Cached interpreter plays Mario 64. Start looking into RSP as well

This commit is contained in:
2026-05-22 16:46:29 +02:00
parent c9a0307878
commit 4f42a673a3
23 changed files with 1161 additions and 845 deletions
+3 -1
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@@ -4,6 +4,7 @@ saves/
.cache/
.vs/
.vscode/
.zed/
out/
*.toml
*.ini
@@ -26,4 +27,5 @@ compile_commands.json
*.diagsession
tests/
.DS_Store
resources/version.hpp
resources/version.hpp
__cmake_systeminformation/CMakeFiles/
+6 -8
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@@ -16,6 +16,8 @@ Core::Core() :
cpuType = Interpreted;
} else if (selectedCpu == "jit") {
cpuType = DynamicRecompiler;
} else if (selectedCpu == "cached_interpreter") {
cpuType = CachedInterpreter;
} else {
panic("Unimplemented CPU type");
}
@@ -66,6 +68,9 @@ u32 Core::StepCPU() {
if (cpuType == Interpreted)
return interpreter.Step() + regs.PopStalledCycles();
if (cpuType == CachedInterpreter)
return interpreter.ExecuteCached() + regs.PopStalledCycles();
#ifdef KAIZEN_JIT_ENABLED
if (cpuType == DynamicRecompiler)
return jit.Step() + regs.PopStalledCycles();
@@ -96,11 +101,6 @@ void Core::StepRSP(const u32 cpuCycles) {
}
}
void Core::MaybeIdleSkip() {
if (GetRegs().nextPC == GetRegs().pc)
Scheduler::GetInstance().SkipToNext();
}
void Core::Run(const float volumeL, const float volumeR) {
MMIO &mmio = mem->mmio;
@@ -117,12 +117,10 @@ void Core::Run(const float volumeL, const float volumeR) {
for (int cycles = 0; cycles < mem->mmio.vi.cyclesPerHalfline;) {
Scheduler::GetInstance().HandleEvents();
const u32 taken = StepCPU();
cycles += taken;
StepRSP(taken);
frameCycles += taken;
StepRSP(taken);
Scheduler::GetInstance().Tick(taken);
}
}
+6 -2
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@@ -10,7 +10,7 @@
namespace n64 {
struct Core {
enum CPUType { Interpreted, DynamicRecompiler, CachedInterpreter } cpuType = Interpreted;
enum CPUType { Interpreted, DynamicRecompiler, CachedInterpreter } cpuType = CachedInterpreter;
explicit Core();
@@ -19,7 +19,11 @@ struct Core {
return instance;
}
static void MaybeIdleSkip();
static inline bool IsAddressError(u8 mask, u64 vaddr) {
auto regs = GetRegs();
return (!regs.cop0.is64BitAddressing && s32(vaddr) != vaddr) || (vaddr & mask) != 0;
}
static Registers &GetRegs() { return GetInstance().regs; }
static Mem &GetMem() { return *GetInstance().mem; }
+2 -6
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@@ -27,13 +27,9 @@ u64 Scheduler::Remove(const EventType eventType) const {
return ret;
}
void Scheduler::SkipToNext() {
ticks = events.top().time;
}
void Scheduler::SkipToNext() { ticks = events.top().time; }
void Scheduler::Tick(const u64 t) {
ticks += t;
}
void Scheduler::Tick(const u64 t) { ticks += t; }
void Scheduler::HandleEvents() {
n64::Mem &mem = n64::Core::GetMem();
+2
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@@ -52,6 +52,7 @@ void DataCache::WriteBack<false>(u64 vaddr, u32 paddr) {
u32 origPhysAddr = (line.ptag << 12) | (paddr & 0xfff);
u32 lineStart = GetDCacheLineStart(origPhysAddr);
Core::GetInstance().interpreter.EvictCachedBlock(vaddr);
for (int i = 0; i < 16; i++) {
mmio.rdp.WriteRDRAM(lineStart + i, line.data[i]);
}
@@ -86,6 +87,7 @@ void InstructionCache::WriteBack(u64 vaddr, u32 paddr, u32 ptag) {
if (line.ptag == ptag && line.valid) {
u32 origPhysAddr = (line.ptag << 12) | (paddr & 0xfff);
u32 lineStart = GetICacheLineStart(origPhysAddr);
Core::GetInstance().interpreter.EvictCachedBlock(vaddr);
for (int i = 0; i < 16; i++) {
mmio.rdp.WriteRDRAM(lineStart + i, line.data[i]);
}
+139 -16
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@@ -1,4 +1,6 @@
#include <Core.hpp>
#include <Scheduler.hpp>
#include "jit/helpers.hpp"
namespace n64 {
Interpreter::Interpreter(Mem &mem, Registers &regs) : regs(regs), mem(mem) {}
@@ -12,7 +14,7 @@ bool Interpreter::ShouldServiceInterrupt() const {
return interrupts_pending && interrupts_enabled && !currently_handling_exception && !currently_handling_error;
}
void Interpreter::CheckCompareInterrupt() const {
void Interpreter::UpdateCompareInterrupt() const {
regs.cop0.count++;
regs.cop0.count &= 0x1FFFFFFFF;
if (regs.cop0.count == static_cast<u64>(regs.cop0.compare) << 1) {
@@ -21,38 +23,159 @@ void Interpreter::CheckCompareInterrupt() const {
}
}
u32 Interpreter::Step() {
CheckCompareInterrupt();
bool Interpreter::Fetch(Instruction &instr, u64 vaddr) {
u32 paddr = 0;
if (!regs.cop0.MapVAddr(Cop0::LOAD, vaddr, paddr)) {
regs.cop0.HandleTLBException(vaddr);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::LOAD), 0, vaddr);
return false;
}
instr = mem.Read<u32>(paddr);
return true;
}
bool Interpreter::MaybeAdvance() {
UpdateCompareInterrupt();
regs.prevDelaySlot = regs.delaySlot;
regs.delaySlot = false;
if (check_address_error(0b11, u64(regs.pc))) [[unlikely]] {
if (Core::IsAddressError(0b11, u64(regs.pc))) [[unlikely]] {
regs.cop0.HandleTLBException(regs.pc);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.pc);
return 1;
return false;
}
u32 paddr = 0;
if (!regs.cop0.MapVAddr(Cop0::LOAD, regs.pc, paddr)) {
regs.cop0.HandleTLBException(regs.pc);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::LOAD), 0, regs.pc);
return 1;
}
const u32 instruction = mem.Read<u32>(paddr);
if (ShouldServiceInterrupt()) {
regs.cop0.FireException(Cop0::ExceptionCode::Interrupt, 0, regs.pc);
return 1;
return false;
}
regs.oldPC = regs.pc;
regs.pc = regs.nextPC;
regs.nextPC += 4;
Exec(instruction);
return true;
}
bool Interpreter::FetchThenMaybeAdvance(Instruction &instr) {
UpdateCompareInterrupt();
regs.prevDelaySlot = regs.delaySlot;
regs.delaySlot = false;
if (Core::IsAddressError(0b11, u64(regs.pc))) [[unlikely]] {
regs.cop0.HandleTLBException(regs.pc);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.pc);
return false;
}
if (!Fetch(instr, regs.pc))
return false;
if (ShouldServiceInterrupt()) {
regs.cop0.FireException(Cop0::ExceptionCode::Interrupt, 0, regs.pc);
return false;
}
regs.oldPC = regs.pc;
regs.pc = regs.nextPC;
regs.nextPC += 4;
return true;
}
u32 Interpreter::Step() {
Instruction instr;
if (!FetchThenMaybeAdvance(instr))
return 1;
DecodeExecute(instr);
return 1;
}
u32 Interpreter::CacheBlock(u32 addr) {
u32 blockAddr = addr;
CachedLine line;
u32 i;
bool fetchDelaySlot = false;
for (i = 0; i < MAX_INSTR_PER_BLOCK; i++) {
Instruction instr;
if (!Fetch(instr, addr))
return i + 1;
addr += 4;
line.code[i] = instr;
if (fetchDelaySlot) {
i++;
break;
}
if (InstrEndsBlock(instr)) {
if (InstrHasDelaySlot(instr) && !fetchDelaySlot) {
fetchDelaySlot = true;
continue;
}
if (i == 0)
i = 1;
break;
}
}
line.cycles = i;
line.len = i;
cachedState.blocks[CACHE_GET_BLOCK(blockAddr)]->lines[CACHE_GET_LINE(blockAddr)] = new CachedLine(line);
return ExecuteCached();
}
u32 Interpreter::ExecuteCached() {
u32 addr = regs.pc;
auto &blocks = cachedState.blocks;
if (!blocks[CACHE_GET_BLOCK(addr)]) {
blocks[CACHE_GET_BLOCK(addr)] = new CachedBlock<cachedState.MAX_LINES / 4>();
return CacheBlock(addr);
}
const auto line = blocks[CACHE_GET_BLOCK(addr)]->lines[CACHE_GET_LINE(addr)];
if (line) {
cachedState.exception = false;
// i copy the block cycles here in case the block evicts itself when executing which would set the cycles to
// 0, making so the emulator halts cause the outer loop won't advance
const auto blockCycles = line->cycles;
for (u32 i = 0; i < line->len; i++) {
addr += 4;
if (!MaybeAdvance())
return i + 1;
Instruction instr = line->code[i];
DecodeExecute(instr);
if (cachedState.exception)
return i + 1;
// Branch likely with false condition, it wasn't taken so don't execute the delay slot
if (IsBranchLikely(instr) && !regs.delaySlot)
break;
}
if (blockCycles == 0) {
panic("Cycles are 0!");
Scheduler::GetInstance().SkipToNext();
}
return blockCycles;
}
return CacheBlock(addr);
}
} // namespace n64
+61 -8
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@@ -1,36 +1,89 @@
#pragma once
#include <Cache.hpp>
#include <Mem.hpp>
#include <JITUtils.hpp>
namespace n64 {
struct Core;
/*
static constexpr u32 MAX_INSTR_PER_BLOCK = 128;
static constexpr u32 MAX_LINES = 1 << 12;
#define CACHE_GET_BLOCK(addr) (addr / MAX_LINES)
#define CACHE_GET_LINE(addr) ((addr & (MAX_LINES - 1)) >> 2)
struct CachedLine {
std::array<Instruction, MAX_INSTR_PER_BLOCK> code = {};
u32 len = 0;
u32 cycles = 0;
} __attribute__((__packed__));
struct CachedBlock {
CachedBlock() { lines.resize(MAX_LINES / 4); }
std::vector<CachedLine *> lines = {};
};
struct CachedState {
std::vector<CachedBlock *> blocks = {};
bool exception = false;
void Reset() {
for (auto block : blocks) {
if (block)
for (auto line : block->lines)
delete line;
delete block;
}
blocks = {};
blocks.resize(((u64)std::numeric_limits<u32>::max() + 1) / MAX_LINES);
}
};
*/
struct Interpreter final {
explicit Interpreter(Mem &, Registers &);
~Interpreter() = default;
u32 Step();
u32 ExecuteCached();
bool FetchThenMaybeAdvance(Instruction &);
bool MaybeAdvance();
u32 CacheBlock(u32 addr);
void Reset() { cop2Latch = {}; }
void SignalException(u32 addr) { cachedState.exception = true; }
void EvictCachedBlock(u32 addr) { cachedState.blocks[CACHE_GET_BLOCK(addr)] = {}; }
void Reset() {
cop2Latch = {};
cachedState.Reset();
}
CachedState<12, std::numeric_limits<u32>::max()> cachedState;
private:
friend struct Cop1;
friend struct Mem;
void MaybeIdleSkip();
InstructionCache icache;
DataCache dcache;
Registers &regs;
Mem &mem;
u64 cop2Latch{};
friend struct Cop1;
u32 rspSyncCount = 0;
bool Fetch(Instruction &, u64);
void CacheTypeData(u8, u64, u32, u32);
void CacheTypeInstruction(u8, u64, u32, u32);
void cache_type_data(u8, u64, u32, u32);
void cache_type_instruction(u8, u64, u32, u32);
#define check_address_error(mask, vaddr) \
(((!regs.cop0.is64BitAddressing) && (s32)(vaddr) != (vaddr)) || (((vaddr) & (mask)) != 0))
[[nodiscard]] bool ShouldServiceInterrupt() const;
void CheckCompareInterrupt() const;
void UpdateCompareInterrupt() const;
void cop2Decode(Instruction);
void special(Instruction);
void regimm(Instruction);
void Exec(Instruction);
void DecodeExecute(Instruction);
void add(Instruction);
void addu(Instruction);
void addi(Instruction);
+1 -1
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@@ -41,7 +41,7 @@ void JIT::InvalidateBlock(const u32 paddr) {
std::optional<u32> JIT::FetchInstruction(s64 vaddr) {
u32 paddr = 0;
if (check_address_error(0b11, vaddr)) [[unlikely]] {
if (Core::IsAddressError(0b11, vaddr)) [[unlikely]] {
/*regs.cop0.HandleTLBException(blockPC);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, blockPC);
return 1;*/
-3
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@@ -116,9 +116,6 @@ struct JIT final {
void BranchAbsTaken(s64 addr);
void BranchAbsTaken(const Xbyak::Reg64 &addr);
#define check_address_error(mask, vaddr) \
(((!regs.cop0.is64BitAddressing) && (s32)(vaddr) != (vaddr)) || (((vaddr) & (mask)) != 0))
[[nodiscard]] bool ShouldServiceInterrupt() const;
void CheckCompareInterrupt() const;
std::optional<u32> FetchInstruction(s64);
+42
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@@ -0,0 +1,42 @@
#pragma once
#include <Instruction.hpp>
#include <vector>
#include <array>
namespace n64 {
static constexpr u32 MAX_INSTR_PER_BLOCK = 128;
#define CACHE_GET_BLOCK(addr) (addr / (cachedState.MAX_LINES))
#define CACHE_GET_LINE(addr) ((addr & ((cachedState.MAX_LINES) - 1)) >> 2)
struct CachedLine {
std::array<Instruction, MAX_INSTR_PER_BLOCK> code = {};
u32 len = 0;
u32 cycles = 0;
} __attribute__((__packed__));
template <u32 lineAmount>
struct CachedBlock {
CachedBlock() { lines.resize(lineAmount); }
std::vector<CachedLine *> lines = {};
};
template <u32 blockBits, u64 addressSpace>
struct CachedState {
static constexpr u32 MAX_LINES = 1 << blockBits;
std::vector<CachedBlock<MAX_LINES / 4> *> blocks = {};
bool exception = false;
void Reset() {
for (auto block : blocks) {
if (block)
for (auto line : block->lines)
delete line;
delete block;
}
blocks = {};
blocks.resize((addressSpace + 1) / MAX_LINES);
}
};
} // namespace n64
+168 -169
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@@ -4,75 +4,75 @@
namespace n64 {
RDP::RDP() {
rdram.resize(RDRAM_SIZE);
Reset();
rdram.resize(RDRAM_SIZE);
Reset();
}
void RDP::Reset() {
dpc = {};
dpc.status.raw = 0x80;
std::ranges::fill(rdram, 0);
std::ranges::fill(cmd_buf, 0);
dpc = {};
dpc.status.raw = 0x80;
std::ranges::fill(rdram, 0);
std::ranges::fill(cmd_buf, 0);
}
template <>
void RDP::WriteRDRAM<u8>(const size_t idx, const u8 v) {
if (const size_t real = BYTE_ADDRESS(idx); real < RDRAM_SIZE) [[likely]] {
rdram[real] = v;
}
if (const size_t real = BYTE_ADDRESS(idx); real < RDRAM_SIZE) [[likely]] {
rdram[real] = v;
}
}
template <>
void RDP::WriteRDRAM<u16>(const size_t idx, const u16 v) {
if (const size_t real = HALF_ADDRESS(idx); real < RDRAM_SIZE) [[likely]] {
ircolib::WriteAccess<u16>(rdram, real, v);
}
if (const size_t real = HALF_ADDRESS(idx); real < RDRAM_SIZE) [[likely]] {
ircolib::WriteAccess<u16>(rdram, real, v);
}
}
template <>
void RDP::WriteRDRAM<u32>(const size_t idx, const u32 v) {
if (idx < RDRAM_SIZE) [[likely]] {
ircolib::WriteAccess<u32>(rdram, idx, v);
}
if (idx < RDRAM_SIZE) [[likely]] {
ircolib::WriteAccess<u32>(rdram, idx, v);
}
}
template <>
void RDP::WriteRDRAM<u64>(const size_t idx, const u64 v) {
if (idx < RDRAM_SIZE) [[likely]] {
ircolib::WriteAccess<u64>(rdram, idx, v);
}
if (idx < RDRAM_SIZE) [[likely]] {
ircolib::WriteAccess<u64>(rdram, idx, v);
}
}
template <>
u8 RDP::ReadRDRAM<u8>(const size_t idx) {
if (const size_t real = BYTE_ADDRESS(idx); real < RDRAM_SIZE) [[likely]]
return rdram[real];
if (const size_t real = BYTE_ADDRESS(idx); real < RDRAM_SIZE) [[likely]]
return rdram[real];
return 0;
return 0;
}
template <>
u16 RDP::ReadRDRAM<u16>(const size_t idx) {
if (const size_t real = HALF_ADDRESS(idx); real < RDRAM_SIZE) [[likely]]
return ircolib::ReadAccess<u16>(rdram, real);
if (const size_t real = HALF_ADDRESS(idx); real < RDRAM_SIZE) [[likely]]
return ircolib::ReadAccess<u16>(rdram, real);
return 0;
return 0;
}
template <>
u32 RDP::ReadRDRAM<u32>(const size_t idx) {
if (idx < RDRAM_SIZE) [[likely]]
return ircolib::ReadAccess<u32>(rdram, idx);
if (idx < RDRAM_SIZE) [[likely]]
return ircolib::ReadAccess<u32>(rdram, idx);
return 0;
return 0;
}
template <>
u64 RDP::ReadRDRAM<u64>(const size_t idx) {
if (idx < RDRAM_SIZE) [[likely]]
return ircolib::ReadAccess<u64>(rdram, idx);
if (idx < RDRAM_SIZE) [[likely]]
return ircolib::ReadAccess<u64>(rdram, idx);
return 0;
return 0;
}
static const int cmd_lens[64] = {2, 2, 2, 2, 2, 2, 2, 2, 8, 12, 24, 28, 24, 28, 40, 44, 2, 2, 2, 2, 2, 2,
@@ -80,79 +80,78 @@ static const int cmd_lens[64] = {2, 2, 2, 2, 2, 2, 2, 2, 8, 12, 24, 28, 24, 28,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2};
auto RDP::Read(const u32 addr) const -> u32 {
switch (addr) {
case 0x04100000:
return dpc.start;
case 0x04100004:
return dpc.end;
case 0x04100008:
return dpc.current;
case 0x0410000C:
return dpc.status.raw;
case 0x04100010:
return dpc.clock;
case 0x04100014:
return dpc.status.cmdBusy;
case 0x04100018:
return dpc.status.pipeBusy;
case 0x0410001C:
return dpc.tmem;
default:
panic("Unhandled DP Command Registers read (addr: {:08X})", addr);
}
switch (addr) {
case 0x04100000:
return dpc.start;
case 0x04100004:
return dpc.end;
case 0x04100008:
return dpc.current;
case 0x0410000C:
return dpc.status.raw;
case 0x04100010:
return dpc.clock;
case 0x04100014:
return dpc.status.cmdBusy;
case 0x04100018:
return dpc.status.pipeBusy;
case 0x0410001C:
return dpc.tmem;
default:
panic("Unhandled DP Command Registers read (addr: {:08X})", addr);
}
return 0;
return 0;
}
void RDP::Write(const u32 addr, const u32 val) {
switch (addr) {
case 0x04100000:
WriteStart(val);
break;
case 0x04100004:
WriteEnd(val);
break;
case 0x0410000C:
WriteStatus(val);
break;
default:
panic("Unhandled DP Command Registers write (addr: {:08X}, val: {:08X})", addr, val);
}
switch (addr) {
case 0x04100000:
WriteStart(val);
break;
case 0x04100004:
WriteEnd(val);
break;
case 0x0410000C:
WriteStatus(val);
break;
default:
panic("Unhandled DP Command Registers write (addr: {:08X}, val: {:08X})", addr, val);
}
}
void RDP::WriteStatus(const u32 val) {
DPCStatusWrite temp{};
temp.raw = val;
bool unfrozen = false;
DPCStatusWrite temp{};
temp.raw = val;
bool unfrozen = false;
#define CLEAR_SET(val, clear, set) \
do { \
if ((clear)) \
(val) = 0; \
if ((set)) \
(val) = 1; \
} \
while (0)
do { \
if ((clear)) \
(val) = 0; \
if ((set)) \
(val) = 1; \
} \
while (0)
CLEAR_SET(dpc.status.xbusDmemDma, temp.clearXbusDmemDma, temp.setXbusDmemDma);
if (temp.clearFreeze) {
dpc.status.freeze = false;
unfrozen = true;
}
CLEAR_SET(dpc.status.xbusDmemDma, temp.clearXbusDmemDma, temp.setXbusDmemDma);
if (temp.clearFreeze) {
dpc.status.freeze = false;
unfrozen = true;
}
if (temp.setFreeze) {
dpc.status.freeze = true;
}
CLEAR_SET(dpc.status.flush, temp.clearFlush, temp.setFlush);
CLEAR_SET(dpc.status.tmemBusy, temp.clearTmem, false);
CLEAR_SET(dpc.status.pipeBusy, temp.clearPipe, false);
CLEAR_SET(dpc.status.cmdBusy, temp.clearCmd, false);
CLEAR_SET(dpc.clock, temp.clearClock, false);
if (temp.setFreeze) {
dpc.status.freeze = true;
}
CLEAR_SET(dpc.status.flush, temp.clearFlush, temp.setFlush);
CLEAR_SET(dpc.status.tmemBusy, temp.clearTmem, false);
CLEAR_SET(dpc.status.pipeBusy, temp.clearPipe, false);
CLEAR_SET(dpc.status.cmdBusy, temp.clearCmd, false);
CLEAR_SET(dpc.clock, temp.clearClock, false);
if (!unfrozen) {
RunCommand();
}
if (!unfrozen) {
RunCommand();
}
}
/*
FORCE_INLINE void logCommand(u8 cmd) {
@@ -197,102 +196,102 @@ FORCE_INLINE void logCommand(u8 cmd) {
*/
void RDP::RunCommand() {
n64::Mem& mem = n64::Core::GetMem();
ParallelRDP& parallel = n64::Core::GetInstance().parallel;
if (dpc.status.freeze) {
return;
}
dpc.status.pipeBusy = true;
dpc.status.startGclk = true;
if (dpc.end > dpc.current) {
dpc.status.freeze = true;
static int remaining_cmds = 0;
const u32 current = dpc.current & 0xFFFFF8;
const u32 end = dpc.end & 0xFFFFF8;
const auto len = static_cast<s32>(end) - static_cast<s32>(current);
if (len <= 0)
return;
if (len + remaining_cmds * 4 > COMMAND_BUFFER_SIZE) {
panic("Too many RDP commands");
return;
}
if (dpc.status.xbusDmemDma) {
for (int i = 0; i < len; i += 4) {
const u32 cmd = ircolib::ReadAccess<u32>(mem.mmio.rsp.dmem, current + i & 0xFFF);
cmd_buf[remaining_cmds + (i >> 2)] = cmd;
}
} else {
if (end > 0x7FFFFFF || current > 0x7FFFFFF) { // if (end > RDRAM_DSIZE || current > RDRAM_DSIZE)
n64::Mem &mem = n64::Core::GetMem();
ParallelRDP &parallel = n64::Core::GetInstance().parallel;
if (dpc.status.freeze) {
return;
}
for (int i = 0; i < len; i += 4) {
const u32 cmd = ircolib::ReadAccess<u32>(rdram, current + i);
cmd_buf[remaining_cmds + (i >> 2)] = cmd;
}
}
dpc.status.pipeBusy = true;
dpc.status.startGclk = true;
if (dpc.end > dpc.current) {
dpc.status.freeze = true;
const int word_len = (len >> 2) + remaining_cmds;
int buf_index = 0;
static int remaining_cmds = 0;
bool processed_all = true;
const u32 current = dpc.current & 0xFFFFF8;
const u32 end = dpc.end & 0xFFFFF8;
while (buf_index < word_len) {
const u8 cmd = cmd_buf[buf_index] >> 24 & 0x3F;
const auto len = static_cast<s32>(end) - static_cast<s32>(current);
if (len <= 0)
return;
const int cmd_len = cmd_lens[cmd];
if ((buf_index + cmd_len) * 4 > len + remaining_cmds * 4) {
remaining_cmds = word_len - buf_index;
u32 tmp[remaining_cmds];
for (int i = 0; i < remaining_cmds; i++) {
tmp[i] = cmd_buf[buf_index + i];
if (len + remaining_cmds * 4 > COMMAND_BUFFER_SIZE) {
panic("Too many RDP commands");
return;
}
for (int i = 0; i < remaining_cmds; i++) {
cmd_buf[i] = tmp[i];
if (dpc.status.xbusDmemDma) {
for (int i = 0; i < len; i += 4) {
const u32 cmd = ircolib::ReadAccess<u32>(mem.mmio.rsp.dmem, current + i & 0xFFF);
cmd_buf[remaining_cmds + (i >> 2)] = cmd;
}
} else {
if (end > 0x7FFFFFF || current > 0x7FFFFFF) { // if (end > RDRAM_DSIZE || current > RDRAM_DSIZE)
return;
}
for (int i = 0; i < len; i += 4) {
const u32 cmd = ircolib::ReadAccess<u32>(rdram, current + i);
cmd_buf[remaining_cmds + (i >> 2)] = cmd;
}
}
processed_all = false;
break;
}
const int word_len = (len >> 2) + remaining_cmds;
int buf_index = 0;
if (cmd >= 8) {
parallel.EnqueueCommand(cmd_len, &cmd_buf[buf_index]);
}
bool processed_all = true;
if (cmd == 0x29) {
OnFullSync();
}
while (buf_index < word_len) {
const u8 cmd = cmd_buf[buf_index] >> 24 & 0x3F;
buf_index += cmd_len;
const int cmd_len = cmd_lens[cmd];
if ((buf_index + cmd_len) * 4 > len + remaining_cmds * 4) {
remaining_cmds = word_len - buf_index;
u32 tmp[remaining_cmds];
for (int i = 0; i < remaining_cmds; i++) {
tmp[i] = cmd_buf[buf_index + i];
}
for (int i = 0; i < remaining_cmds; i++) {
cmd_buf[i] = tmp[i];
}
processed_all = false;
break;
}
if (cmd >= 8) {
parallel.EnqueueCommand(cmd_len, &cmd_buf[buf_index]);
}
if (cmd == 0x29) {
OnFullSync();
}
buf_index += cmd_len;
}
if (processed_all) {
remaining_cmds = 0;
}
dpc.current = end;
dpc.end = end;
dpc.status.freeze = false;
}
if (processed_all) {
remaining_cmds = 0;
}
dpc.current = end;
dpc.end = end;
dpc.status.freeze = false;
}
dpc.status.cbufReady = true;
dpc.status.cbufReady = true;
}
void RDP::OnFullSync() {
n64::Mem& mem = n64::Core::GetMem();
ParallelRDP& parallel = n64::Core::GetInstance().parallel;
n64::Mem &mem = n64::Core::GetMem();
ParallelRDP &parallel = n64::Core::GetInstance().parallel;
parallel.OnFullSync();
parallel.OnFullSync();
dpc.status.pipeBusy = false;
dpc.status.startGclk = false;
dpc.status.cbufReady = false;
mem.mmio.mi.InterruptRaise(MI::Interrupt::DP);
dpc.status.pipeBusy = false;
dpc.status.startGclk = false;
dpc.status.cbufReady = false;
mem.mmio.mi.InterruptRaise(MI::Interrupt::DP);
}
} // namespace n64
+157 -152
View File
@@ -5,29 +5,29 @@ namespace n64 {
RSP::RSP() { Reset(); }
void RSP::Reset() {
lastSuccessfulSPAddr.raw = 0;
lastSuccessfulDRAMAddr.raw = 0;
spStatus.raw = 0;
spStatus.halt = true;
oldPC = 0;
pc = 0;
nextPC = 4;
spDMASPAddr.raw = 0;
spDMADRAMAddr.raw = 0;
spDMALen.raw = 0;
dmem = {};
imem = {};
memset(vpr, 0, 32 * sizeof(VPR));
memset(gpr, 0, 32 * sizeof(u32));
memset(&vce, 0, sizeof(VPR));
memset(&acc, 0, 3 * sizeof(VPR));
memset(&vcc, 0, 2 * sizeof(VPR));
memset(&vco, 0, 2 * sizeof(VPR));
semaphore = false;
divIn = 0;
divOut = 0;
divInLoaded = false;
steps = 0;
lastSuccessfulSPAddr.raw = 0;
lastSuccessfulDRAMAddr.raw = 0;
spStatus.raw = 0;
spStatus.halt = true;
oldPC = 0;
pc = 0;
nextPC = 4;
spDMASPAddr.raw = 0;
spDMADRAMAddr.raw = 0;
spDMALen.raw = 0;
dmem = {};
imem = {};
memset(vpr, 0, 32 * sizeof(VPR));
memset(gpr, 0, 32 * sizeof(u32));
memset(&vce, 0, sizeof(VPR));
memset(&acc, 0, 3 * sizeof(VPR));
memset(&vcc, 0, 2 * sizeof(VPR));
memset(&vco, 0, 2 * sizeof(VPR));
semaphore = false;
divIn = 0;
divOut = 0;
divInLoaded = false;
steps = 0;
}
/*
@@ -64,165 +64,170 @@ FORCE_INLINE void logRSP(const RSP& rsp, const u32 instr) {
*/
auto RSP::Read(const u32 addr) -> u32 {
switch (addr) {
case 0x04040000:
return lastSuccessfulSPAddr.raw & 0x1FF8;
case 0x04040004:
return lastSuccessfulDRAMAddr.raw & 0xFFFFF8;
case 0x04040008:
case 0x0404000C:
return spDMALen.raw;
case 0x04040010:
return spStatus.raw;
case 0x04040014:
return spStatus.dmaFull;
case 0x04040018:
return 0;
case 0x0404001C:
return AcquireSemaphore();
case 0x04080000:
return pc & 0xFFC;
default:
panic("Unimplemented SP register read {:08X}", addr);
}
switch (addr) {
case 0x04040000:
return lastSuccessfulSPAddr.raw & 0x1FF8;
case 0x04040004:
return lastSuccessfulDRAMAddr.raw & 0xFFFFF8;
case 0x04040008:
case 0x0404000C:
return spDMALen.raw;
case 0x04040010:
return spStatus.raw;
case 0x04040014:
return spStatus.dmaFull;
case 0x04040018:
return 0;
case 0x0404001C:
return AcquireSemaphore();
case 0x04080000:
return pc & 0xFFC;
default:
{
auto &regs = Core::GetRegs();
panic("Unimplemented SP register read {:08X} (cpu pc: 0x{:016X}, rsp pc: 0x{:04X}, ra: 0x{:016X})", addr,
(u64)regs.oldPC, pc & 0xffc, (u64)regs.gpr[31]);
}
}
}
void RSP::WriteStatus(const u32 value) {
Mem& mem = Core::GetMem();
Registers& regs = Core::GetRegs();
MI &mi = mem.mmio.mi;
const auto write = SPStatusWrite{.raw = value};
if (write.clearHalt && !write.setHalt) {
spStatus.halt = false;
}
if (write.setHalt && !write.clearHalt) {
regs.steps = 0;
spStatus.halt = true;
}
if (write.clearBroke)
spStatus.broke = false;
if (write.clearIntr && !write.setIntr)
mi.InterruptLower(MI::Interrupt::SP);
if (write.setIntr && !write.clearIntr)
mi.InterruptRaise(MI::Interrupt::SP);
Mem &mem = Core::GetMem();
Registers &regs = Core::GetRegs();
MI &mi = mem.mmio.mi;
const auto write = SPStatusWrite{.raw = value};
if (write.clearHalt && !write.setHalt) {
spStatus.halt = false;
}
if (write.setHalt && !write.clearHalt) {
regs.steps = 0;
spStatus.halt = true;
}
if (write.clearBroke)
spStatus.broke = false;
if (write.clearIntr && !write.setIntr)
mi.InterruptLower(MI::Interrupt::SP);
if (write.setIntr && !write.clearIntr)
mi.InterruptRaise(MI::Interrupt::SP);
#define CLEAR_SET(val, clear, set) \
do { \
if ((clear) && !(set)) \
(val) = 0; \
if ((set) && !(clear)) \
(val) = 1; \
} \
while (0)
do { \
if ((clear) && !(set)) \
(val) = 0; \
if ((set) && !(clear)) \
(val) = 1; \
} \
while (0)
CLEAR_SET(spStatus.singleStep, write.clearSstep, write.setSstep);
CLEAR_SET(spStatus.interruptOnBreak, write.clearIntrOnBreak, write.setIntrOnBreak);
CLEAR_SET(spStatus.signal0, write.clearSignal0, write.setSignal0);
CLEAR_SET(spStatus.signal1, write.clearSignal1, write.setSignal1);
CLEAR_SET(spStatus.signal2, write.clearSignal2, write.setSignal2);
CLEAR_SET(spStatus.signal3, write.clearSignal3, write.setSignal3);
CLEAR_SET(spStatus.signal4, write.clearSignal4, write.setSignal4);
CLEAR_SET(spStatus.signal5, write.clearSignal5, write.setSignal5);
CLEAR_SET(spStatus.signal6, write.clearSignal6, write.setSignal6);
CLEAR_SET(spStatus.signal7, write.clearSignal7, write.setSignal7);
CLEAR_SET(spStatus.singleStep, write.clearSstep, write.setSstep);
CLEAR_SET(spStatus.interruptOnBreak, write.clearIntrOnBreak, write.setIntrOnBreak);
CLEAR_SET(spStatus.signal0, write.clearSignal0, write.setSignal0);
CLEAR_SET(spStatus.signal1, write.clearSignal1, write.setSignal1);
CLEAR_SET(spStatus.signal2, write.clearSignal2, write.setSignal2);
CLEAR_SET(spStatus.signal3, write.clearSignal3, write.setSignal3);
CLEAR_SET(spStatus.signal4, write.clearSignal4, write.setSignal4);
CLEAR_SET(spStatus.signal5, write.clearSignal5, write.setSignal5);
CLEAR_SET(spStatus.signal6, write.clearSignal6, write.setSignal6);
CLEAR_SET(spStatus.signal7, write.clearSignal7, write.setSignal7);
#undef CLEAR_SET
}
template <>
void RSP::DMA<true>() {
Mem& mem = Core::GetMem();
u32 length = spDMALen.len + 1;
Mem &mem = Core::GetMem();
u32 length = spDMALen.len + 1;
length = (length + 0x7) & ~0x7;
length = (length + 0x7) & ~0x7;
const auto &src = spDMASPAddr.bank ? imem : dmem;
const auto &src = spDMASPAddr.bank ? imem : dmem;
u32 mem_address = spDMASPAddr.address & 0xFF8;
u32 dram_address = spDMADRAMAddr.address & 0xFFFFF8;
trace("SP DMA from RSP to RDRAM (size: {} B, {:08X} to {:08X})", length, mem_address, dram_address);
u32 mem_address = spDMASPAddr.address & 0xFF8;
u32 dram_address = spDMADRAMAddr.address & 0xFFFFF8;
trace("SP DMA from RSP to RDRAM (size: {} B, {:08X} to {:08X})", length, mem_address, dram_address);
for (u32 i = 0; i < spDMALen.count + 1; i++) {
for (u32 j = 0; j < length; j++) {
mem.mmio.rdp.WriteRDRAM<u8>(BYTE_ADDRESS(dram_address + j), src[(mem_address + j) & DMEM_DSIZE]);
for (u32 i = 0; i < spDMALen.count + 1; i++) {
for (u32 j = 0; j < length; j++) {
mem.mmio.rdp.WriteRDRAM<u8>(BYTE_ADDRESS(dram_address + j), src[(mem_address + j) & DMEM_DSIZE]);
}
const int skip = i == spDMALen.count ? 0 : spDMALen.skip;
dram_address += (length + skip);
dram_address &= 0xFFFFF8;
mem_address += length;
mem_address &= 0xFF8;
}
trace("Addresses after: RSP: 0x{:08X}, Dram: 0x{:08X}", mem_address, dram_address);
const int skip = i == spDMALen.count ? 0 : spDMALen.skip;
dram_address += (length + skip);
dram_address &= 0xFFFFF8;
mem_address += length;
mem_address &= 0xFF8;
}
trace("Addresses after: RSP: 0x{:08X}, Dram: 0x{:08X}", mem_address, dram_address);
lastSuccessfulSPAddr.address = mem_address;
lastSuccessfulSPAddr.bank = spDMASPAddr.bank;
lastSuccessfulDRAMAddr.address = dram_address;
spDMALen.raw = 0xFF8 | (spDMALen.skip << 20);
lastSuccessfulSPAddr.address = mem_address;
lastSuccessfulSPAddr.bank = spDMASPAddr.bank;
lastSuccessfulDRAMAddr.address = dram_address;
spDMALen.raw = 0xFF8 | (spDMALen.skip << 20);
}
template <>
void RSP::DMA<false>() {
Mem& mem = Core::GetMem();
u32 length = spDMALen.len + 1;
Mem &mem = Core::GetMem();
u32 length = spDMALen.len + 1;
length = (length + 0x7) & ~0x7;
length = (length + 0x7) & ~0x7;
auto &dst = spDMASPAddr.bank ? imem : dmem;
auto &dst = spDMASPAddr.bank ? imem : dmem;
u32 mem_address = spDMASPAddr.address & 0xFF8;
u32 dram_address = spDMADRAMAddr.address & 0xFFFFF8;
trace("SP DMA from RDRAM to RSP (size: {} B, {:08X} to {:08X})", length, dram_address, mem_address);
u32 mem_address = spDMASPAddr.address & 0xFF8;
u32 dram_address = spDMADRAMAddr.address & 0xFFFFF8;
trace("SP DMA from RDRAM to RSP (size: {} B, {:08X} to {:08X})", length, dram_address, mem_address);
for (u32 i = 0; i < spDMALen.count + 1; i++) {
for (u32 j = 0; j < length; j++) {
dst[(mem_address + j) & DMEM_DSIZE] = mem.mmio.rdp.ReadRDRAM<u8>(BYTE_ADDRESS(dram_address + j));
for (u32 i = 0; i < spDMALen.count + 1; i++) {
for (u32 j = 0; j < length; j++) {
dst[(mem_address + j) & DMEM_DSIZE] = mem.mmio.rdp.ReadRDRAM<u8>(BYTE_ADDRESS(dram_address + j));
}
const int skip = i == spDMALen.count ? 0 : spDMALen.skip;
dram_address += (length + skip);
dram_address &= 0xFFFFF8;
mem_address += length;
mem_address &= 0xFF8;
}
trace("Addresses after: RSP: 0x{:08X}, Dram: 0x{:08X}", mem_address, dram_address);
const int skip = i == spDMALen.count ? 0 : spDMALen.skip;
dram_address += (length + skip);
dram_address &= 0xFFFFF8;
mem_address += length;
mem_address &= 0xFF8;
}
trace("Addresses after: RSP: 0x{:08X}, Dram: 0x{:08X}", mem_address, dram_address);
lastSuccessfulSPAddr.address = mem_address;
lastSuccessfulSPAddr.bank = spDMASPAddr.bank;
lastSuccessfulDRAMAddr.address = dram_address;
spDMALen.raw = 0xFF8 | (spDMALen.skip << 20);
lastSuccessfulSPAddr.address = mem_address;
lastSuccessfulSPAddr.bank = spDMASPAddr.bank;
lastSuccessfulDRAMAddr.address = dram_address;
spDMALen.raw = 0xFF8 | (spDMALen.skip << 20);
}
void RSP::Write(const u32 addr, const u32 val) {
switch (addr) {
case 0x04040000:
spDMASPAddr.raw = val & 0x1FF8;
break;
case 0x04040004:
spDMADRAMAddr.raw = val & 0xFFFFF8;
break;
case 0x04040008:
spDMALen.raw = val;
DMA<false>();
break;
case 0x0404000C:
spDMALen.raw = val;
DMA<true>();
break;
case 0x04040010:
WriteStatus(val);
break;
case 0x0404001C:
ReleaseSemaphore();
break;
case 0x04080000:
if (spStatus.halt) {
SetPC(val);
switch (addr) {
case 0x04040000:
spDMASPAddr.raw = val & 0x1FF8;
break;
case 0x04040004:
spDMADRAMAddr.raw = val & 0xFFFFF8;
break;
case 0x04040008:
spDMALen.raw = val;
DMA<false>();
break;
case 0x0404000C:
spDMALen.raw = val;
DMA<true>();
break;
case 0x04040010:
WriteStatus(val);
break;
case 0x0404001C:
ReleaseSemaphore();
break;
case 0x04080000:
if (spStatus.halt) {
SetPC(val);
}
break;
default:
panic("Unimplemented SP register write {:08X}, val: {:08X}", addr, val);
}
break;
default:
panic("Unimplemented SP register write {:08X}, val: {:08X}", addr, val);
}
}
} // namespace n64
@@ -1310,6 +1310,7 @@ void Cop1::swc1(const Instruction instr) {
regs.cop0.HandleTLBException(addr);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::STORE), 0, regs.oldPC);
} else {
Core::GetInstance().interpreter.EvictCachedBlock(addr);
mem.Write<u32>(physical, FGR_T<u32>(regs.cop0.status, instr.ft()));
}
}
@@ -1337,6 +1338,7 @@ void Cop1::sdc1(const Instruction instr) {
regs.cop0.HandleTLBException(addr);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::STORE), 0, regs.oldPC);
} else {
Core::GetInstance().interpreter.EvictCachedBlock(addr);
mem.Write(physical, FGR_T<u64>(regs.cop0.status, instr.ft()));
}
}
+1 -1
View File
@@ -249,7 +249,7 @@ void Interpreter::cop2Decode(const Instruction instr) {
}
}
void Interpreter::Exec(const Instruction instr) {
void Interpreter::DecodeExecute(const Instruction instr) {
// 00rr_rccc
switch (instr.opcode()) {
case Instruction::SPECIAL:
+25 -17
View File
@@ -140,7 +140,6 @@ void Interpreter::branch(const bool cond, const s64 address) {
regs.delaySlot = true;
if (cond) {
regs.nextPC = address;
Core::MaybeIdleSkip();
}
}
@@ -148,7 +147,6 @@ void Interpreter::branch_likely(const bool cond, const s64 address) {
if (cond) {
regs.delaySlot = true;
regs.nextPC = address;
Core::MaybeIdleSkip();
} else {
regs.SetPC64(regs.nextPC);
}
@@ -202,7 +200,7 @@ void Interpreter::lb(const Instruction instr) {
void Interpreter::lh(const Instruction instr) {
const u64 address = regs.Read<s64>(instr.rs()) + (s16)instr;
if (check_address_error(0b1, address)) {
if (Core::IsAddressError(0b1, address)) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
return;
@@ -220,7 +218,7 @@ void Interpreter::lh(const Instruction instr) {
void Interpreter::lw(const Instruction instr) {
const s16 offset = instr;
const u64 address = regs.Read<s64>(instr.rs()) + offset;
if (check_address_error(0b11, address)) {
if (Core::IsAddressError(0b11, address)) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
return;
@@ -243,7 +241,7 @@ void Interpreter::ll(const Instruction instr) {
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::LOAD), 0, regs.oldPC);
} else {
const s32 result = mem.Read<u32>(physical);
if (check_address_error(0b11, address)) {
if (Core::IsAddressError(0b11, address)) {
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
return;
}
@@ -287,7 +285,7 @@ void Interpreter::lwr(const Instruction instr) {
void Interpreter::ld(const Instruction instr) {
const s64 address = regs.Read<s64>(instr.rs()) + (s16)instr;
if (check_address_error(0b111, address)) {
if (Core::IsAddressError(0b111, address)) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
return;
@@ -315,7 +313,7 @@ void Interpreter::lld(const Instruction instr) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::LOAD), 0, regs.oldPC);
} else {
if (check_address_error(0b111, address)) {
if (Core::IsAddressError(0b111, address)) {
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
} else {
regs.Write(instr.rt(), mem.Read<u64>(paddr));
@@ -369,7 +367,7 @@ void Interpreter::lbu(const Instruction instr) {
void Interpreter::lhu(const Instruction instr) {
const s64 address = regs.Read<s64>(instr.rs()) + (s16)instr;
if (check_address_error(0b1, address)) {
if (Core::IsAddressError(0b1, address)) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
return;
@@ -386,7 +384,7 @@ void Interpreter::lhu(const Instruction instr) {
void Interpreter::lwu(const Instruction instr) {
const s64 address = regs.Read<s64>(instr.rs()) + (s16)instr;
if (check_address_error(0b11, address)) {
if (Core::IsAddressError(0b11, address)) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
return;
@@ -409,6 +407,7 @@ void Interpreter::sb(const Instruction instr) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::STORE), 0, regs.oldPC);
} else {
EvictCachedBlock(address);
mem.Write<u8>(paddr, regs.Read<s64>(instr.rt()));
}
}
@@ -419,7 +418,7 @@ void Interpreter::sc(const Instruction instr) {
if (regs.cop0.llbit) {
regs.cop0.llbit = false;
if (check_address_error(0b11, address)) {
if (Core::IsAddressError(0b11, address)) {
regs.Write(instr.rt(), 0);
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorStore, 0, regs.oldPC);
@@ -432,6 +431,7 @@ void Interpreter::sc(const Instruction instr) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::STORE), 0, regs.oldPC);
} else {
EvictCachedBlock(address);
mem.Write<u32>(paddr, regs.Read<s64>(instr.rt()));
regs.Write(instr.rt(), 1);
}
@@ -451,7 +451,7 @@ void Interpreter::scd(const Instruction instr) {
if (regs.cop0.llbit) {
regs.cop0.llbit = false;
if (check_address_error(0b111, address)) {
if (Core::IsAddressError(0b111, address)) {
regs.Write(instr.rt(), 0);
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorStore, 0, regs.oldPC);
@@ -464,6 +464,7 @@ void Interpreter::scd(const Instruction instr) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::STORE), 0, regs.oldPC);
} else {
EvictCachedBlock(address);
mem.Write<u32>(paddr, regs.Read<s64>(instr.rt()));
regs.Write(instr.rt(), 1);
}
@@ -480,6 +481,7 @@ void Interpreter::sh(const Instruction instr) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::STORE), 0, regs.oldPC);
} else {
EvictCachedBlock(address);
mem.Write<u16>(physical, regs.Read<s64>(instr.rt()));
}
}
@@ -487,7 +489,7 @@ void Interpreter::sh(const Instruction instr) {
void Interpreter::sw(const Instruction instr) {
const s16 offset = instr;
const u64 address = regs.Read<s64>(instr.rs()) + offset;
if (check_address_error(0b11, address)) {
if (Core::IsAddressError(0b11, address)) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorStore, 0, regs.oldPC);
return;
@@ -498,13 +500,14 @@ void Interpreter::sw(const Instruction instr) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::STORE), 0, regs.oldPC);
} else {
EvictCachedBlock(address);
mem.Write<u32>(physical, regs.Read<s64>(instr.rt()));
}
}
void Interpreter::sd(const Instruction instr) {
const s64 address = regs.Read<s64>(instr.rs()) + (s16)instr;
if (check_address_error(0b111, address)) {
if (Core::IsAddressError(0b111, address)) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorStore, 0, regs.oldPC);
return;
@@ -515,6 +518,7 @@ void Interpreter::sd(const Instruction instr) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::GetTLBExceptionCode(regs.cop0.tlbError, Cop0::STORE), 0, regs.oldPC);
} else {
EvictCachedBlock(address);
mem.Write(physical, regs.Read<s64>(instr.rt()));
}
}
@@ -530,6 +534,7 @@ void Interpreter::sdl(const Instruction instr) {
const u64 mask = 0xFFFFFFFFFFFFFFFF >> shift;
const u64 data = mem.Read<u64>(paddr & ~7);
const u64 rt = regs.Read<s64>(instr.rt());
EvictCachedBlock(address);
mem.Write(paddr & ~7, (data & ~mask) | (rt >> shift));
}
}
@@ -545,6 +550,7 @@ void Interpreter::sdr(const Instruction instr) {
const u64 mask = 0xFFFFFFFFFFFFFFFF << shift;
const u64 data = mem.Read<u64>(paddr & ~7);
const u64 rt = regs.Read<s64>(instr.rt());
EvictCachedBlock(address);
mem.Write(paddr & ~7, (data & ~mask) | (rt << shift));
}
}
@@ -560,6 +566,7 @@ void Interpreter::swl(const Instruction instr) {
const u32 mask = 0xFFFFFFFF >> shift;
const u32 data = mem.Read<u32>(paddr & ~3);
const u32 rt = regs.Read<s64>(instr.rt());
EvictCachedBlock(address);
mem.Write<u32>(paddr & ~3, (data & ~mask) | (rt >> shift));
}
}
@@ -575,6 +582,7 @@ void Interpreter::swr(const Instruction instr) {
const u32 mask = 0xFFFFFFFF << shift;
const u32 data = mem.Read<u32>(paddr & ~3);
const u32 rt = regs.Read<s64>(instr.rt());
EvictCachedBlock(address);
mem.Write<u32>(paddr & ~3, (data & ~mask) | (rt << shift));
}
}
@@ -869,12 +877,12 @@ void Interpreter::cache(const Instruction instr) {
panic("Unknown cache type {}", type);
if (type == 0)
return cache_type_instruction(op, vaddr, paddr, ptag);
return CacheTypeInstruction(op, vaddr, paddr, ptag);
return cache_type_data(op, vaddr, paddr, ptag);
return CacheTypeData(op, vaddr, paddr, ptag);
}
void Interpreter::cache_type_instruction(const u8 op, const u64 vaddr, const u32 paddr, const u32 ptag) {
void Interpreter::CacheTypeInstruction(const u8 op, const u64 vaddr, const u32 paddr, const u32 ptag) {
switch (op) {
case 0:
icache.InvalidateIndex(vaddr);
@@ -899,7 +907,7 @@ void Interpreter::cache_type_instruction(const u8 op, const u64 vaddr, const u32
}
}
void Interpreter::cache_type_data(const u8 op, const u64 vaddr, const u32 paddr, const u32 ptag) {
void Interpreter::CacheTypeData(const u8 op, const u64 vaddr, const u32 paddr, const u32 ptag) {
switch (op) {
case 0:
dcache.WriteBack<true>(vaddr, paddr);
+99 -56
View File
@@ -3,71 +3,114 @@
namespace n64 {
static bool SpecialEndsBlock(const Instruction instr) {
switch (instr.special()) {
case Instruction::JR:
case Instruction::JALR:
case Instruction::SYSCALL:
case Instruction::BREAK:
case Instruction::TGE:
case Instruction::TGEU:
case Instruction::TLT:
case Instruction::TLTU:
case Instruction::TEQ:
case Instruction::TNE:
return true;
default:
return false;
}
switch (instr.special()) {
case Instruction::JR:
case Instruction::JALR:
case Instruction::SYSCALL:
case Instruction::BREAK:
case Instruction::TGE:
case Instruction::TGEU:
case Instruction::TLT:
case Instruction::TLTU:
case Instruction::TEQ:
case Instruction::TNE:
return true;
default:
return false;
}
}
static bool InstrHasDelaySlot(const Instruction instr) {
switch (instr.opcode()) {
case Instruction::SPECIAL:
if (instr.special() == Instruction::JR || instr.special() == Instruction::JALR)
return true;
return false;
case Instruction::REGIMM:
case Instruction::J:
case Instruction::JAL:
case Instruction::BEQ:
case Instruction::BNE:
case Instruction::BLEZ:
case Instruction::BGTZ:
case Instruction::BEQL:
case Instruction::BNEL:
case Instruction::BLEZL:
case Instruction::BGTZL:
return true;
case Instruction::COP1:
if (instr.cop_rs() == 8)
return true;
return false;
default:
return false;
}
}
static bool InstrEndsBlock(const Instruction instr) {
switch (instr.opcode()) {
case Instruction::SPECIAL:
return SpecialEndsBlock(instr);
case Instruction::REGIMM:
case Instruction::J:
case Instruction::JAL:
case Instruction::BEQ:
case Instruction::BNE:
case Instruction::BLEZ:
case Instruction::BGTZ:
return true;
default:
return false;
}
switch (instr.opcode()) {
case Instruction::SPECIAL:
return SpecialEndsBlock(instr);
case Instruction::REGIMM:
case Instruction::J:
case Instruction::JAL:
case Instruction::BEQ:
case Instruction::BNE:
case Instruction::BLEZ:
case Instruction::BGTZ:
case Instruction::BEQL:
case Instruction::BNEL:
case Instruction::BLEZL:
case Instruction::BGTZL:
return true;
case Instruction::COP1:
if (instr.cop_rs() == 8)
return true;
return false;
case Instruction::COP0:
switch (instr.cop_rs()) {
case 0x10 ... 0x1F:
switch (instr.cop_funct()) {
case 0x18: // eret
return true;
default:
return false;
}
default:
return false;
}
default:
return false;
}
}
static bool IsBranchLikely(const Instruction instr) {
switch (instr.opcode()) {
case Instruction::BEQL:
case Instruction::BNEL:
case Instruction::BLEZL:
case Instruction::BGTZL:
return true;
case Instruction::REGIMM:
switch (instr.regimm()) {
case Instruction::BLTZL:
case Instruction::BGEZL:
case Instruction::BLTZALL:
case Instruction::BGEZALL:
return true;
default:
return false;
}
case Instruction::COP1:
{
if (instr.cop_rs() == 0x08) {
if (instr.cop_rt() == 2 || instr.cop_rt() == 3)
return true;
switch (instr.opcode()) {
case Instruction::BEQL:
case Instruction::BNEL:
case Instruction::BLEZL:
case Instruction::BGTZL:
return true;
case Instruction::REGIMM:
switch (instr.regimm()) {
case Instruction::BLTZL:
case Instruction::BGEZL:
case Instruction::BLTZALL:
case Instruction::BGEZALL:
return true;
default:
return false;
}
case Instruction::COP1:
if (instr.cop_rs() == 8 && (instr.cop_rt() == 2 || instr.cop_rt() == 3))
return true;
return false;
}
return false;
default:
return false;
}
default:
return false;
}
}
#ifdef _WIN32
+6 -6
View File
@@ -930,7 +930,7 @@ void JIT::lb(const Instruction instr) {
void JIT::ld(const Instruction instr) {
if (regs.IsRegConstant(instr.rs())) {
const s64 address = regs.Read<s64>(instr.rs()) + (s16)instr;
if (check_address_error(0b111, address)) {
if (Core::IsAddressError(0b111, address)) {
// regs.cop0.HandleTLBException(address);
// regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
// return;
@@ -1014,7 +1014,7 @@ void JIT::ldr(const Instruction instr) {
void JIT::lh(const Instruction instr) {
if (regs.IsRegConstant(instr.rs())) {
const u64 address = regs.Read<s64>(instr.rs()) + (s16)instr;
if (check_address_error(0b1, address)) {
if (Core::IsAddressError(0b1, address)) {
// regs.cop0.HandleTLBException(address);
// regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
// return;
@@ -1043,7 +1043,7 @@ void JIT::lhu(const Instruction instr) {
u32 paddr;
if (regs.IsRegConstant(instr.rs())) {
const s64 address = regs.Read<s64>(instr.rs()) + (s16)instr;
if (check_address_error(0b1, address)) {
if (Core::IsAddressError(0b1, address)) {
regs.cop0.HandleTLBException(address);
regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
return;
@@ -1080,7 +1080,7 @@ void JIT::lw(const Instruction instr) {
u32 paddr = 0;
if (regs.IsRegConstant(instr.rs())) {
const u64 address = regs.Read<s64>(instr.rs()) + offset;
if (check_address_error(0b11, address)) {
if (Core::IsAddressError(0b11, address)) {
// regs.cop0.HandleTLBException(address);
// regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorLoad, 0, regs.oldPC);
// return;
@@ -1344,7 +1344,7 @@ void JIT::sw(const Instruction instr) {
if (regs.IsRegConstant(instr.rs(), instr.rt())) {
const s16 offset = instr;
const u64 address = regs.Read<s64>(instr.rs()) + offset;
if (check_address_error(0b11, address)) {
if (Core::IsAddressError(0b11, address)) {
// regs.cop0.HandleTLBException(address);
// regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorStore, 0, regs.oldPC);
panic("[JIT]: Unhandled ADES exception in SW!");
@@ -1367,7 +1367,7 @@ void JIT::sw(const Instruction instr) {
if (regs.IsRegConstant(instr.rs())) {
const s16 offset = instr;
const u64 address = regs.Read<s64>(instr.rs()) + offset;
if (check_address_error(0b11, address)) {
if (Core::IsAddressError(0b11, address)) {
// regs.cop0.HandleTLBException(address);
// regs.cop0.FireException(Cop0::ExceptionCode::AddressErrorStore, 0, regs.oldPC);
panic("[JIT]: Unhandled ADES exception in SW!");
+3 -2
View File
@@ -51,9 +51,10 @@ auto PI::BusRead<u8, true>(u32 addr) -> u8 {
n64::Mem &mem = n64::Core::GetMem();
switch (addr) {
case REGION_PI_UNKNOWN:
mem.DumpRDRAM();
panic("Reading byte from address 0x{:08X} in unsupported region: REGION_PI_UNKNOWN - This is the N64DD, "
"returning FF because it is not emulated",
addr);
"returning FF because it is not emulated (pc: 0x{:016X})",
addr, (u64)Core::GetRegs().oldPC);
case REGION_PI_64DD_REG:
panic("Reading byte from address 0x{:08X} in unsupported region: REGION_PI_64DD_REG - This is the N64DD, "
"returning FF because it is not emulated",
+3 -2
View File
@@ -363,13 +363,14 @@ bool Cop0::ProbeTLB(const TLBAccessType accessType, const u64 vaddr, u32 &paddr)
void Cop0::FireException(const ExceptionCode code, const int cop, s64 pc) {
Registers &regs = Core::GetRegs();
Core::GetInstance().interpreter.SignalException(pc);
u16 vectorOffset = 0x0180;
if (tlbError == MISS && (code == ExceptionCode::TLBLoad || code == ExceptionCode::TLBStore)) {
if (!status.exl) {
vectorOffset = 0x0000;
if (is64BitAddressing)
vectorOffset = 0x0080;
else
vectorOffset = 0x0000;
}
}
+418 -390
View File
@@ -5,456 +5,484 @@
#include <ImGuiImpl/StatusBar.hpp>
#include <resources/gamecontrollerdb.h>
KaizenGui::KaizenGui() noexcept : window("Kaizen " KAIZEN_VERSION_STR, 1280, 720), settingsWindow(window), vulkanWidget(window.getHandle()), emuThread(fpsCounter, settingsWindow) {
gui::Initialize(n64::Core::GetInstance().parallel.wsi, window.getHandle());
SDL_InitSubSystem(SDL_INIT_GAMEPAD);
KaizenGui::KaizenGui() noexcept :
window("Kaizen " KAIZEN_VERSION_STR, 1280, 720), settingsWindow(window), vulkanWidget(window.getHandle()),
emuThread(fpsCounter, settingsWindow) {
gui::Initialize(n64::Core::GetInstance().parallel.wsi, window.getHandle());
SDL_InitSubSystem(SDL_INIT_GAMEPAD);
SDL_AddGamepadMapping(gamecontrollerdb_str);
SDL_AddGamepadMapping(gamecontrollerdb_str);
}
KaizenGui::~KaizenGui() {
gui::Cleanup();
SDL_Quit();
gui::Cleanup();
SDL_Quit();
}
void KaizenGui::QueryDevices(const SDL_Event &event) {
switch (event.type) {
case SDL_EVENT_GAMEPAD_ADDED:
if (!gamepad) {
const auto index = event.gdevice.which;
switch (event.type) {
case SDL_EVENT_GAMEPAD_ADDED:
if (!gamepad) {
const auto index = event.gdevice.which;
gamepad = SDL_OpenGamepad(index);
info("Found controller!");
info("Name: {}", SDL_GetGamepadName(gamepad));
info("Vendor: {}", SDL_GetGamepadVendor(gamepad));
gamepad = SDL_OpenGamepad(index);
info("Found controller!");
info("Name: {}", SDL_GetGamepadName(gamepad));
info("Vendor: {}", SDL_GetGamepadVendor(gamepad));
}
break;
case SDL_EVENT_GAMEPAD_REMOVED:
if (gamepad)
SDL_CloseGamepad(gamepad);
break;
default:
break;
}
break;
case SDL_EVENT_GAMEPAD_REMOVED:
if (gamepad)
SDL_CloseGamepad(gamepad);
break;
default: break;
}
}
void KaizenGui::HandleInput(const SDL_Event &event) {
const n64::Core& core = n64::Core::GetInstance();
n64::PIF &pif = n64::Core::GetMem().mmio.si.pif;
switch(event.type) {
const n64::Core &core = n64::Core::GetInstance();
n64::PIF &pif = n64::Core::GetMem().mmio.si.pif;
switch (event.type) {
case SDL_EVENT_GAMEPAD_AXIS_MOTION:
if(!gamepad)
if (!gamepad)
break;
{
pif.UpdateButton(0, n64::Controller::Key::Z,
SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFT_TRIGGER) == SDL_JOYSTICK_AXIS_MAX);
pif.UpdateButton(0, n64::Controller::Key::CUp,
SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) <= -127);
pif.UpdateButton(0, n64::Controller::Key::CDown,
SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) >= 127);
pif.UpdateButton(0, n64::Controller::Key::CLeft,
SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTX) <= -127);
pif.UpdateButton(0, n64::Controller::Key::CRight,
SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTX) >= 127);
float xclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTX);
if (xclamped < 0) {
xclamped /= static_cast<float>(std::abs(SDL_JOYSTICK_AXIS_MAX));
} else {
xclamped /= SDL_JOYSTICK_AXIS_MAX;
}
xclamped *= 86;
float yclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTY);
if (yclamped < 0) {
yclamped /= static_cast<float>(std::abs(SDL_JOYSTICK_AXIS_MIN));
} else {
yclamped /= SDL_JOYSTICK_AXIS_MAX;
}
yclamped *= 86;
pif.UpdateAxis(0, n64::Controller::Axis::Y, static_cast<s8>(-yclamped));
pif.UpdateAxis(0, n64::Controller::Axis::X, static_cast<s8>(xclamped));
}
break;
{
pif.UpdateButton(0, n64::Controller::Key::Z, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFT_TRIGGER) == SDL_JOYSTICK_AXIS_MAX);
pif.UpdateButton(0, n64::Controller::Key::CUp, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) <= -127);
pif.UpdateButton(0, n64::Controller::Key::CDown, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTY) >= 127);
pif.UpdateButton(0, n64::Controller::Key::CLeft, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTX) <= -127);
pif.UpdateButton(0, n64::Controller::Key::CRight, SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_RIGHTX) >= 127);
float xclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTX);
if (xclamped < 0) {
xclamped /= static_cast<float>(std::abs(SDL_JOYSTICK_AXIS_MAX));
} else {
xclamped /= SDL_JOYSTICK_AXIS_MAX;
}
xclamped *= 86;
float yclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTY);
if (yclamped < 0) {
yclamped /= static_cast<float>(std::abs(SDL_JOYSTICK_AXIS_MIN));
} else {
yclamped /= SDL_JOYSTICK_AXIS_MAX;
}
yclamped *= 86;
pif.UpdateAxis(0, n64::Controller::Axis::Y, static_cast<s8>(-yclamped));
pif.UpdateAxis(0, n64::Controller::Axis::X, static_cast<s8>( xclamped));
}
break;
case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
case SDL_EVENT_GAMEPAD_BUTTON_UP:
if(!gamepad)
if (!gamepad)
break;
pif.UpdateButton(0, n64::Controller::Key::A, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_SOUTH));
pif.UpdateButton(0, n64::Controller::Key::B, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_WEST));
pif.UpdateButton(0, n64::Controller::Key::Start, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_START));
pif.UpdateButton(0, n64::Controller::Key::DUp, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_DPAD_UP));
pif.UpdateButton(0, n64::Controller::Key::DDown, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_DPAD_DOWN));
pif.UpdateButton(0, n64::Controller::Key::DLeft, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_DPAD_LEFT));
pif.UpdateButton(0, n64::Controller::Key::DRight, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_DPAD_RIGHT));
pif.UpdateButton(0, n64::Controller::Key::LT, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER));
pif.UpdateButton(0, n64::Controller::Key::RT, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER));
break;
pif.UpdateButton(0, n64::Controller::Key::A, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_SOUTH));
pif.UpdateButton(0, n64::Controller::Key::B, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_WEST));
pif.UpdateButton(0, n64::Controller::Key::Start, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_START));
pif.UpdateButton(0, n64::Controller::Key::DUp, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_DPAD_UP));
pif.UpdateButton(0, n64::Controller::Key::DDown, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_DPAD_DOWN));
pif.UpdateButton(0, n64::Controller::Key::DLeft, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_DPAD_LEFT));
pif.UpdateButton(0, n64::Controller::Key::DRight, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_DPAD_RIGHT));
pif.UpdateButton(0, n64::Controller::Key::LT, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER));
pif.UpdateButton(0, n64::Controller::Key::RT, SDL_GetGamepadButton(gamepad, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER));
break;
case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP:
{
const auto keys = SDL_GetKeyboardState(nullptr);
if((keys[SDL_SCANCODE_LCTRL] || keys[SDL_SCANCODE_RCTRL]) && keys[SDL_SCANCODE_O]) {
fileDialogOpen = true;
{
const auto keys = SDL_GetKeyboardState(nullptr);
if ((keys[SDL_SCANCODE_LCTRL] || keys[SDL_SCANCODE_RCTRL]) && keys[SDL_SCANCODE_O]) {
fileDialogOpen = true;
}
fastForward = keys[SDL_SCANCODE_SPACE];
if (!unlockFramerate)
core.parallel.SetFramerateUnlocked(fastForward);
if (core.romLoaded) {
if (keys[SDL_SCANCODE_P]) {
emuThread.TogglePause();
}
if (keys[SDL_SCANCODE_R]) {
emuThread.Reset();
}
if (keys[SDL_SCANCODE_Q]) {
emuThread.Stop();
}
}
if (gamepad)
break;
pif.UpdateButton(0, n64::Controller::Key::Z, keys[SDL_SCANCODE_Z]);
pif.UpdateButton(0, n64::Controller::Key::CUp, keys[SDL_SCANCODE_HOME]);
pif.UpdateButton(0, n64::Controller::Key::CDown, keys[SDL_SCANCODE_END]);
pif.UpdateButton(0, n64::Controller::Key::CLeft, keys[SDL_SCANCODE_DELETE]);
pif.UpdateButton(0, n64::Controller::Key::CRight, keys[SDL_SCANCODE_PAGEDOWN]);
pif.UpdateButton(0, n64::Controller::Key::A, keys[SDL_SCANCODE_X]);
pif.UpdateButton(0, n64::Controller::Key::B, keys[SDL_SCANCODE_C]);
pif.UpdateButton(0, n64::Controller::Key::Start, keys[SDL_SCANCODE_RETURN]);
pif.UpdateButton(0, n64::Controller::Key::DUp, keys[SDL_SCANCODE_I]);
pif.UpdateButton(0, n64::Controller::Key::DDown, keys[SDL_SCANCODE_K]);
pif.UpdateButton(0, n64::Controller::Key::DLeft, keys[SDL_SCANCODE_J]);
pif.UpdateButton(0, n64::Controller::Key::DRight, keys[SDL_SCANCODE_L]);
pif.UpdateButton(0, n64::Controller::Key::LT, keys[SDL_SCANCODE_A]);
pif.UpdateButton(0, n64::Controller::Key::RT, keys[SDL_SCANCODE_S]);
float x = 0, y = 0;
if (keys[SDL_SCANCODE_UP])
y = 86;
if (keys[SDL_SCANCODE_DOWN])
y = -86;
if (keys[SDL_SCANCODE_LEFT])
x = -86;
if (keys[SDL_SCANCODE_RIGHT])
x = 86;
pif.UpdateAxis(0, n64::Controller::Axis::X, x);
pif.UpdateAxis(0, n64::Controller::Axis::Y, y);
}
fastForward = keys[SDL_SCANCODE_SPACE];
if(!unlockFramerate)
core.parallel.SetFramerateUnlocked(fastForward);
if(core.romLoaded) {
if(keys[SDL_SCANCODE_P]) {
emuThread.TogglePause();
}
if(keys[SDL_SCANCODE_R]) {
emuThread.Reset();
}
if(keys[SDL_SCANCODE_Q]) {
emuThread.Stop();
}
}
if(gamepad)
break;
pif.UpdateButton(0, n64::Controller::Key::Z, keys[SDL_SCANCODE_Z]);
pif.UpdateButton(0, n64::Controller::Key::CUp, keys[SDL_SCANCODE_HOME]);
pif.UpdateButton(0, n64::Controller::Key::CDown, keys[SDL_SCANCODE_END]);
pif.UpdateButton(0, n64::Controller::Key::CLeft, keys[SDL_SCANCODE_DELETE]);
pif.UpdateButton(0, n64::Controller::Key::CRight, keys[SDL_SCANCODE_PAGEDOWN]);
pif.UpdateButton(0, n64::Controller::Key::A, keys[SDL_SCANCODE_X]);
pif.UpdateButton(0, n64::Controller::Key::B, keys[SDL_SCANCODE_C]);
pif.UpdateButton(0, n64::Controller::Key::Start, keys[SDL_SCANCODE_RETURN]);
pif.UpdateButton(0, n64::Controller::Key::DUp, keys[SDL_SCANCODE_I]);
pif.UpdateButton(0, n64::Controller::Key::DDown, keys[SDL_SCANCODE_K]);
pif.UpdateButton(0, n64::Controller::Key::DLeft, keys[SDL_SCANCODE_J]);
pif.UpdateButton(0, n64::Controller::Key::DRight, keys[SDL_SCANCODE_L]);
pif.UpdateButton(0, n64::Controller::Key::LT, keys[SDL_SCANCODE_A]);
pif.UpdateButton(0, n64::Controller::Key::RT, keys[SDL_SCANCODE_S]);
float x = 0, y = 0;
if (keys[SDL_SCANCODE_UP]) y = 86;
if (keys[SDL_SCANCODE_DOWN]) y = -86;
if (keys[SDL_SCANCODE_LEFT]) x = -86;
if (keys[SDL_SCANCODE_RIGHT]) x = 86;
pif.UpdateAxis(0, n64::Controller::Axis::X, x);
pif.UpdateAxis(0, n64::Controller::Axis::Y, y);
}
break;
default: break;
}
break;
default:
break;
}
}
std::pair<std::optional<s64>, std::optional<Util::Error::MemoryAccess>> RenderErrorMessageDetails() {
auto lastPC = Util::Error::GetLastPC();
if(lastPC.has_value()) {
ImGui::Text("%s", std::format("Occurred @ PC = {:016X}", Util::Error::GetLastPC().value()).c_str());
}
auto lastPC = Util::Error::GetLastPC();
if (lastPC.has_value()) {
ImGui::Text("%s", std::format("Occurred @ PC = {:016X}", Util::Error::GetLastPC().value()).c_str());
}
auto memoryAccess = Util::Error::GetMemoryAccess();
if(memoryAccess.has_value()) {
const auto [is_write, size, address, written_val] = memoryAccess.value();
ImGui::Text("%s", std::format("{} {}-bit value @ {:08X}{}", is_write ? "Writing" : "Reading",
static_cast<u8>(size), address,
is_write ? std::format(" (value = 0x{:X})", written_val) : "")
.c_str());
}
auto memoryAccess = Util::Error::GetMemoryAccess();
if (memoryAccess.has_value()) {
const auto [is_write, size, address, written_val] = memoryAccess.value();
ImGui::Text("%s",
std::format("{} {}-bit value @ {:08X}{}", is_write ? "Writing" : "Reading", static_cast<u8>(size),
address, is_write ? std::format(" (value = 0x{:X})", written_val) : "")
.c_str());
}
return {lastPC, memoryAccess};
return {lastPC, memoryAccess};
}
void KaizenGui::RenderUI() {
n64::Core& core = n64::Core::GetInstance();
gui::StartFrame();
n64::Core &core = n64::Core::GetInstance();
gui::StartFrame();
if(ImGui::BeginMainMenuBar()) {
if(ImGui::BeginMenu("File")) {
if(ImGui::MenuItem("Open", "Ctrl-O")) {
fileDialogOpen = true;
}
if(ImGui::MenuItem("Exit")) {
quit = true;
emuThread.Stop();
}
ImGui::EndMenu();
if (ImGui::BeginMainMenuBar()) {
if (ImGui::BeginMenu("File")) {
if (ImGui::MenuItem("Open", "Ctrl-O")) {
fileDialogOpen = true;
}
if (ImGui::MenuItem("Exit")) {
quit = true;
emuThread.Stop();
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Emulation")) {
ImGui::BeginDisabled(!core.romLoaded);
if (ImGui::MenuItem(core.pause ? "Resume" : "Pause", "P")) {
emuThread.TogglePause();
}
if (ImGui::MenuItem("Reset", "R")) {
emuThread.Reset();
}
if (ImGui::MenuItem("Stop", "Q")) {
emuThread.Stop();
core.romLoaded = false;
}
if (ImGui::Checkbox("Unlock framerate", &unlockFramerate)) {
core.parallel.SetFramerateUnlocked(unlockFramerate);
}
if (ImGui::MenuItem("Open Debugger")) {
debugger.Open();
}
ImGui::EndDisabled();
if (ImGui::MenuItem("Options")) {
settingsWindow.isOpen = true;
}
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Help")) {
if (ImGui::MenuItem("About")) {
aboutOpen = true;
}
ImGui::EndMenu();
}
ImGui::EndMainMenuBar();
}
if(ImGui::BeginMenu("Emulation")) {
ImGui::BeginDisabled(!core.romLoaded);
if(ImGui::MenuItem(core.pause ? "Resume" : "Pause", "P")) {
emuThread.TogglePause();
}
if(ImGui::MenuItem("Reset", "R")) {
emuThread.Reset();
}
if(ImGui::MenuItem("Stop", "Q")) {
emuThread.Stop();
core.romLoaded = false;
}
if(ImGui::Checkbox("Unlock framerate", &unlockFramerate)) {
core.parallel.SetFramerateUnlocked(unlockFramerate);
}
if(ImGui::MenuItem("Open Debugger")) {
debugger.Open();
}
ImGui::EndDisabled();
if(ImGui::MenuItem("Options")) {
settingsWindow.isOpen = true;
}
ImGui::EndMenu();
if (!Util::Error::IsHandled()) {
ImGui::OpenPopup(Util::Error::GetSeverity().as_c_str());
}
if(ImGui::BeginMenu("Help")) {
if(ImGui::MenuItem("About")) {
aboutOpen = true;
}
ImGui::EndMenu();
if (settingsWindow.isOpen) {
ImGui::OpenPopup("Settings", ImGuiPopupFlags_None);
}
ImGui::EndMainMenuBar();
}
if(!Util::Error::IsHandled()) {
ImGui::OpenPopup(Util::Error::GetSeverity().as_c_str());
}
if(settingsWindow.isOpen) {
ImGui::OpenPopup("Settings", ImGuiPopupFlags_None);
}
if(aboutOpen) {
ImGui::OpenPopup("About Kaizen");
}
settingsWindow.render();
debugger.render();
const ImVec2 center = ImGui::GetMainViewport()->GetCenter();
ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
if (ImGui::BeginPopupModal("About Kaizen", &aboutOpen, ImGuiWindowFlags_AlwaysAutoResize)) {
ImGui::Text("Kaizen is a Nintendo 64 emulator that strives");
ImGui::Text("to offer a friendly user experience and compatibility.");
ImGui::Text("Kaizen is licensed under the BSD 3-clause license.");
ImGui::Text("Nintendo 64 is a registered trademark of Nintendo Co., Ltd.");
ImGui::Separator();
ImGui::Text("Kaizen %s%s", KAIZEN_USE_HASH ? "dev build " : "", KAIZEN_VERSION_STR);
ImGui::Separator();
if(ImGui::Button("OK")) {
aboutOpen = false;
ImGui::CloseCurrentPopup();
if (aboutOpen) {
ImGui::OpenPopup("About Kaizen");
}
ImGui::EndPopup();
}
ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
settingsWindow.render();
debugger.render();
if (ImGui::BeginPopupModal(Util::Error::GetSeverity().as_c_str(), nullptr, ImGuiWindowFlags_AlwaysAutoResize)) {
emuThread.TogglePause();
switch(Util::Error::GetSeverity().as_enum) {
case Util::Error::Severity::WARN: {
ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x8054eae5);
ImGui::PushStyleColor(ImGuiCol_Text, 0xff7be4e1);
ImGui::Text("Warning of type: %s", Util::Error::GetType().as_c_str());
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::Text(R"(Warning message: "%s")", Util::Error::GetError().c_str());
RenderErrorMessageDetails();
const ImVec2 center = ImGui::GetMainViewport()->GetCenter();
ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
if(n64::Core::GetInstance().romLoaded && !n64::Core::GetInstance().pause) {
const bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine();
const bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine();
const bool chooseAnother = ImGui::Button("Choose another ROM");
if(ignore || stop || chooseAnother) {
Util::Error::SetHandled();
if (ImGui::BeginPopupModal("About Kaizen", &aboutOpen, ImGuiWindowFlags_AlwaysAutoResize)) {
ImGui::Text("Kaizen is a Nintendo 64 emulator that strives");
ImGui::Text("to offer a friendly user experience and compatibility.");
ImGui::Text("Kaizen is licensed under the BSD 3-clause license.");
ImGui::Text("Nintendo 64 is a registered trademark of Nintendo Co., Ltd.");
ImGui::Separator();
ImGui::Text("Kaizen %s%s", KAIZEN_USE_HASH ? "dev build " : "", KAIZEN_VERSION_STR);
ImGui::Separator();
if (ImGui::Button("OK")) {
aboutOpen = false;
ImGui::CloseCurrentPopup();
}
if(ignore) {
emuThread.TogglePause();
}
if(stop || chooseAnother) {
emuThread.Stop();
}
if(chooseAnother) {
fileDialogOpen = true;
}
break;
}
if(ImGui::Button("OK"))
ImGui::CloseCurrentPopup();
} break;
case Util::Error::Severity::UNRECOVERABLE: {
emuThread.Stop();
ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff);
ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf);
ImGui::Text("An unrecoverable error has occurred! Emulation has been stopped...");
ImGui::Text("Error of type: %s", Util::Error::GetType().as_c_str());
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str());
RenderErrorMessageDetails();
if(ImGui::Button("OK"))
ImGui::CloseCurrentPopup();
} break;
case Util::Error::Severity::NON_FATAL: {
ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff);
ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf);
ImGui::Text("An error has occurred!");
ImGui::Text("Error of type: %s", Util::Error::GetType().as_c_str());
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str());
auto [lastPC, memoryAccess] = RenderErrorMessageDetails();
const bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine();
const bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine();
const bool chooseAnother = ImGui::Button("Choose another ROM");
const bool openInDebugger = lastPC.has_value() ? ImGui::Button("Add breakpoint at this PC and open the debugger") : false;
if(ignore || stop || chooseAnother || openInDebugger) {
Util::Error::SetHandled();
ImGui::CloseCurrentPopup();
}
if(ignore) {
emuThread.TogglePause();
}
if(stop || chooseAnother) {
emuThread.Stop();
}
if(chooseAnother) {
fileDialogOpen = true;
}
if(openInDebugger) {
if(!n64::Core::GetInstance().breakpoints.contains(lastPC.value()))
n64::Core::GetInstance().ToggleBreakpoint(lastPC.value());
debugger.Open();
emuThread.Reset();
}
} break;
default: break;
ImGui::EndPopup();
}
ImGui::EndPopup();
}
if(ImGui::BeginMainStatusBar()) {
ImGui::Text("FPS: %.2f", ImGui::GetIO().Framerate);
ImGui::EndMainStatusBar();
}
if (shouldDisplaySpinner) {
ImGui::SetNextWindowPos({static_cast<float>(width) * 0.5f, static_cast<float>(height) * 0.5f}, 0, ImVec2(0.5f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_WindowBg, IM_COL32_BLACK_TRANS);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
ImGui::Begin("##spinnerContainer", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration);
if (ImGui::BeginPopupModal(Util::Error::GetSeverity().as_c_str(), nullptr, ImGuiWindowFlags_AlwaysAutoResize)) {
emuThread.TogglePause();
switch (Util::Error::GetSeverity().as_enum) {
case Util::Error::Severity::WARN:
{
ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x8054eae5);
ImGui::PushStyleColor(ImGuiCol_Text, 0xff7be4e1);
ImGui::Text("Warning of type: %s", Util::Error::GetType().as_c_str());
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::Text(R"(Warning message: "%s")", Util::Error::GetError().c_str());
RenderErrorMessageDetails();
ImGui::Spinner("##spinner", 10.f, 4.f, ImGui::GetColorU32(ImGui::GetStyle().Colors[ImGuiCol_TitleBgActive]));
ImGui::SameLine();
if (n64::Core::GetInstance().romLoaded && !n64::Core::GetInstance().pause) {
const bool ignore = ImGui::Button("Try continuing");
ImGui::SameLine();
const bool stop = ImGui::Button("Stop emulation");
ImGui::SameLine();
const bool chooseAnother = ImGui::Button("Choose another ROM");
if (ignore || stop || chooseAnother) {
Util::Error::SetHandled();
ImGui::CloseCurrentPopup();
}
ImGui::PushFont(nullptr, ImGui::GetStyle().FontSizeBase * 2.f);
ImGui::Text("Loading \"%s\"...", fs::path(fileToLoad).filename().string().c_str());
ImGui::PopFont();
if (ignore) {
emuThread.TogglePause();
}
ImGui::End();
if (stop || chooseAnother) {
emuThread.Stop();
}
ImGui::PopStyleVar();
ImGui::PopStyleColor();
}
if (chooseAnother) {
fileDialogOpen = true;
}
break;
}
ImGui::Render();
if (ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_ViewportsEnable) {
ImGui::UpdatePlatformWindows();
ImGui::RenderPlatformWindowsDefault();
}
if (ImGui::Button("OK"))
ImGui::CloseCurrentPopup();
}
break;
case Util::Error::Severity::UNRECOVERABLE:
{
emuThread.Stop();
ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff);
ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf);
ImGui::Text("An unrecoverable error has occurred! Emulation has been stopped...");
ImGui::Text("Error of type: %s", Util::Error::GetType().as_c_str());
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str());
RenderErrorMessageDetails();
if (ImGui::Button("OK"))
ImGui::CloseCurrentPopup();
}
break;
case Util::Error::Severity::NON_FATAL:
{
ImGui::PushStyleColor(ImGuiCol_TitleBg, 0x800000ff);
ImGui::PushStyleColor(ImGuiCol_Text, 0xff3b3bbf);
ImGui::Text("An error has occurred!");
ImGui::Text("Error of type: %s", Util::Error::GetType().as_c_str());
ImGui::PopStyleColor();
ImGui::PopStyleColor();
ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str());
auto [lastPC, memoryAccess] = RenderErrorMessageDetails();
if(fileDialogOpen) {
fileDialogOpen = false;
constexpr SDL_DialogFileFilter filters[] = {{"All files", "*"}, {"Nintendo 64 executable", "n64;z64;v64"}, {"Nintendo 64 executable archive", "rar;tar;zip;7z"}};
SDL_ShowOpenFileDialog([](void *userdata, const char * const *filelist, int) {
auto kaizen = static_cast<KaizenGui*>(userdata);
if (!filelist) {
panic("An error occured: {}", SDL_GetError());
}
const bool ignore = ImGui::Button("Try continuing");
ImGui::SameLine();
const bool stop = ImGui::Button("Stop emulation");
ImGui::SameLine();
const bool chooseAnother = ImGui::Button("Choose another ROM");
const bool openInDebugger =
lastPC.has_value() ? ImGui::Button("Add breakpoint at this PC and open the debugger") : false;
if (ignore || stop || chooseAnother || openInDebugger) {
Util::Error::SetHandled();
ImGui::CloseCurrentPopup();
}
if (!*filelist) {
warn("The user did not select any file.");
warn("Most likely, the dialog was canceled.");
if (ignore) {
emuThread.TogglePause();
}
if (stop || chooseAnother) {
emuThread.Stop();
}
if (chooseAnother) {
fileDialogOpen = true;
}
if (openInDebugger) {
if (!n64::Core::GetInstance().breakpoints.contains(lastPC.value()))
n64::Core::GetInstance().ToggleBreakpoint(lastPC.value());
debugger.Open();
emuThread.Reset();
}
}
break;
default:
break;
}
ImGui::EndPopup();
}
if (ImGui::BeginMainStatusBar()) {
ImGui::Text("FPS: %.2f", ImGui::GetIO().Framerate);
ImGui::EndMainStatusBar();
}
if (shouldDisplaySpinner) {
ImGui::SetNextWindowPos({static_cast<float>(width) * 0.5f, static_cast<float>(height) * 0.5f}, 0,
ImVec2(0.5f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_WindowBg, IM_COL32_BLACK_TRANS);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::Begin("##spinnerContainer", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration);
ImGui::Spinner("##spinner", 10.f, 4.f, ImGui::GetColorU32(ImGui::GetStyle().Colors[ImGuiCol_TitleBgActive]));
ImGui::SameLine();
ImGui::PushFont(nullptr, ImGui::GetStyle().FontSizeBase * 2.f);
ImGui::Text("Loading \"%s\"...", fs::path(fileToLoad).filename().string().c_str());
ImGui::PopFont();
ImGui::End();
ImGui::PopStyleVar();
ImGui::PopStyleColor();
}
ImGui::Render();
if (ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_ViewportsEnable) {
ImGui::UpdatePlatformWindows();
ImGui::RenderPlatformWindowsDefault();
}
if (fileDialogOpen) {
fileDialogOpen = false;
constexpr SDL_DialogFileFilter filters[] = {{"All files", "*"},
{"Nintendo 64 executable", "n64;z64;v64"},
{"Nintendo 64 executable archive", "rar;tar;zip;7z"}};
SDL_ShowOpenFileDialog(
[](void *userdata, const char *const *filelist, int) {
auto kaizen = static_cast<KaizenGui *>(userdata);
if (!filelist) {
panic("An error occured: {}", SDL_GetError());
}
if (!*filelist) {
warn("The user did not select any file.");
warn("Most likely, the dialog was canceled.");
return;
}
kaizen->fileToLoad = *filelist;
kaizen->shouldDisplaySpinner = true;
std::thread fileWorker(&KaizenGui::FileWorker, kaizen);
fileWorker.detach();
},
this, window.getHandle(), filters, 3, nullptr, false);
}
if (minimized)
return;
}
kaizen->fileToLoad = *filelist;
kaizen->shouldDisplaySpinner = true;
if (core.romLoaded) {
core.parallel.UpdateScreen<true>();
return;
}
std::thread fileWorker(&KaizenGui::FileWorker, kaizen);
fileWorker.detach();
}, this, window.getHandle(), filters, 3, nullptr, false);
}
if(minimized)
return;
if(core.romLoaded) {
core.parallel.UpdateScreen<true>();
return;
}
core.parallel.UpdateScreen<false>();
core.parallel.UpdateScreen<false>();
}
void KaizenGui::LoadROM(const std::string &path) noexcept {
n64::Core& core = n64::Core::GetInstance();
core.LoadROM(path);
const auto gameNameDB = n64::Core::GetMem().rom.gameNameDB;
SDL_SetWindowTitle(window.getHandle(), ("Kaizen " KAIZEN_VERSION_STR " - " + gameNameDB).c_str());
n64::Core &core = n64::Core::GetInstance();
core.LoadROM(path);
const auto gameNameDB = n64::Core::GetMem().rom.gameNameDB;
SDL_SetWindowTitle(window.getHandle(), ("Kaizen " KAIZEN_VERSION_STR " - " + gameNameDB).c_str());
}
void KaizenGui::run() {
while(!quit) {
SDL_Event e;
while (SDL_PollEvent(&e)) {
ImGui_ImplSDL3_ProcessEvent(&e);
switch(e.type) {
case SDL_EVENT_QUIT:
quit = true;
emuThread.Stop();
break;
case SDL_EVENT_WINDOW_MINIMIZED:
minimized = true;
break;
case SDL_EVENT_WINDOW_RESTORED:
minimized = false;
break;
default: break;
}
QueryDevices(e);
HandleInput(e);
while (!quit) {
SDL_Event e;
while (SDL_PollEvent(&e)) {
ImGui_ImplSDL3_ProcessEvent(&e);
switch (e.type) {
case SDL_EVENT_QUIT:
quit = true;
emuThread.Stop();
break;
case SDL_EVENT_WINDOW_MINIMIZED:
minimized = true;
break;
case SDL_EVENT_WINDOW_RESTORED:
minimized = false;
break;
default:
break;
}
QueryDevices(e);
HandleInput(e);
}
SDL_GetWindowSize(window.getHandle(), &width, &height);
emuThread.run();
RenderUI();
}
SDL_GetWindowSize(window.getHandle(), &width, &height);
emuThread.run();
RenderUI();
}
}
void KaizenGui::LoadTAS(const std::string &path) noexcept {
n64::Core::GetInstance().LoadTAS(fs::path(path));
}
void KaizenGui::LoadTAS(const std::string &path) noexcept { n64::Core::GetInstance().LoadTAS(fs::path(path)); }
+4 -3
View File
@@ -10,7 +10,7 @@ class KaizenGui final {
public:
explicit KaizenGui() noexcept;
~KaizenGui();
double fpsCounter = -1.0;
bool fastForward = false;
bool unlockFramerate = false;
@@ -22,7 +22,7 @@ public:
Debugger debugger;
SDL_Gamepad* gamepad = nullptr;
void run();
static void LoadTAS(const std::string &path) noexcept;
void LoadROM(const std::string &path) noexcept;
@@ -37,12 +37,13 @@ private:
void HandleInput(const SDL_Event &event);
void QueryDevices(const SDL_Event &event);
[[noreturn]] void FileWorker() {
void FileWorker() {
while (true) {
if (!fileToLoad.empty()) {
LoadROM(fileToLoad);
shouldDisplaySpinner = false;
fileToLoad = "";
return;
}
}
}
+11 -2
View File
@@ -2,9 +2,13 @@
#include <Options.hpp>
#include <log.hpp>
#include <imgui.h>
#include <Core.hpp>
CPUSettings::CPUSettings() {
if (Options::GetInstance().GetValue<std::string>("cpu", "type") == "jit") {
auto selectedCpuType = Options::GetInstance().GetValue<std::string>("cpu", "type");
if (selectedCpuType == "jit") {
selectedCpuTypeIndex = 2;
} else if (selectedCpuType == "cached_interpreter") {
selectedCpuTypeIndex = 1;
} else {
selectedCpuTypeIndex = 0;
@@ -12,7 +16,7 @@ CPUSettings::CPUSettings() {
}
void CPUSettings::render() {
const char *items[] = {"Interpreter",
const char *items[] = {"Interpreter", "Cached Interpreter",
#ifdef KAIZEN_JIT_ENABLED
"Dynamic Recompiler"
#endif
@@ -37,8 +41,13 @@ void CPUSettings::render() {
if (modified) {
if (selectedCpuTypeIndex == 0) {
Options::GetInstance().SetValue<std::string>("cpu", "type", "interpreter");
n64::Core::GetInstance().cpuType = n64::Core::Interpreted;
} else if (selectedCpuTypeIndex == 1) {
Options::GetInstance().SetValue<std::string>("cpu", "type", "cached_interpreter");
n64::Core::GetInstance().cpuType = n64::Core::CachedInterpreter;
} else {
Options::GetInstance().SetValue<std::string>("cpu", "type", "jit");
n64::Core::GetInstance().cpuType = n64::Core::DynamicRecompiler;
}
}
}
+2
View File
@@ -3,7 +3,9 @@
#include <common.hpp>
namespace n64 {
struct Instruction {
Instruction() = default;
Instruction(u32 v) { instr.raw = v; }
void operator=(u32 v) { instr.raw = v; }
operator u32() const { return instr.raw; }