Refactor so parallel-rdp is in charge of polling inputs and not the EmuThread

This commit is contained in:
SimoneN64
2024-09-25 22:09:44 +02:00
parent 56b9d69861
commit 2744de8d3e
14 changed files with 174 additions and 151 deletions

View File

@@ -1,16 +1,17 @@
#include <Core.hpp>
#include <KaizenQt.hpp>
#include <QApplication>
#include <QDropEvent>
#include <QMessageBox>
#include <QMimeData>
#include <filesystem>
namespace fs = std::filesystem;
KaizenQt::KaizenQt() noexcept : QWidget(nullptr) {
mainWindow = std::make_unique<MainWindow>();
core = std::make_shared<n64::Core>();
mainWindow = std::make_unique<MainWindow>(core);
settingsWindow = std::make_unique<SettingsWindow>();
emuThread = std::make_unique<EmuThread>(*mainWindow->vulkanWidget, *settingsWindow);
emuThread = std::make_unique<EmuThread>(core, *mainWindow->vulkanWidget, *settingsWindow);
debugger = std::make_unique<Debugger>();
ConnectMainWindowSignalsToSlots();
@@ -53,9 +54,9 @@ void KaizenQt::LoadROM(const QString &fileName) noexcept {
mainWindow->actionReset->setEnabled(true);
mainWindow->actionStop->setEnabled(true);
emuThread->start();
emuThread->core.LoadROM(fileName.toStdString());
auto gameNameDB = emuThread->core.cpu->GetMem().rom.gameNameDB;
mainWindow->setWindowTitle(emuThread->core.cpu->GetMem().rom.gameNameDB.c_str());
emuThread->core->LoadROM(fileName.toStdString());
auto gameNameDB = emuThread->core->cpu->GetMem().rom.gameNameDB;
mainWindow->setWindowTitle(emuThread->core->cpu->GetMem().rom.gameNameDB.c_str());
Util::RPC::GetInstance().Update(Util::RPC::Playing, gameNameDB);
}
@@ -69,15 +70,19 @@ void KaizenQt::Quit() noexcept {
}
void KaizenQt::LoadTAS(const QString &fileName) const noexcept {
emuThread->core.LoadTAS(fs::path(fileName.toStdString()));
auto gameNameDB = emuThread->core.cpu->GetMem().rom.gameNameDB;
auto movieName = fs::path(fileName.toStdString()).stem().string();
Util::RPC::GetInstance().Update(Util::RPC::MovieReplay, gameNameDB, movieName);
if (emuThread->core->LoadTAS(fs::path(fileName.toStdString()))) {
auto gameNameDB = emuThread->core->cpu->GetMem().rom.gameNameDB;
auto movieName = fs::path(fileName.toStdString()).stem().string();
Util::RPC::GetInstance().Update(Util::RPC::MovieReplay, gameNameDB, movieName);
return;
}
Util::panic("Could not load TAS movie {}!", fileName.toStdString());
}
void KaizenQt::keyPressEvent(QKeyEvent *e) {
emuThread->core.pause = true;
n64::Mem &mem = emuThread->core.cpu->GetMem();
emuThread->core->pause = true;
n64::Mem &mem = emuThread->core->cpu->GetMem();
n64::PIF &pif = mem.mmio.si.pif;
auto k = static_cast<Qt::Key>(e->key());
@@ -95,13 +100,13 @@ void KaizenQt::keyPressEvent(QKeyEvent *e) {
if (k == settingsWindow->keyMap[17])
pif.UpdateAxis(0, n64::Controller::Axis::X, 86);
emuThread->core.pause = false;
emuThread->core->pause = false;
QWidget::keyPressEvent(e);
}
void KaizenQt::keyReleaseEvent(QKeyEvent *e) {
emuThread->core.pause = true;
n64::Mem &mem = emuThread->core.cpu->GetMem();
emuThread->core->pause = true;
n64::Mem &mem = emuThread->core->cpu->GetMem();
n64::PIF &pif = mem.mmio.si.pif;
auto k = static_cast<Qt::Key>(e->key());
@@ -119,6 +124,6 @@ void KaizenQt::keyReleaseEvent(QKeyEvent *e) {
if (k == settingsWindow->keyMap[17])
pif.UpdateAxis(0, n64::Controller::Axis::X, 0);
emuThread->core.pause = false;
emuThread->core->pause = false;
QWidget::keyReleaseEvent(e);
}