i cannot figure it out istg

This commit is contained in:
2026-05-27 17:32:17 +02:00
parent 4d9cb49b73
commit 19d2f5f402
5 changed files with 465 additions and 448 deletions
+1
View File
@@ -116,6 +116,7 @@ void Core::Run(const float volumeL, const float volumeR) {
} }
for (int cycles = 0; cycles < mem->mmio.vi.cyclesPerHalfline;) { for (int cycles = 0; cycles < mem->mmio.vi.cyclesPerHalfline;) {
Scheduler::GetInstance().HandleEvents();
const u32 taken = StepCPU(); const u32 taken = StepCPU();
cycles += taken; cycles += taken;
frameCycles += taken; frameCycles += taken;
+25 -27
View File
@@ -96,51 +96,44 @@ u32 Interpreter::Step() {
return 1; return 1;
} }
u32 DivideAddr(u32 addr, u32 &offset) { const CachedLine &CachedState::GetLine(u64 addr) {
offset = (addr & (MAX_LINES_PER_BLOCK - 1)) / 4;
return addr / MAX_LINES_PER_BLOCK;
}
std::shared_ptr<CachedLine> CachedState::GetLine(u64 addr) {
u32 offset; u32 offset;
u32 page = DivideAddr(addr, offset); u32 page = DivideAddr(addr, offset);
if (blocks[page]) return blocks[page].lines[offset];
return blocks[page]->lines[offset];
return nullptr;
} }
void CachedState::InsertLine(u64 addr, std::shared_ptr<CachedLine> line) { void CachedState::InsertLine(u64 addr, const CachedLine &line) {
u32 offset; u32 offset;
u32 page = DivideAddr(addr, offset); u32 page = DivideAddr(addr, offset);
if (!blocks[page]) blocks[page].lines[offset] = line;
blocks[page] = std::make_unique<CachedBlock>();
blocks[page]->lines[offset] = line;
} }
void CachedState::EvictLine(u64 addr) { void CachedState::EvictLine(u64 addr) {
u32 offset; u32 offset;
u32 page = DivideAddr(addr, offset); u32 page = DivideAddr(addr, offset);
if (blocks[page]) { blocks[page].lines[offset] = CachedLine();
blocks[page]->lines[offset].reset();
blocks[page].reset();
}
} }
u32 Interpreter::ExecuteCached() { u32 Interpreter::ExecuteCached() {
auto addr = regs.pc; auto addr = regs.pc;
auto blockAddr = addr; auto blockAddr = addr;
auto line = cachedState.GetLine(addr); auto page = (addr >> 12) & 0xfffff;
auto offset = addr & 0xfff;
auto &blocks = cachedState.blocks;
if (line) { if (page >= blocks.size())
for (u32 i = 0; i < line->len; i++) { blocks.push_back();
if (page < blocks.size()) {
const auto &block = blocks[page];
if (blocks[page].len > 0) {
for (u32 i = 0; i < block.len; i++) {
if (!MaybeAdvance()) if (!MaybeAdvance())
return i + 1; return i + 1;
Instruction instr = line->code[i]; Instruction instr = block.code[i];
DecodeExecute(instr); DecodeExecute(instr);
// Branch likely with false condition, it wasn't taken so don't execute the delay slot // Branch likely with false condition, it wasn't taken so don't execute the delay slot
@@ -148,13 +141,18 @@ u32 Interpreter::ExecuteCached() {
break; break;
} }
if (line->cycles == 0) if (block.cycles == 0)
Scheduler::GetInstance().SkipToNext(); Scheduler::GetInstance().SkipToNext();
return line->cycles; return block.cycles;
}
} }
std::array<Instruction, MAX_INSTRUCTION_PER_LINE> code; if (line.code.size() > 0) {
}
std::vector<Instruction> code;
code.resize(MAX_INSTRUCTION_PER_LINE);
u32 i; u32 i;
bool fetchDelaySlot = false; bool fetchDelaySlot = false;
@@ -180,7 +178,7 @@ u32 Interpreter::ExecuteCached() {
} }
} }
cachedState.InsertLine(blockAddr, std::make_shared<CachedLine>(code, i, i)); cachedState.InsertLine(blockAddr, {code, i, i});
return ExecuteCached(); return ExecuteCached();
} }
+8 -19
View File
@@ -5,36 +5,26 @@
namespace n64 { namespace n64 {
struct Core; struct Core;
static constexpr u32 MAX_LINES_PER_BLOCK = 1 << 12; static constexpr u32 MAX_INSTRUCTION_PER_BLOCK = 1 << 12;
static constexpr u32 MAX_INSTRUCTION_PER_LINE = MAX_LINES_PER_BLOCK >> 2;
struct CachedLine { struct CachedBlock {
std::array<Instruction, MAX_INSTRUCTION_PER_LINE> code = {}; std::array<Instruction, MAX_INSTRUCTION_PER_BLOCK> code = {};
u32 cycles = 0; u32 cycles = 0;
u32 len = 0; u32 len = 0;
}; };
struct CachedBlock {
std::array<std::shared_ptr<CachedLine>, MAX_LINES_PER_BLOCK / 4> lines = {};
};
using CachedBlocks = std::vector<std::unique_ptr<CachedBlock>>;
struct CachedState { struct CachedState {
CachedState() { blocks.resize((u64(std::numeric_limits<u32>::max()) + 1) / MAX_LINES_PER_BLOCK); } CachedState() {}
CachedBlocks blocks = {}; std::vector<CachedBlock> blocks = {};
bool exception = false; bool exception = false;
void Reset() { void Reset() {
for (auto &block : blocks) { blocks = {};
block.reset();
}
exception = false; exception = false;
} }
std::shared_ptr<CachedLine> GetLine(u64); const CachedLine &GetLine(u64);
void InsertLine(u64, std::shared_ptr<CachedLine>); void InsertLine(u64, const CachedLine &);
void EvictLine(u64); void EvictLine(u64);
}; };
@@ -51,7 +41,6 @@ struct Interpreter final {
cachedState.Reset(); cachedState.Reset();
} }
CachedState cachedState; CachedState cachedState;
private: private:
+118 -90
View File
@@ -5,7 +5,9 @@
#include <ImGuiImpl/StatusBar.hpp> #include <ImGuiImpl/StatusBar.hpp>
#include <resources/gamecontrollerdb.h> #include <resources/gamecontrollerdb.h>
KaizenGui::KaizenGui() noexcept : window("Kaizen " KAIZEN_VERSION_STR, 1280, 720), settingsWindow(window), vulkanWidget(window.getHandle()), emuThread(fpsCounter, settingsWindow) { KaizenGui::KaizenGui() noexcept :
window("Kaizen " KAIZEN_VERSION_STR, 1280, 720), settingsWindow(window), vulkanWidget(window.getHandle()),
emuThread(fpsCounter, settingsWindow) {
gui::Initialize(n64::Core::GetInstance().parallel.wsi, window.getHandle()); gui::Initialize(n64::Core::GetInstance().parallel.wsi, window.getHandle());
SDL_InitSubSystem(SDL_INIT_GAMEPAD); SDL_InitSubSystem(SDL_INIT_GAMEPAD);
@@ -33,23 +35,29 @@ void KaizenGui::QueryDevices(const SDL_Event &event) {
if (gamepad) if (gamepad)
SDL_CloseGamepad(gamepad); SDL_CloseGamepad(gamepad);
break; break;
default: break; default:
break;
} }
} }
void KaizenGui::HandleInput(const SDL_Event &event) { void KaizenGui::HandleInput(const SDL_Event &event) {
const n64::Core& core = n64::Core::GetInstance(); const n64::Core &core = n64::Core::GetInstance();
n64::PIF &pif = n64::Core::GetMem().mmio.si.pif; n64::PIF &pif = n64::Core::GetMem().mmio.si.pif;
switch(event.type) { switch (event.type) {
case SDL_EVENT_GAMEPAD_AXIS_MOTION: case SDL_EVENT_GAMEPAD_AXIS_MOTION:
if(!gamepad) if (!gamepad)
break; break;
{ {
pif.UpdateButton(0, n64::Controller::Key::Z, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFT_TRIGGER) == SDL_JOYSTICK_AXIS_MAX); pif.UpdateButton(0, n64::Controller::Key::Z,
pif.UpdateButton(0, n64::Controller::Key::CUp, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) <= -127); SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFT_TRIGGER) == SDL_JOYSTICK_AXIS_MAX);
pif.UpdateButton(0, n64::Controller::Key::CDown, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) >= 127); pif.UpdateButton(0, n64::Controller::Key::CUp,
pif.UpdateButton(0, n64::Controller::Key::CLeft, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTX) <= -127); SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) <= -127);
pif.UpdateButton(0, n64::Controller::Key::CRight, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTX) >= 127); pif.UpdateButton(0, n64::Controller::Key::CDown,
SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) >= 127);
pif.UpdateButton(0, n64::Controller::Key::CLeft,
SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTX) <= -127);
pif.UpdateButton(0, n64::Controller::Key::CRight,
SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTX) >= 127);
float xclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTX); float xclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTX);
if (xclamped < 0) { if (xclamped < 0) {
@@ -70,12 +78,12 @@ void KaizenGui::HandleInput(const SDL_Event &event) {
yclamped *= 86; yclamped *= 86;
pif.UpdateAxis(0, n64::Controller::Axis::Y, static_cast<s8>(-yclamped)); pif.UpdateAxis(0, n64::Controller::Axis::Y, static_cast<s8>(-yclamped));
pif.UpdateAxis(0, n64::Controller::Axis::X, static_cast<s8>( xclamped)); pif.UpdateAxis(0, n64::Controller::Axis::X, static_cast<s8>(xclamped));
} }
break; break;
case SDL_EVENT_GAMEPAD_BUTTON_DOWN: case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
case SDL_EVENT_GAMEPAD_BUTTON_UP: case SDL_EVENT_GAMEPAD_BUTTON_UP:
if(!gamepad) if (!gamepad)
break; break;
pif.UpdateButton(0, n64::Controller::Key::A, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_SOUTH)); pif.UpdateButton(0, n64::Controller::Key::A, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_SOUTH));
@@ -92,29 +100,29 @@ void KaizenGui::HandleInput(const SDL_Event &event) {
case SDL_EVENT_KEY_UP: case SDL_EVENT_KEY_UP:
{ {
const auto keys = SDL_GetKeyboardState(nullptr); const auto keys = SDL_GetKeyboardState(nullptr);
if((keys[SDL_SCANCODE_LCTRL] || keys[SDL_SCANCODE_RCTRL]) && keys[SDL_SCANCODE_O]) { if ((keys[SDL_SCANCODE_LCTRL] || keys[SDL_SCANCODE_RCTRL]) && keys[SDL_SCANCODE_O]) {
fileDialogOpen = true; fileDialogOpen = true;
} }
fastForward = keys[SDL_SCANCODE_SPACE]; fastForward = keys[SDL_SCANCODE_SPACE];
if(!unlockFramerate) if (!unlockFramerate)
core.parallel.SetFramerateUnlocked(fastForward); core.parallel.SetFramerateUnlocked(fastForward);
if(core.romLoaded) { if (core.romLoaded) {
if(keys[SDL_SCANCODE_P]) { if (keys[SDL_SCANCODE_P]) {
emuThread.TogglePause(); emuThread.TogglePause();
} }
if(keys[SDL_SCANCODE_R]) { if (keys[SDL_SCANCODE_R]) {
emuThread.Reset(); emuThread.Reset();
} }
if(keys[SDL_SCANCODE_Q]) { if (keys[SDL_SCANCODE_Q]) {
emuThread.Stop(); emuThread.Stop();
} }
} }
if(gamepad) if (gamepad)
break; break;
pif.UpdateButton(0, n64::Controller::Key::Z, keys[SDL_SCANCODE_Z]); pif.UpdateButton(0, n64::Controller::Key::Z, keys[SDL_SCANCODE_Z]);
@@ -134,31 +142,36 @@ void KaizenGui::HandleInput(const SDL_Event &event) {
float x = 0, y = 0; float x = 0, y = 0;
if (keys[SDL_SCANCODE_UP]) y = 86; if (keys[SDL_SCANCODE_UP])
if (keys[SDL_SCANCODE_DOWN]) y = -86; y = 86;
if (keys[SDL_SCANCODE_LEFT]) x = -86; if (keys[SDL_SCANCODE_DOWN])
if (keys[SDL_SCANCODE_RIGHT]) x = 86; y = -86;
if (keys[SDL_SCANCODE_LEFT])
x = -86;
if (keys[SDL_SCANCODE_RIGHT])
x = 86;
pif.UpdateAxis(0, n64::Controller::Axis::X, x); pif.UpdateAxis(0, n64::Controller::Axis::X, x);
pif.UpdateAxis(0, n64::Controller::Axis::Y, y); pif.UpdateAxis(0, n64::Controller::Axis::Y, y);
} }
break; break;
default: break; default:
break;
} }
} }
std::pair<std::optional<s64>, std::optional<Util::Error::MemoryAccess>> RenderErrorMessageDetails() { std::pair<std::optional<s64>, std::optional<Util::Error::MemoryAccess>> RenderErrorMessageDetails() {
auto lastPC = Util::Error::GetLastPC(); auto lastPC = Util::Error::GetLastPC();
if(lastPC.has_value()) { if (lastPC.has_value()) {
ImGui::Text("%s", std::format("Occurred @ PC = {:016X}", Util::Error::GetLastPC().value()).c_str()); ImGui::Text("%s", std::format("Occurred @ PC = {:016X}", Util::Error::GetLastPC().value()).c_str());
} }
auto memoryAccess = Util::Error::GetMemoryAccess(); auto memoryAccess = Util::Error::GetMemoryAccess();
if(memoryAccess.has_value()) { if (memoryAccess.has_value()) {
const auto [is_write, size, address, written_val] = memoryAccess.value(); const auto [is_write, size, address, written_val] = memoryAccess.value();
ImGui::Text("%s", std::format("{} {}-bit value @ {:08X}{}", is_write ? "Writing" : "Reading", ImGui::Text("%s",
static_cast<u8>(size), address, std::format("{} {}-bit value @ {:08X}{}", is_write ? "Writing" : "Reading", static_cast<u8>(size),
is_write ? std::format(" (value = 0x{:X})", written_val) : "") address, is_write ? std::format(" (value = 0x{:X})", written_val) : "")
.c_str()); .c_str());
} }
@@ -166,53 +179,53 @@ std::pair<std::optional<s64>, std::optional<Util::Error::MemoryAccess>> RenderEr
} }
void KaizenGui::RenderUI() { void KaizenGui::RenderUI() {
n64::Core& core = n64::Core::GetInstance(); n64::Core &core = n64::Core::GetInstance();
gui::StartFrame(); gui::StartFrame();
if(ImGui::BeginMainMenuBar()) { if (ImGui::BeginMainMenuBar()) {
if(ImGui::BeginMenu("File")) { if (ImGui::BeginMenu("File")) {
if(ImGui::MenuItem("Open", "Ctrl-O")) { if (ImGui::MenuItem("Open", "Ctrl-O")) {
fileDialogOpen = true; fileDialogOpen = true;
} }
if(ImGui::MenuItem("Exit")) { if (ImGui::MenuItem("Exit")) {
quit = true; quit = true;
emuThread.Stop(); emuThread.Stop();
} }
ImGui::EndMenu(); ImGui::EndMenu();
} }
if(ImGui::BeginMenu("Emulation")) { if (ImGui::BeginMenu("Emulation")) {
ImGui::BeginDisabled(!core.romLoaded); ImGui::BeginDisabled(!core.romLoaded);
if(ImGui::MenuItem(core.pause ? "Resume" : "Pause", "P")) { if (ImGui::MenuItem(core.pause ? "Resume" : "Pause", "P")) {
emuThread.TogglePause(); emuThread.TogglePause();
} }
if(ImGui::MenuItem("Reset", "R")) { if (ImGui::MenuItem("Reset", "R")) {
emuThread.Reset(); emuThread.Reset();
} }
if(ImGui::MenuItem("Stop", "Q")) { if (ImGui::MenuItem("Stop", "Q")) {
emuThread.Stop(); emuThread.Stop();
core.romLoaded = false; core.romLoaded = false;
} }
if(ImGui::Checkbox("Unlock framerate", &unlockFramerate)) { if (ImGui::Checkbox("Unlock framerate", &unlockFramerate)) {
core.parallel.SetFramerateUnlocked(unlockFramerate); core.parallel.SetFramerateUnlocked(unlockFramerate);
} }
if(ImGui::MenuItem("Open Debugger")) { if (ImGui::MenuItem("Open Debugger")) {
debugger.Open(); debugger.Open();
} }
ImGui::EndDisabled(); ImGui::EndDisabled();
if(ImGui::MenuItem("Options")) { if (ImGui::MenuItem("Options")) {
settingsWindow.isOpen = true; settingsWindow.isOpen = true;
} }
ImGui::EndMenu(); ImGui::EndMenu();
} }
if(ImGui::BeginMenu("Help")) { if (ImGui::BeginMenu("Help")) {
if(ImGui::MenuItem("About")) { if (ImGui::MenuItem("About")) {
aboutOpen = true; aboutOpen = true;
} }
@@ -221,15 +234,15 @@ void KaizenGui::RenderUI() {
ImGui::EndMainMenuBar(); ImGui::EndMainMenuBar();
} }
if(!Util::Error::IsHandled()) { if (!Util::Error::IsHandled()) {
ImGui::OpenPopup(Util::Error::GetSeverity().as_c_str()); ImGui::OpenPopup(Util::Error::GetSeverity().as_c_str());
} }
if(settingsWindow.isOpen) { if (settingsWindow.isOpen) {
ImGui::OpenPopup("Settings", ImGuiPopupFlags_None); ImGui::OpenPopup("Settings", ImGuiPopupFlags_None);
} }
if(aboutOpen) { if (aboutOpen) {
ImGui::OpenPopup("About Kaizen"); ImGui::OpenPopup("About Kaizen");
} }
@@ -247,7 +260,7 @@ void KaizenGui::RenderUI() {
ImGui::Separator(); ImGui::Separator();
ImGui::Text("Kaizen %s%s", KAIZEN_USE_HASH ? "dev build " : "", KAIZEN_VERSION_STR); ImGui::Text("Kaizen %s%s", KAIZEN_USE_HASH ? "dev build " : "", KAIZEN_VERSION_STR);
ImGui::Separator(); ImGui::Separator();
if(ImGui::Button("OK")) { if (ImGui::Button("OK")) {
aboutOpen = false; aboutOpen = false;
ImGui::CloseCurrentPopup(); ImGui::CloseCurrentPopup();
} }
@@ -259,8 +272,9 @@ void KaizenGui::RenderUI() {
if (ImGui::BeginPopupModal(Util::Error::GetSeverity().as_c_str(), nullptr, ImGuiWindowFlags_AlwaysAutoResize)) { if (ImGui::BeginPopupModal(Util::Error::GetSeverity().as_c_str(), nullptr, ImGuiWindowFlags_AlwaysAutoResize)) {
emuThread.TogglePause(); emuThread.TogglePause();
switch(Util::Error::GetSeverity().as_enum) { switch (Util::Error::GetSeverity().as_enum) {
case Util::Error::Severity::WARN: { case Util::Error::Severity::WARN:
{
ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x8054eae5); ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x8054eae5);
ImGui::PushStyleColor(ImGuiCol_Text, 0xff7be4e1); ImGui::PushStyleColor(ImGuiCol_Text, 0xff7be4e1);
ImGui::Text("Warning of type: %s", Util::Error::GetType().as_c_str()); ImGui::Text("Warning of type: %s", Util::Error::GetType().as_c_str());
@@ -269,33 +283,37 @@ void KaizenGui::RenderUI() {
ImGui::Text(R"(Warning message: "%s")", Util::Error::GetError().c_str()); ImGui::Text(R"(Warning message: "%s")", Util::Error::GetError().c_str());
RenderErrorMessageDetails(); RenderErrorMessageDetails();
if(n64::Core::GetInstance().romLoaded && !n64::Core::GetInstance().pause) { if (n64::Core::GetInstance().romLoaded && !n64::Core::GetInstance().pause) {
const bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine(); const bool ignore = ImGui::Button("Try continuing");
const bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine(); ImGui::SameLine();
const bool stop = ImGui::Button("Stop emulation");
ImGui::SameLine();
const bool chooseAnother = ImGui::Button("Choose another ROM"); const bool chooseAnother = ImGui::Button("Choose another ROM");
if(ignore || stop || chooseAnother) { if (ignore || stop || chooseAnother) {
Util::Error::SetHandled(); Util::Error::SetHandled();
ImGui::CloseCurrentPopup(); ImGui::CloseCurrentPopup();
} }
if(ignore) { if (ignore) {
emuThread.TogglePause(); emuThread.TogglePause();
} }
if(stop || chooseAnother) { if (stop || chooseAnother) {
emuThread.Stop(); emuThread.Stop();
} }
if(chooseAnother) { if (chooseAnother) {
fileDialogOpen = true; fileDialogOpen = true;
} }
break; break;
} }
if(ImGui::Button("OK")) if (ImGui::Button("OK"))
ImGui::CloseCurrentPopup(); ImGui::CloseCurrentPopup();
} break; }
case Util::Error::Severity::UNRECOVERABLE: { break;
case Util::Error::Severity::UNRECOVERABLE:
{
emuThread.Stop(); emuThread.Stop();
ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff); ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff);
ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf); ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf);
@@ -305,10 +323,12 @@ void KaizenGui::RenderUI() {
ImGui::PopStyleColor(); ImGui::PopStyleColor();
ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str()); ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str());
RenderErrorMessageDetails(); RenderErrorMessageDetails();
if(ImGui::Button("OK")) if (ImGui::Button("OK"))
ImGui::CloseCurrentPopup(); ImGui::CloseCurrentPopup();
} break; }
case Util::Error::Severity::NON_FATAL: { break;
case Util::Error::Severity::NON_FATAL:
{
ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff); ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff);
ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf); ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf);
ImGui::Text("An error has occurred!"); ImGui::Text("An error has occurred!");
@@ -318,48 +338,54 @@ void KaizenGui::RenderUI() {
ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str()); ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str());
auto [lastPC, memoryAccess] = RenderErrorMessageDetails(); auto [lastPC, memoryAccess] = RenderErrorMessageDetails();
const bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine(); const bool ignore = ImGui::Button("Try continuing");
const bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine(); ImGui::SameLine();
const bool stop = ImGui::Button("Stop emulation");
ImGui::SameLine();
const bool chooseAnother = ImGui::Button("Choose another ROM"); const bool chooseAnother = ImGui::Button("Choose another ROM");
const bool openInDebugger = lastPC.has_value() ? ImGui::Button("Add breakpoint at this PC and open the debugger") : false; const bool openInDebugger =
if(ignore || stop || chooseAnother || openInDebugger) { lastPC.has_value() ? ImGui::Button("Add breakpoint at this PC and open the debugger") : false;
if (ignore || stop || chooseAnother || openInDebugger) {
Util::Error::SetHandled(); Util::Error::SetHandled();
ImGui::CloseCurrentPopup(); ImGui::CloseCurrentPopup();
} }
if(ignore) { if (ignore) {
emuThread.TogglePause(); emuThread.TogglePause();
} }
if(stop || chooseAnother) { if (stop || chooseAnother) {
emuThread.Stop(); emuThread.Stop();
} }
if(chooseAnother) { if (chooseAnother) {
fileDialogOpen = true; fileDialogOpen = true;
} }
if(openInDebugger) { if (openInDebugger) {
if(!n64::Core::GetInstance().breakpoints.contains(lastPC.value())) if (!n64::Core::GetInstance().breakpoints.contains(lastPC.value()))
n64::Core::GetInstance().ToggleBreakpoint(lastPC.value()); n64::Core::GetInstance().ToggleBreakpoint(lastPC.value());
debugger.Open(); debugger.Open();
emuThread.Reset(); emuThread.Reset();
} }
} break; }
default: break; break;
default:
break;
} }
ImGui::EndPopup(); ImGui::EndPopup();
} }
if(ImGui::BeginMainStatusBar()) { if (ImGui::BeginMainStatusBar()) {
ImGui::Text("FPS: %.2f", ImGui::GetIO().Framerate); ImGui::Text("FPS: %.2f", ImGui::GetIO().Framerate);
ImGui::EndMainStatusBar(); ImGui::EndMainStatusBar();
} }
if (shouldDisplaySpinner) { if (shouldDisplaySpinner) {
ImGui::SetNextWindowPos({static_cast<float>(width) * 0.5f, static_cast<float>(height) * 0.5f}, 0, ImVec2(0.5f, 0.5f)); ImGui::SetNextWindowPos({static_cast<float>(width) * 0.5f, static_cast<float>(height) * 0.5f}, 0,
ImVec2(0.5f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_WindowBg, IM_COL32_BLACK_TRANS); ImGui::PushStyleColor(ImGuiCol_WindowBg, IM_COL32_BLACK_TRANS);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
@@ -384,11 +410,14 @@ void KaizenGui::RenderUI() {
ImGui::RenderPlatformWindowsDefault(); ImGui::RenderPlatformWindowsDefault();
} }
if(fileDialogOpen) { if (fileDialogOpen) {
fileDialogOpen = false; fileDialogOpen = false;
constexpr SDL_DialogFileFilter filters[] = {{"All files", "*"}, {"Nintendo 64 executable", "n64;z64;v64"}, {"Nintendo 64 executable archive", "rar;tar;zip;7z"}}; constexpr SDL_DialogFileFilter filters[] = {{"All files", "*"},
SDL_ShowOpenFileDialog([](void *userdata, const char * const *filelist, int) { {"Nintendo 64 executable", "n64;z64;v64"},
auto kaizen = static_cast<KaizenGui*>(userdata); {"Nintendo 64 executable archive", "rar;tar;zip;7z"}};
SDL_ShowOpenFileDialog(
[](void *userdata, const char *const *filelist, int) {
auto kaizen = static_cast<KaizenGui *>(userdata);
if (!filelist) { if (!filelist) {
panic("An error occured: {}", SDL_GetError()); panic("An error occured: {}", SDL_GetError());
@@ -402,16 +431,16 @@ void KaizenGui::RenderUI() {
kaizen->fileToLoad = *filelist; kaizen->fileToLoad = *filelist;
kaizen->shouldDisplaySpinner = true; kaizen->shouldDisplaySpinner = true;
std::thread fileWorker(&KaizenGui::FileWorker, kaizen); std::thread fileWorker(&KaizenGui::FileWorker, kaizen);
fileWorker.detach(); fileWorker.detach();
}, this, window.getHandle(), filters, 3, nullptr, false); },
this, window.getHandle(), filters, 3, nullptr, false);
} }
if(minimized) if (minimized)
return; return;
if(core.romLoaded) { if (core.romLoaded) {
core.parallel.UpdateScreen<true>(); core.parallel.UpdateScreen<true>();
return; return;
} }
@@ -420,18 +449,18 @@ void KaizenGui::RenderUI() {
} }
void KaizenGui::LoadROM(const std::string &path) noexcept { void KaizenGui::LoadROM(const std::string &path) noexcept {
n64::Core& core = n64::Core::GetInstance(); n64::Core &core = n64::Core::GetInstance();
core.LoadROM(path); core.LoadROM(path);
const auto gameNameDB = n64::Core::GetMem().rom.gameNameDB; const auto gameNameDB = n64::Core::GetMem().rom.gameNameDB;
SDL_SetWindowTitle(window.getHandle(), ("Kaizen " KAIZEN_VERSION_STR " - " + gameNameDB).c_str()); SDL_SetWindowTitle(window.getHandle(), ("Kaizen " KAIZEN_VERSION_STR " - " + gameNameDB).c_str());
} }
void KaizenGui::run() { void KaizenGui::run() {
while(!quit) { while (!quit) {
SDL_Event e; SDL_Event e;
while (SDL_PollEvent(&e)) { while (SDL_PollEvent(&e)) {
ImGui_ImplSDL3_ProcessEvent(&e); ImGui_ImplSDL3_ProcessEvent(&e);
switch(e.type) { switch (e.type) {
case SDL_EVENT_QUIT: case SDL_EVENT_QUIT:
quit = true; quit = true;
emuThread.Stop(); emuThread.Stop();
@@ -442,7 +471,8 @@ void KaizenGui::run() {
case SDL_EVENT_WINDOW_RESTORED: case SDL_EVENT_WINDOW_RESTORED:
minimized = false; minimized = false;
break; break;
default: break; default:
break;
} }
QueryDevices(e); QueryDevices(e);
HandleInput(e); HandleInput(e);
@@ -455,6 +485,4 @@ void KaizenGui::run() {
} }
} }
void KaizenGui::LoadTAS(const std::string &path) noexcept { void KaizenGui::LoadTAS(const std::string &path) noexcept { n64::Core::GetInstance().LoadTAS(fs::path(path)); }
n64::Core::GetInstance().LoadTAS(fs::path(path));
}
+2 -1
View File
@@ -37,12 +37,13 @@ private:
void HandleInput(const SDL_Event &event); void HandleInput(const SDL_Event &event);
void QueryDevices(const SDL_Event &event); void QueryDevices(const SDL_Event &event);
[[noreturn]] void FileWorker() { void FileWorker() {
while (true) { while (true) {
if (!fileToLoad.empty()) { if (!fileToLoad.empty()) {
LoadROM(fileToLoad); LoadROM(fileToLoad);
shouldDisplaySpinner = false; shouldDisplaySpinner = false;
fileToLoad = ""; fileToLoad = "";
return;
} }
} }
} }