Huge refactor: Make Core a singleton
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6
external/parallel-rdp/ParallelRDPWrapper.hpp
vendored
6
external/parallel-rdp/ParallelRDPWrapper.hpp
vendored
@@ -3,10 +3,6 @@
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#include <wsi.hpp>
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#include <common.hpp>
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namespace n64 {
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struct Core;
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}
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class ParallelRDP {
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public:
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class WindowInfo {
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@@ -22,7 +18,7 @@ public:
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void Init(const std::shared_ptr<Vulkan::WSIPlatform> &,
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const std::shared_ptr<WindowInfo> &, const u8 *);
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void UpdateScreen(n64::Core &, bool = true) const;
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void UpdateScreen(bool = true) const;
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void EnqueueCommand(int, const u32 *) const;
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void OnFullSync() const;
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bool IsFramerateUnlocked() const;
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