need to update sdl

This commit is contained in:
2026-04-02 14:12:41 +02:00
parent 848b199201
commit 4d16e1cb4f
2038 changed files with 0 additions and 1011118 deletions
@@ -1,9 +0,0 @@
Texture2D theTexture : register(t0);
SamplerState theSampler : register(s0);
#include "D3D11_PixelShader_Common.hlsli"
float4 main(PixelShaderInput input) : SV_TARGET
{
return GetOutputColor(theTexture.Sample(theSampler, input.tex)) * input.color;
}