cycle counting fixed
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@@ -7,7 +7,6 @@ void App::Run() {
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const u8* state = SDL_GetKeyboardState(nullptr);
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SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
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while (!core.done) {
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core.UpdateController(state);
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core.Run(window, window.volumeL, window.volumeR);
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SDL_Event event;
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@@ -54,6 +53,8 @@ void App::Run() {
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}
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} break;
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}
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core.UpdateController(state);
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}
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}
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}
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