Audio works

This commit is contained in:
SimoneN64
2024-01-22 18:37:02 +01:00
parent b358862314
commit 7caa8c25c5
12 changed files with 22 additions and 121 deletions

View File

@@ -14,20 +14,11 @@ public:
static Vulkan::WSI* wsi;
VkRenderPass GetVkRenderPass();
VkQueue GetGraphicsQueue();
VkInstance GetVkInstance();
VkPhysicalDevice GetVkPhysicalDevice();
VkDevice GetVkDevice();
uint32_t GetVkGraphicsQueueFamily();
VkFormat GetVkFormat();
VkCommandBuffer GetVkCommandBuffer();
void SubmitRequestedVkCommandBuffer();
void LoadParallelRDP(const u8* rdram);
Vulkan::WSI* LoadWSIPlatform(Vulkan::InstanceFactory*, std::unique_ptr<Vulkan::WSIPlatform>&& wsi_platform, std::unique_ptr<ParallelRdpWindowInfo>&& newWindowInfo);
void UpdateScreenParallelRdp(n64::Core& core, n64::VI& vi);
void UpdateScreenParallelRdp(n64::VI& vi);
void ParallelRdpEnqueueCommand(int command_length, u32* buffer);
void ParallelRdpOnFullSync();
void UpdateScreenParallelRdpNoGame(n64::Core& core);
void UpdateScreenParallelRdpNoGame();
bool IsFramerateUnlocked();
void SetFramerateUnlocked(bool unlocked);