Add fonts + gdb stub WIP
This commit is contained in:
@@ -9,7 +9,9 @@ find_package(fmt REQUIRED)
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add_library(frontend-imgui STATIC
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Window.cpp
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Window.hpp)
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Window.hpp
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widgets.cpp
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debugger.hpp debugger.cpp)
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target_include_directories(frontend-imgui PUBLIC
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.
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@@ -24,4 +26,4 @@ target_include_directories(frontend-imgui PUBLIC
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../../../external/parallel-rdp/parallel-rdp-standalone/vulkan
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../../../external/parallel-rdp/parallel-rdp-standalone/util
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../../../external/parallel-rdp/parallel-rdp-standalone/volk)
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target_link_libraries(frontend-imgui PUBLIC SDL2main SDL2 imgui nfd fmt)
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target_link_libraries(frontend-imgui PUBLIC ws2_32 SDL2main SDL2 imgui nfd fmt)
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@@ -48,12 +48,9 @@ void Window::InitImgui() {
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ImGui::CreateContext();
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ImGuiIO& io = ImGui::GetIO();
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(void)io;
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//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
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//io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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// Setup Dear ImGui style
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ImGui::StyleColorsDark();
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//ImGui::StyleColorsLight();
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instance = GetVkInstance();
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physicalDevice = GetVkPhysicalDevice();
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@@ -110,50 +107,19 @@ void Window::InitImgui() {
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initInfo.CheckVkResultFn = check_vk_result;
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ImGui_ImplVulkan_Init(&initInfo, GetVkRenderPass());
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// Load Fonts
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// - If no fonts are loaded, dear imgui will use the default font. You can also load multiple fonts and use ImGui::PushFont()/PopFont() to select them.
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// - AddFontFromFileTTF() will return the ImFont* so you can store it if you need to select the font among multiple.
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// - If the file cannot be loaded, the function will return NULL. Please handle those errors in your application (e.g. use an assertion, or display an error and quit).
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// - The fonts will be rasterized at a given size (w/ oversampling) and stored into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which ImGui_ImplXXXX_NewFrame below will call.
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// - Read 'docs/FONTS.md' for more instructions and details.
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// - Remember that in C/C++ if you want to include a backslash \ in a string literal you need to write a double backslash \\ !
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//io.Fonts->AddFontDefault();
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//io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f);
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//io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f);
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//io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f);
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//io.Fonts->AddFontFromFileTTF("../../misc/fonts/ProggyTiny.ttf", 10.0f);
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//ImFont* font = io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesJapanese());
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//IM_ASSERT(font != NULL);
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io.Fonts->AddFontDefault();
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uiFont = io.Fonts->AddFontFromFileTTF("resources/OpenSans.ttf", 15.f);
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codeFont = io.Fonts->AddFontFromFileTTF("resources/Sweet16.ttf", 15.f);
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// Upload Fonts
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{
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VkCommandBuffer commandBuffer = GetVkCommandBuffer();
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ImGui_ImplVulkan_CreateFontsTexture(commandBuffer);
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SubmitRequestedVkCommandBuffer();
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}
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VkSamplerCreateInfo samplerCreateInfo {
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.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
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.magFilter = VK_FILTER_NEAREST,
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.minFilter = VK_FILTER_NEAREST,
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.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST,
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.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT,
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.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT,
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.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT,
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.maxAnisotropy = 1.0f,
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.minLod = -1000,
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.maxLod = 1000,
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};
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VkSampler sampler;
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err = vkCreateSampler(device, &samplerCreateInfo, allocator, &sampler);
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check_vk_result(err);
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}
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Window::~Window() {
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VkResult err = vkDeviceWaitIdle(device);
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check_vk_result(err);
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vkDestroySampler(device, screenSampler, nullptr);
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ImGui_ImplVulkan_Shutdown();
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ImGui_ImplSDL2_Shutdown();
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ImGui::DestroyContext();
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@@ -162,73 +128,17 @@ Window::~Window() {
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SDL_Quit();
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}
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ImDrawData* Window::Present(const Util::IntrusivePtr<Vulkan::Image>& image, n64::Core& core) {
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ImDrawData* Window::Present(n64::Core& core) {
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ImGui_ImplVulkan_NewFrame();
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ImGui_ImplSDL2_NewFrame(window);
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ImGui::NewFrame();
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Render(image, core);
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Render(core);
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ImGui::Render();
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return ImGui::GetDrawData();
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}
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void Window::Render(const Util::IntrusivePtr<Vulkan::Image>& image, n64::Core& core) {
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if(windowID == SDL_GetWindowID(SDL_GetMouseFocus())) {
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ImGui::BeginMainMenuBar();
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if (ImGui::BeginMenu("File")) {
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if (ImGui::MenuItem("Open", "O")) {
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nfdchar_t *outpath;
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const nfdu8filteritem_t filter{"Nintendo 64 roms", "n64,z64,v64,N64,Z64,V64"};
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nfdresult_t result = NFD_OpenDialog(&outpath, &filter, 1, nullptr);
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if (result == NFD_OKAY) {
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core.LoadROM(outpath);
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NFD_FreePath(outpath);
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}
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}
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if (ImGui::MenuItem("Exit")) {
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core.done = true;
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}
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ImGui::EndMenu();
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}
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if (ImGui::BeginMenu("Emulation")) {
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if (ImGui::MenuItem("Reset")) {
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core.Reset();
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}
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if (ImGui::MenuItem("Stop")) {
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core.Stop();
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}
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if (ImGui::MenuItem(core.pause ? "Resume" : "Pause", nullptr, false, core.romLoaded)) {
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core.TogglePause();
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}
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ImGui::EndMenu();
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}
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ImGui::EndMainMenuBar();
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}
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ImGui::Begin("Screen");
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if(core.romLoaded && !core.pause) {
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auto size = ImGui::GetContentRegionAvail();
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float current_aspect_ratio = size.x / size.y;
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if (ASPECT_RATIO > current_aspect_ratio) {
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size.y = size.x / ASPECT_RATIO;
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}
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else {
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size.x = size.y * ASPECT_RATIO;
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}
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ImGui::SetCursorPos({
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(ImGui::GetContentRegionAvail().x / 2) - (size.x / 2),
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(ImGui::GetContentRegionAvail().y / 2) - (size.y / 2) + 24
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});
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ImGui::Image(
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ImGui_ImplVulkan_AddTexture(
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screenSampler,
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image->get_view().get_view(),
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image->get_layout(VK_IMAGE_LAYOUT_GENERAL)
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),
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size
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);
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}
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ImGui::End();
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void Window::Render(n64::Core& core) {
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MainMenuBar(core);
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}
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@@ -10,19 +10,20 @@
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struct Window {
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explicit Window(n64::Core& core);
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~Window();
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ImDrawData* Present(const Util::IntrusivePtr<Vulkan::Image>&, n64::Core& core);
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ImDrawData* Present(n64::Core& core);
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[[nodiscard]] bool gotClosed(SDL_Event event);
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ImFont *uiFont, *codeFont;
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u32 windowID;
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private:
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SDL_Window* window;
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u32 windowID;
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void InitSDL();
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void InitImgui();
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void Render(const Util::IntrusivePtr<Vulkan::Image>&, n64::Core& core);
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void Render(n64::Core& core);
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void MainMenuBar(n64::Core& core);
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void DebuggerWindow(n64::Core& core);
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VkPhysicalDevice physicalDevice{};
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VkSampler screenSampler{};
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VkDescriptorSet screenTexture{};
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VkDevice device{};
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uint32_t queueFamily{uint32_t(-1)};
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VkQueue queue{};
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115
src/frontend/imgui/debugger.cpp
Normal file
115
src/frontend/imgui/debugger.cpp
Normal file
@@ -0,0 +1,115 @@
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#include <Core.hpp>
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#include <debugger.hpp>
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void DebugStart(void* user_data) {
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auto* core = (n64::Core*)user_data;
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core->debuggerState.broken = false;
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}
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void DebugStop(void* user_data) {
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auto* core = (n64::Core*)user_data;
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core->debuggerState.broken = true;
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}
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void DebugStep(void* user_data) {
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auto* core = (n64::Core*)user_data;
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bool old_broken = core->debuggerState.broken;
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core->debuggerState.broken = false;
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core->Step();
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core->debuggerState.broken = old_broken;
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core->debuggerState.steps += 2;
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}
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void DebugSetBreakpoint(void* user_data, u32 address) {
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auto* core = (n64::Core*)user_data;
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auto* breakpoint = (Breakpoint*)malloc(sizeof(Breakpoint));
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breakpoint->addr = address;
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breakpoint->next = NULL;
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// Special case for this being the first breakpoint
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if (core->debuggerState.breakpoints == NULL) {
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core->debuggerState.breakpoints = breakpoint;
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} else {
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// Find end of the list
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Breakpoint* tail = core->debuggerState.breakpoints;
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while (tail->next != NULL) {
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tail = tail->next;
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}
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tail->next = breakpoint;
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}
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}
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void DebugClearBreakpoint(void* user_data, u32 address) {
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auto* core = (n64::Core*)user_data;
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if (core->debuggerState.breakpoints == NULL) {
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return; // No breakpoints set at all
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} else if (core->debuggerState.breakpoints->addr == address) {
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// Special case for the first breakpoint being the one we want to clear
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Breakpoint* next = core->debuggerState.breakpoints->next;
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free(core->debuggerState.breakpoints);
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core->debuggerState.breakpoints = next;
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} else {
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// Find the breakpoint somewhere in the list and free it
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Breakpoint* iter = core->debuggerState.breakpoints;
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while (iter->next != NULL) {
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if (iter->next->addr == address) {
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Breakpoint* next = iter->next->next;
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free(iter->next);
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iter->next = next;
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}
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}
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}
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}
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ssize_t DebugGetMemory(void* user_data, char* buffer, size_t length, u32 address, size_t bytes) {
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auto* core = (n64::Core*)user_data;
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printf("Checking memory at address 0x%08X\n", address);
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int printed = 0;
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for (int i = 0; i < bytes; i++) {
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u8 value = core->mem.Read<u8>(core->cpu.regs, address + i, core->cpu.regs.pc);
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printed += snprintf(buffer + (i*2), length, "%02X", value);
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}
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printf("Get memory: %ld bytes from 0x%08X: %d\n", bytes, address, printed);
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return printed + 1;
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}
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ssize_t DebugGetRegisterValue(void* user_data, char * buffer, size_t buffer_length, int reg) {
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auto* core = (n64::Core*)user_data;
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switch (reg) {
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case 0 ... 31:
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return snprintf(buffer, buffer_length, "%016llx", core->cpu.regs.gpr[reg]);
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case 32:
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return snprintf(buffer, buffer_length, "%08x", core->cpu.regs.cop0.status.raw);
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case 33:
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return snprintf(buffer, buffer_length, "%016llx", core->cpu.regs.lo);
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case 34:
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return snprintf(buffer, buffer_length, "%016llx", core->cpu.regs.hi);
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case 35:
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return snprintf(buffer, buffer_length, "%016llx", core->cpu.regs.cop0.badVaddr);
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case 36:
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return snprintf(buffer, buffer_length, "%08x", core->cpu.regs.cop0.cause.raw);
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case 37:
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printf("Sending PC: 0x%016llX\n", core->cpu.regs.pc);
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return snprintf(buffer, buffer_length, "%016llx", core->cpu.regs.pc);
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case 38 ... 71: // TODO FPU stuff
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return snprintf(buffer, buffer_length, "%08x", 0);
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default:
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util::panic("debug get register {} value", reg);
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}
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}
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ssize_t DebugGetGeneralRegisters(void* user_data, char * buffer, size_t buffer_length) {
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auto* core = (n64::Core*)user_data;
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printf("The buffer length is %zu!\n", buffer_length);
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ssize_t printed = 0;
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for (int i = 0; i < 32; i++) {
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int ofs = i * 16; // 64 bit regs take up 16 ascii chars to print in hex
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if (ofs + 16 > buffer_length) {
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util::panic("Too big!");
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}
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u64 reg = core->cpu.regs.gpr[i];
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printed += snprintf(buffer + ofs, buffer_length - ofs, "%016llx", reg);
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}
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return printed;
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}
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149
src/frontend/imgui/debugger.hpp
Normal file
149
src/frontend/imgui/debugger.hpp
Normal file
@@ -0,0 +1,149 @@
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#pragma once
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#define GDBSTUB_IMPLEMENTATION
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#include <gdbstub.h>
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#include <util.hpp>
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struct Core;
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#define GDB_CPU_PORT 1337
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struct Breakpoint {
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u32 addr;
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Breakpoint* next;
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};
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struct DebuggerState {
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gdbstub_t* gdb;
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bool broken;
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int steps;
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Breakpoint* breakpoints;
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bool enabled;
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};
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inline bool CheckBreakpoint(DebuggerState& state, u32 addr) {
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Breakpoint* cur = state.breakpoints;
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while (cur != NULL) {
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if (cur->addr == addr) {
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util::print("Hit breakpoint at 0x{:08X}\n", addr);
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return true;
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}
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cur = cur->next;
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}
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return false;
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}
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const char* target_xml =
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"<?xml version=\"1.0\"?>"
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"<!DOCTYPE feature SYSTEM \"gdb-target.dtd\">"
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"<target version=\"1.0\">"
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"<architecture>mips:4000</architecture>"
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"<osabi>none</osabi>"
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"<feature name=\"org.gnu.gdb.mips.cpu\">"
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" <reg name=\"r0\" bitsize=\"64\" regnum=\"0\"/>"
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" <reg name=\"r1\" bitsize=\"64\"/>"
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" <reg name=\"r2\" bitsize=\"64\"/>"
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" <reg name=\"r3\" bitsize=\"64\"/>"
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" <reg name=\"r4\" bitsize=\"64\"/>"
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" <reg name=\"r5\" bitsize=\"64\"/>"
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" <reg name=\"r6\" bitsize=\"64\"/>"
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" <reg name=\"r7\" bitsize=\"64\"/>"
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" <reg name=\"r8\" bitsize=\"64\"/>"
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" <reg name=\"r9\" bitsize=\"64\"/>"
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" <reg name=\"r10\" bitsize=\"64\"/>"
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" <reg name=\"r11\" bitsize=\"64\"/>"
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" <reg name=\"r12\" bitsize=\"64\"/>"
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" <reg name=\"r13\" bitsize=\"64\"/>"
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" <reg name=\"r14\" bitsize=\"64\"/>"
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" <reg name=\"r15\" bitsize=\"64\"/>"
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" <reg name=\"r16\" bitsize=\"64\"/>"
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" <reg name=\"r17\" bitsize=\"64\"/>"
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" <reg name=\"r18\" bitsize=\"64\"/>"
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" <reg name=\"r19\" bitsize=\"64\"/>"
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" <reg name=\"r20\" bitsize=\"64\"/>"
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" <reg name=\"r21\" bitsize=\"64\"/>"
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" <reg name=\"r22\" bitsize=\"64\"/>"
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" <reg name=\"r23\" bitsize=\"64\"/>"
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" <reg name=\"r24\" bitsize=\"64\"/>"
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" <reg name=\"r25\" bitsize=\"64\"/>"
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" <reg name=\"r26\" bitsize=\"64\"/>"
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" <reg name=\"r27\" bitsize=\"64\"/>"
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" <reg name=\"r28\" bitsize=\"64\"/>"
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" <reg name=\"r29\" bitsize=\"64\"/>"
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" <reg name=\"r30\" bitsize=\"64\"/>"
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" <reg name=\"r31\" bitsize=\"64\"/>"
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" <reg name=\"lo\" bitsize=\"64\" regnum=\"33\"/>"
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" <reg name=\"hi\" bitsize=\"64\" regnum=\"34\"/>"
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" <reg name=\"pc\" bitsize=\"64\" regnum=\"37\"/>"
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"</feature>"
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"<feature name=\"org.gnu.gdb.mips.cp0\">"
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" <reg name=\"status\" bitsize=\"32\" regnum=\"32\"/>"
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" <reg name=\"badvaddr\" bitsize=\"32\" regnum=\"35\"/>"
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" <reg name=\"cause\" bitsize=\"32\" regnum=\"36\"/>"
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" </feature>"
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"<!-- TODO fix the sizes here. How do we deal with configurable sizes? -->"
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"<feature name=\"org.gnu.gdb.mips.fpu\">"
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" <reg name=\"f0\" bitsize=\"32\" type=\"ieee_single\" regnum=\"38\"/>"
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" <reg name=\"f1\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f2\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f3\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f4\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f5\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f6\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f7\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f8\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f9\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f10\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f11\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f12\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f13\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f14\" bitsize=\"32\" type=\"ieee_single\"/>"
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" <reg name=\"f15\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f16\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f17\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f18\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f19\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f20\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f21\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f22\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f23\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f24\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f25\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f26\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f27\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f28\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f29\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f30\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"f31\" bitsize=\"32\" type=\"ieee_single\"/>"
|
||||
" <reg name=\"fcsr\" bitsize=\"32\" group=\"float\"/>"
|
||||
" <reg name=\"fir\" bitsize=\"32\" group=\"float\"/>"
|
||||
"</feature>"
|
||||
"</target>";
|
||||
|
||||
const char* memory_map =
|
||||
"<?xml version=\"1.0\"?>"
|
||||
"<memory-map>"
|
||||
"<!-- KUSEG - TLB mapped, treat it as a giant block of RAM. Not ideal, but not sure how else to deal with it -->"
|
||||
"<memory type=\"ram\" start=\"0x0000000000000000\" length=\"0x80000000\"/>"
|
||||
|
||||
"<!-- KSEG0 hardware mapped, full copy of the memory map goes here -->" // TODO finish
|
||||
"<memory type=\"ram\" start=\"0xffffffff80000000\" length=\"0x800000\"/>" // RDRAM
|
||||
"<memory type=\"ram\" start=\"0xffffffff84000000\" length=\"0x1000\"/>" // RSP DMEM
|
||||
"<memory type=\"ram\" start=\"0xffffffff84001000\" length=\"0x1000\"/>" // RSP IMEM
|
||||
"<memory type=\"rom\" start=\"0xffffffff9fc00000\" length=\"0x7c0\"/>" // PIF ROM
|
||||
|
||||
"<!-- KSEG1 hardware mapped, full copy of the memory map goes here -->" // TODO finish
|
||||
"<memory type=\"ram\" start=\"0xffffffffa0000000\" length=\"0x800000\"/>" // RDRAM
|
||||
"<memory type=\"ram\" start=\"0xffffffffa4000000\" length=\"0x1000\"/>" // RSP DMEM
|
||||
"<memory type=\"ram\" start=\"0xffffffffa4001000\" length=\"0x1000\"/>" // RSP IMEM
|
||||
"<memory type=\"rom\" start=\"0xffffffffbfc00000\" length=\"0x7c0\"/>" // PIF ROM
|
||||
"</memory-map>";
|
||||
|
||||
|
||||
void DebugStart(void* user_data);
|
||||
void DebugStop(void* user_data);
|
||||
void DebugStep(void* user_data);
|
||||
void DebugSetBreakpoint(void* user_data, u32 address);
|
||||
void DebugClearBreakpoint(void* user_data, u32 address);
|
||||
ssize_t DebugGetMemory(void* user_data, char* buffer, size_t length, u32 address, size_t bytes);
|
||||
ssize_t DebugGetRegisterValue(void* user_data, char * buffer, size_t buffer_length, int reg);
|
||||
ssize_t DebugGetGeneralRegisters(void* user_data, char * buffer, size_t buffer_length);
|
||||
49
src/frontend/imgui/widgets.cpp
Normal file
49
src/frontend/imgui/widgets.cpp
Normal file
@@ -0,0 +1,49 @@
|
||||
#include <Window.hpp>
|
||||
#include <nfd.h>
|
||||
#include <debugger.hpp>
|
||||
|
||||
void Window::MainMenuBar(n64::Core& core) {
|
||||
ImGui::PushFont(uiFont);
|
||||
if(windowID == SDL_GetWindowID(SDL_GetMouseFocus())) {
|
||||
ImGui::BeginMainMenuBar();
|
||||
if (ImGui::BeginMenu("File")) {
|
||||
if (ImGui::MenuItem("Open", "O")) {
|
||||
nfdchar_t *outpath;
|
||||
const nfdu8filteritem_t filter{"Nintendo 64 roms", "n64,z64,v64,N64,Z64,V64"};
|
||||
nfdresult_t result = NFD_OpenDialog(&outpath, &filter, 1, nullptr);
|
||||
if (result == NFD_OKAY) {
|
||||
core.LoadROM(outpath);
|
||||
NFD_FreePath(outpath);
|
||||
}
|
||||
}
|
||||
if (ImGui::MenuItem("Exit")) {
|
||||
core.done = true;
|
||||
}
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
if (ImGui::BeginMenu("Emulation")) {
|
||||
if (ImGui::MenuItem("Reset")) {
|
||||
core.Reset();
|
||||
}
|
||||
if (ImGui::MenuItem("Stop")) {
|
||||
core.Stop();
|
||||
}
|
||||
if (ImGui::MenuItem(core.pause ? "Resume" : "Pause", nullptr, false, core.romLoaded)) {
|
||||
core.TogglePause();
|
||||
}
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
ImGui::EndMainMenuBar();
|
||||
}
|
||||
ImGui::PopFont();
|
||||
}
|
||||
|
||||
void Window::DebuggerWindow(n64::Core& core) {
|
||||
ImGui::PushFont(uiFont);
|
||||
ImGui::Begin("Debugger");
|
||||
if(ImGui::Button("Step")) {
|
||||
core.debuggerState.gdb->config.step(&core);
|
||||
}
|
||||
ImGui::End();
|
||||
ImGui::PopFont();
|
||||
}
|
||||
@@ -3,10 +3,12 @@
|
||||
#include <Window.hpp>
|
||||
#include <algorithm>
|
||||
#include <util.hpp>
|
||||
#include <debugger.hpp>
|
||||
|
||||
namespace n64 {
|
||||
Core::Core() {
|
||||
Stop();
|
||||
DebuggerInit();
|
||||
}
|
||||
|
||||
void Core::Stop() {
|
||||
@@ -15,6 +17,7 @@ void Core::Stop() {
|
||||
pause = true;
|
||||
romLoaded = false;
|
||||
rom.clear();
|
||||
DebuggerCleanup();
|
||||
}
|
||||
|
||||
void Core::Reset() {
|
||||
@@ -22,6 +25,8 @@ void Core::Reset() {
|
||||
mem.Reset();
|
||||
pause = true;
|
||||
romLoaded = false;
|
||||
DebuggerCleanup();
|
||||
DebuggerInit();
|
||||
if(!rom.empty()) {
|
||||
LoadROM(rom);
|
||||
}
|
||||
@@ -34,6 +39,12 @@ void Core::LoadROM(const std::string& rom_) {
|
||||
romLoaded = true;
|
||||
}
|
||||
|
||||
void Core::Step() {
|
||||
MMIO& mmio = mem.mmio;
|
||||
cpu.Step(mem);
|
||||
mmio.rsp.Step(mmio.mi, cpu.regs, mmio.rdp);
|
||||
}
|
||||
|
||||
void Core::Run(Window& window) {
|
||||
MMIO& mmio = mem.mmio;
|
||||
int cycles = 0;
|
||||
@@ -45,6 +56,16 @@ void Core::Run(Window& window) {
|
||||
}
|
||||
|
||||
for(;cycles <= mmio.vi.cyclesPerHalfline; cycles++) {
|
||||
#ifndef NDEBUG
|
||||
if (debuggerState.enabled && CheckBreakpoint(debuggerState, cpu.regs.pc)) {
|
||||
DebuggerBreakpointHit();
|
||||
}
|
||||
|
||||
while (debuggerState.broken) {
|
||||
SDL_Delay(1000);
|
||||
DebuggerTick();
|
||||
}
|
||||
#endif
|
||||
cpu.Step(mem);
|
||||
mmio.rsp.Step(mmio.mi, cpu.regs, mmio.rdp);
|
||||
mmio.rsp.Step(mmio.mi, cpu.regs, mmio.rdp);
|
||||
@@ -149,4 +170,49 @@ void Core::UpdateController(const u8* state) {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Core::DebuggerInit() {
|
||||
gdbstub_config_t config;
|
||||
memset(&config, 0, sizeof(gdbstub_config_t));
|
||||
config.port = GDB_CPU_PORT;
|
||||
config.user_data = this;
|
||||
config.start = (gdbstub_start_t) DebugStart;
|
||||
config.stop = (gdbstub_stop_t) DebugStop;
|
||||
config.step = (gdbstub_step_t) DebugStep;
|
||||
config.set_breakpoint = (gdbstub_set_breakpoint_t) DebugSetBreakpoint;
|
||||
config.clear_breakpoint = (gdbstub_clear_breakpoint_t) DebugClearBreakpoint;
|
||||
config.get_memory = (gdbstub_get_memory_t) DebugGetMemory;
|
||||
config.get_register_value = (gdbstub_get_register_value_t) DebugGetRegisterValue;
|
||||
config.get_general_registers = (gdbstub_get_general_registers_t) DebugGetGeneralRegisters;
|
||||
|
||||
config.target_config = target_xml;
|
||||
config.target_config_length = strlen(target_xml);
|
||||
|
||||
printf("Sizeof target: %zu\n", config.target_config_length);
|
||||
|
||||
config.memory_map = memory_map;
|
||||
config.memory_map_length = strlen(memory_map);
|
||||
|
||||
printf("Sizeof memory map: %zu\n", config.memory_map_length);
|
||||
|
||||
debuggerState.gdb = gdbstub_init(config);
|
||||
if (!debuggerState.gdb) {
|
||||
util::panic("Failed to initialize GDB stub!");
|
||||
}
|
||||
}
|
||||
|
||||
void Core::DebuggerTick() const {
|
||||
gdbstub_tick(debuggerState.gdb);
|
||||
}
|
||||
|
||||
void Core::DebuggerBreakpointHit() {
|
||||
debuggerState.broken = true;
|
||||
gdbstub_breakpoint_hit(debuggerState.gdb);
|
||||
}
|
||||
|
||||
void Core::DebuggerCleanup() const {
|
||||
if (debuggerState.enabled) {
|
||||
gdbstub_term(debuggerState.gdb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,27 +3,34 @@
|
||||
#include <Cpu.hpp>
|
||||
#include <Mem.hpp>
|
||||
#include <string>
|
||||
#include <debugger.hpp>
|
||||
|
||||
struct Window;
|
||||
namespace n64 {
|
||||
struct Core {
|
||||
~Core() = default;
|
||||
~Core() { Stop(); }
|
||||
Core();
|
||||
void Stop();
|
||||
void Reset();
|
||||
void Step();
|
||||
void LoadROM(const std::string&);
|
||||
void Run(Window&);
|
||||
void UpdateController(const u8*);
|
||||
void TogglePause() { pause = !pause; }
|
||||
VI& GetVI() { return mem.mmio.vi; }
|
||||
|
||||
void DebuggerInit();
|
||||
void DebuggerTick() const;
|
||||
void DebuggerBreakpointHit();
|
||||
void DebuggerCleanup() const;
|
||||
|
||||
bool pause = true;
|
||||
bool romLoaded = false;
|
||||
SDL_GameController* gamepad;
|
||||
bool gamepadConnected = false;
|
||||
DebuggerState debuggerState;
|
||||
bool done = false;
|
||||
std::string rom;
|
||||
private:
|
||||
friend struct ::Window;
|
||||
Mem mem;
|
||||
Cpu cpu;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user