Optimizations (are they?)
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@@ -7,7 +7,6 @@
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#include <backend/Core.hpp>
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#include <vector>
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#include <frontend/imgui/Settings.hpp>
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#include <frontend/imgui/GameList.hpp>
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struct Window {
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explicit Window(n64::Core& core);
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@@ -17,12 +16,9 @@ struct Window {
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[[nodiscard]] bool gotClosed(SDL_Event event);
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ImFont *uiFont{};
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Settings settings;
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GameList gameList;
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void LoadROM(n64::Core& core, const std::string& path);
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private:
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bool renderGameList = true;
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bool showSettings = false;
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float mainMenuBarHeight = 0;
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SDL_Window* window{};
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std::string windowTitle{"Gadolinium"};
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std::string shadowWindowTitle{windowTitle};
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