oops
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@@ -18,7 +18,7 @@ GameList::GameList(const std::string& path) {
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for(const auto& p : fs::directory_iterator{path}) {
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const auto filename = p.path().string();
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if(p.path().extension() == ".backend" || p.path().extension() == ".z64" || p.path().extension() == ".v64" ||
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if(p.path().extension() == ".n64" || p.path().extension() == ".z64" || p.path().extension() == ".v64" ||
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p.path().extension() == ".N64" || p.path().extension() == ".Z64" || p.path().extension() == ".V64") {
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std::ifstream file(filename, std::ios::binary);
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file.unsetf(std::ios::skipws);
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