Static linking
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@@ -1,6 +1,8 @@
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cmake_minimum_required(VERSION 3.20)
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cmake_minimum_required(VERSION 3.20)
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project(natsukashii)
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project(natsukashii)
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set(BUILD_SHARED_LIBS OFF)
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file(GLOB_RECURSE CORE_SOURCES n64/*.cpp)
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file(GLOB_RECURSE CORE_SOURCES n64/*.cpp)
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file(GLOB_RECURSE CORE_HEADERS n64/*.hpp)
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file(GLOB_RECURSE CORE_HEADERS n64/*.hpp)
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file(GLOB_RECURSE FRONTEND_SOURCES frontend/*.cpp)
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file(GLOB_RECURSE FRONTEND_SOURCES frontend/*.cpp)
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@@ -44,16 +46,19 @@ if(WIN32)
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target_compile_options(natsukashii PRIVATE -mwindows)
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target_compile_options(natsukashii PRIVATE -mwindows)
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set(LIBRARIES -static z stdc++ user32 gdi32 winmm Imm32 ole32 oleaut32 shell32 setupapi version uuid)
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set(LIBRARIES -static z stdc++ user32 gdi32 winmm Imm32 ole32 oleaut32 shell32 setupapi version uuid)
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else()
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else()
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set(LIBRARIES -static)
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set(LIBRARIES)
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endif()
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endif()
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if(${CMAKE_BUILD_TYPE} MATCHES Release)
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if(${CMAKE_BUILD_TYPE} MATCHES Release)
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target_compile_options(natsukashii PRIVATE -march=native -Ofast)
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target_compile_options(natsukashii PRIVATE -Ofast)
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elseif(${CMAKE_BUILD_TYPE} MATCHES Debug)
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elseif(${CMAKE_BUILD_TYPE} MATCHES Debug)
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target_compile_options(natsukashii PRIVATE -march=native -g)
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target_compile_options(natsukashii PRIVATE -g)
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endif()
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endif()
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file(COPY ${PROJECT_SOURCE_DIR}/../resources/ DESTINATION ${PROJECT_BINARY_DIR}/resources/)
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file(COPY ${PROJECT_SOURCE_DIR}/../resources/ DESTINATION ${PROJECT_BINARY_DIR}/resources/)
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file(REMOVE ${PROJECT_BINARY_DIR}/resources/mario.png ${PROJECT_BINARY_DIR}/resources/shader.frag ${PROJECT_BINARY_DIR}/resources/shader.vert)
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file(REMOVE
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${PROJECT_BINARY_DIR}/resources/mario.png
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${PROJECT_BINARY_DIR}/resources/shader.frag
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${PROJECT_BINARY_DIR}/resources/shader.vert)
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target_link_libraries(natsukashii PRIVATE ${SDL2_LIBRARIES} ${LIBRARIES} capstone-static nfd parallel-rdp imgui fmt::fmt nlohmann_json::nlohmann_json)
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target_link_libraries(natsukashii PRIVATE ${LIBRARIES} SDL2 capstone-static nfd parallel-rdp imgui fmt::fmt nlohmann_json::nlohmann_json)
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