) {
/* This does the SDL_LoadBMP step repeatedly, but that's OK for test code. */
sprites[i] = LoadTexture(state->renderers[i], file, SDL_TRUE, &sprite_w, &sprite_h);
sprites[i] = LoadTexture(state->renderers[i], file, true, &sprite_w, &sprite_h);
if (!sprites[i]) {
return -1;
}
@@ -371,10 +371,10 @@ main(int argc, char *argv[])
}
}
} else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
cycle_color = SDL_TRUE;
cycle_color = true;
consumed = 1;
} else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
cycle_alpha = SDL_TRUE;
cycle_alpha = true;
consumed = 1;
} else if (SDL_isdigit(*argv[i])) {
num_sprites = SDL_atoi(argv[i]);