Introduce game db + fallback to stem of filename + volume control
This commit is contained in:
@@ -6,7 +6,7 @@ struct App {
|
||||
~App() = default;
|
||||
void Run();
|
||||
inline void LoadROM(const std::string& path) {
|
||||
core.LoadROM(path);
|
||||
window.LoadROM(core, path);
|
||||
}
|
||||
private:
|
||||
n64::Core core;
|
||||
|
||||
Reference in New Issue
Block a user