Merge commit '3a7f96fd99528968c39b5be81db067ca018d432b' into dev
This commit is contained in:
22
external/SDL/src/main/SDL_main_callbacks.c
vendored
22
external/SDL/src/main/SDL_main_callbacks.c
vendored
@@ -46,8 +46,8 @@ static bool ShouldDispatchImmediately(SDL_Event *event)
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static void SDL_DispatchMainCallbackEvent(SDL_Event *event)
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{
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if (SDL_AtomicGet(&apprc) == SDL_APP_CONTINUE) { // if already quitting, don't send the event to the app.
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SDL_AtomicCompareAndSwap(&apprc, SDL_APP_CONTINUE, SDL_main_event_callback(SDL_main_appstate, event));
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if (SDL_GetAtomicInt(&apprc) == SDL_APP_CONTINUE) { // if already quitting, don't send the event to the app.
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SDL_CompareAndSwapAtomicInt(&apprc, SDL_APP_CONTINUE, SDL_main_event_callback(SDL_main_appstate, event));
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}
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}
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@@ -69,7 +69,7 @@ static void SDL_DispatchMainCallbackEvents(void)
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}
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}
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static SDL_bool SDLCALL SDL_MainCallbackEventWatcher(void *userdata, SDL_Event *event)
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static bool SDLCALL SDL_MainCallbackEventWatcher(void *userdata, SDL_Event *event)
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{
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if (ShouldDispatchImmediately(event)) {
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// Make sure any currently queued events are processed then dispatch this before continuing
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@@ -94,23 +94,23 @@ SDL_AppResult SDL_InitMainCallbacks(int argc, char* argv[], SDL_AppInit_func app
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SDL_main_iteration_callback = appiter;
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SDL_main_event_callback = appevent;
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SDL_main_quit_callback = appquit;
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SDL_AtomicSet(&apprc, SDL_APP_CONTINUE);
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SDL_SetAtomicInt(&apprc, SDL_APP_CONTINUE);
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const SDL_AppResult rc = appinit(&SDL_main_appstate, argc, argv);
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if (SDL_AtomicCompareAndSwap(&apprc, SDL_APP_CONTINUE, rc) && (rc == SDL_APP_CONTINUE)) { // bounce if SDL_AppInit already said abort, otherwise...
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if (SDL_CompareAndSwapAtomicInt(&apprc, SDL_APP_CONTINUE, rc) && (rc == SDL_APP_CONTINUE)) { // bounce if SDL_AppInit already said abort, otherwise...
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// make sure we definitely have events initialized, even if the app didn't do it.
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if (!SDL_InitSubSystem(SDL_INIT_EVENTS)) {
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SDL_AtomicSet(&apprc, SDL_APP_FAILURE);
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SDL_SetAtomicInt(&apprc, SDL_APP_FAILURE);
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return SDL_APP_FAILURE;
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}
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if (!SDL_AddEventWatch(SDL_MainCallbackEventWatcher, NULL)) {
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SDL_AtomicSet(&apprc, SDL_APP_FAILURE);
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SDL_SetAtomicInt(&apprc, SDL_APP_FAILURE);
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return SDL_APP_FAILURE;
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}
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}
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return (SDL_AppResult)SDL_AtomicGet(&apprc);
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return (SDL_AppResult)SDL_GetAtomicInt(&apprc);
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}
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SDL_AppResult SDL_IterateMainCallbacks(bool pump_events)
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@@ -120,11 +120,11 @@ SDL_AppResult SDL_IterateMainCallbacks(bool pump_events)
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}
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SDL_DispatchMainCallbackEvents();
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SDL_AppResult rc = (SDL_AppResult)SDL_AtomicGet(&apprc);
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SDL_AppResult rc = (SDL_AppResult)SDL_GetAtomicInt(&apprc);
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if (rc == SDL_APP_CONTINUE) {
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rc = SDL_main_iteration_callback(SDL_main_appstate);
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if (!SDL_AtomicCompareAndSwap(&apprc, SDL_APP_CONTINUE, rc)) {
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rc = (SDL_AppResult)SDL_AtomicGet(&apprc); // something else already set a quit result, keep that.
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if (!SDL_CompareAndSwapAtomicInt(&apprc, SDL_APP_CONTINUE, rc)) {
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rc = (SDL_AppResult)SDL_GetAtomicInt(&apprc); // something else already set a quit result, keep that.
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}
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}
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return rc;
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@@ -48,7 +48,7 @@ int SDL_RunApp(int argc, char* argv[], SDL_main_func mainFunction, void * reserv
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_free(cvalue);
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}
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}
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}, SDL_setenv);
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}, SDL_setenv_unsafe);
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return mainFunction(argc, argv);
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}
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Binary file not shown.
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Before Width: | Height: | Size: 326 B |
@@ -1,2 +0,0 @@
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#include "winres.h"
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LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US 5000 CURSOR "SDL3-WinRTResource_BlankCursor.cur"
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@@ -1,45 +0,0 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "../../core/winrt/SDL_winrtapp_direct3d.h"
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#include "../../core/winrt/SDL_winrtapp_xaml.h"
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#include <wrl.h>
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extern "C"
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int SDL_RunApp(int, char**, SDL_main_func mainFunction, void * xamlBackgroundPanel)
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{
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if (xamlBackgroundPanel) {
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if (!SDL_WinRTInitXAMLApp(mainFunction, xamlBackgroundPanel)) {
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return 1;
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}
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} else {
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if (FAILED(Windows::Foundation::Initialize(RO_INIT_MULTITHREADED))) {
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return 1;
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}
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if (!SDL_WinRTInitNonXAMLApp(mainFunction)) {
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return 1;
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}
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}
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return 0;
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}
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