gamepad works now finally. Ready for merge in dev

This commit is contained in:
SimoZ64
2025-06-27 12:18:44 +02:00
parent 7ca337ca48
commit 1be357e607
6 changed files with 73 additions and 91 deletions

View File

@@ -8,13 +8,6 @@ namespace n64 {
#define SYSTEM_SAMPLE_SIZE 4
#define BYTES_PER_HALF_SECOND (((float)AUDIO_SAMPLE_RATE / 2) * SYSTEM_SAMPLE_SIZE)
AudioDevice::~AudioDevice() {
LockMutex();
SDL_DestroyAudioStream(GetStream());
UnlockMutex();
SDL_DestroyMutex(audioStreamMutex);
}
AudioDevice::AudioDevice() {
audioStreamMutex = SDL_CreateMutex();
if (!audioStreamMutex) {

View File

@@ -5,7 +5,6 @@
namespace n64 {
struct AudioDevice {
AudioDevice();
~AudioDevice();
void Reset() { running = false; }