Squashed 'external/SDL/' changes from 95c3ee77c10..b7362850534
b7362850534 examples/renderer/08-rotating-textures: Fix compiler warning on MSVC . 37d62deca16 examples/renderer/10-geometry: Fixes and cleanups. 0758b2a0c4c examples: Added renderer/10-geometry 1a90e092623 examples: Added renderer/09-scaling-textures 4fdeb6861bd examples: a few renderer fixes. 66b92e95acf examples: renamed renderer sources to match other example directories. ffcf372d275 examples: Added renderer/08-rotating-textures 0c7334cce39 examples: Added renderer/07-streaming-textures 2bd3d9cfb7b examples: Added renderer/06-textures 9d0b3eded61 examples: added renderer/05-rectangles 3413617cb64 examples: added renderer/04-points b0e528cc88a Switched ifdef from negative to positive 97d1056e16d GPU: MSAA fixes (#10917) 254b36361e5 Add SDL_PRILL? format specifiers specifically for long long type. 6f80d47d64d Use hexidecimal code for ± 4392233007d Removed tabs from headers 89c6bc5f502 Prefer Vulkan even on Windows (#10912) 980b4ff6dbe GPU: Vulkan descriptor management rewrite (#10910) fcb8a2c016c wayland: Fix animated cursor timing ea2e2e451d1 Better fix for initializing Android environment variables 095fb5f5221 Fixed infinite recursion at startup on Android 88a01fbc964 testautomation_stdlib.c: fix -Wformat warnings from mingw with %lld/%llu b4e2777820c examples/renderer/03-lines: Fix compiler warning on Visual Studio. 2e3e5abd7d4 examples/renderer/03-lines: use a gray background. fd0ce75e2ea tests: Fix tests when run with the --high-pixel-density flag 745d5e4991d examples/renderer/03-lines: Make this less obnoxious to look at. 1b266ec13d3 examples: added renderer/03-lines 6771a6020da testcamera: don't enable verbose logging 594edb6bd29 Add Thrustmaster TMX VID & PID to wheel device list. 34c60113607 Fixed Windows build d29a0e3f310 Fixed warning: no previous prototype for function 7a924b36aeb compile_shaders.sh shouldn't be in the SDL framework 1f727b61f3c Sync SDL3 wiki -> header 398dff7c259 Added support for the HORI licensed Steam Controller 481203c074d Fixed Xcode warnings 7edf7fad664 fix bool define when SDL_DEFINE_STDBOOL is defined: ff90570a3cf define SDL_DEFINE_STDBOOL for gcc < 3 git-subtree-dir: external/SDL git-subtree-split: b7362850534295f076c19f7f8bffa06e530d0968
This commit is contained in:
@@ -379,7 +379,6 @@
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E479118F2BA9555500CE3B7F /* SDL_genericstorage.c in Sources */ = {isa = PBXBuildFile; fileRef = E479118A2BA9555500CE3B7F /* SDL_genericstorage.c */; };
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E4A568B62AF763940062EEC4 /* SDL_sysmain_callbacks.c in Sources */ = {isa = PBXBuildFile; fileRef = E4A568B52AF763940062EEC4 /* SDL_sysmain_callbacks.c */; };
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E4F257712C818FE200FCEAFC /* SDL_gpu.h in Headers */ = {isa = PBXBuildFile; fileRef = E4F257702C818FE200FCEAFC /* SDL_gpu.h */; settings = {ATTRIBUTES = (Public, ); }; };
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E4F257902C81903800FCEAFC /* compile_shaders.sh in Resources */ = {isa = PBXBuildFile; fileRef = E4F2577D2C81903800FCEAFC /* compile_shaders.sh */; };
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E4F257912C81903800FCEAFC /* Metal_Blit.h in Headers */ = {isa = PBXBuildFile; fileRef = E4F2577E2C81903800FCEAFC /* Metal_Blit.h */; };
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E4F257922C81903800FCEAFC /* Metal_Blit.metal in Sources */ = {isa = PBXBuildFile; fileRef = E4F2577F2C81903800FCEAFC /* Metal_Blit.metal */; };
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E4F257932C81903800FCEAFC /* SDL_gpu_metal.m in Sources */ = {isa = PBXBuildFile; fileRef = E4F257802C81903800FCEAFC /* SDL_gpu_metal.m */; };
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@@ -544,6 +543,8 @@
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F3FA5A232B59ACE000FEAD97 /* yuv_rgb_lsx.c in Sources */ = {isa = PBXBuildFile; fileRef = F3FA5A1A2B59ACE000FEAD97 /* yuv_rgb_lsx.c */; };
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F3FA5A242B59ACE000FEAD97 /* yuv_rgb_lsx.h in Headers */ = {isa = PBXBuildFile; fileRef = F3FA5A1B2B59ACE000FEAD97 /* yuv_rgb_lsx.h */; };
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F3FA5A252B59ACE000FEAD97 /* yuv_rgb_common.h in Headers */ = {isa = PBXBuildFile; fileRef = F3FA5A1C2B59ACE000FEAD97 /* yuv_rgb_common.h */; };
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F3FD042E2C9B755700824C4C /* SDL_hidapi_nintendo.h in Headers */ = {isa = PBXBuildFile; fileRef = F3FD042C2C9B755700824C4C /* SDL_hidapi_nintendo.h */; };
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F3FD042F2C9B755700824C4C /* SDL_hidapi_steam_hori.c in Sources */ = {isa = PBXBuildFile; fileRef = F3FD042D2C9B755700824C4C /* SDL_hidapi_steam_hori.c */; };
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FA73671D19A540EF004122E4 /* CoreVideo.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = FA73671C19A540EF004122E4 /* CoreVideo.framework */; platformFilters = (ios, maccatalyst, macos, tvos, watchos, ); };
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/* End PBXBuildFile section */
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@@ -937,7 +938,6 @@
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E479118A2BA9555500CE3B7F /* SDL_genericstorage.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_genericstorage.c; sourceTree = "<group>"; };
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E4A568B52AF763940062EEC4 /* SDL_sysmain_callbacks.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_sysmain_callbacks.c; sourceTree = "<group>"; };
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E4F257702C818FE200FCEAFC /* SDL_gpu.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_gpu.h; path = SDL3/SDL_gpu.h; sourceTree = "<group>"; };
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E4F2577D2C81903800FCEAFC /* compile_shaders.sh */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.script.sh; path = compile_shaders.sh; sourceTree = "<group>"; };
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E4F2577E2C81903800FCEAFC /* Metal_Blit.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Metal_Blit.h; sourceTree = "<group>"; };
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E4F2577F2C81903800FCEAFC /* Metal_Blit.metal */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.metal; path = Metal_Blit.metal; sourceTree = "<group>"; };
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E4F257802C81903800FCEAFC /* SDL_gpu_metal.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_gpu_metal.m; sourceTree = "<group>"; };
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@@ -1115,6 +1115,8 @@
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F3FA5A1A2B59ACE000FEAD97 /* yuv_rgb_lsx.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = yuv_rgb_lsx.c; sourceTree = "<group>"; };
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F3FA5A1B2B59ACE000FEAD97 /* yuv_rgb_lsx.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = yuv_rgb_lsx.h; sourceTree = "<group>"; };
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F3FA5A1C2B59ACE000FEAD97 /* yuv_rgb_common.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = yuv_rgb_common.h; sourceTree = "<group>"; };
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F3FD042C2C9B755700824C4C /* SDL_hidapi_nintendo.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = SDL_hidapi_nintendo.h; sourceTree = "<group>"; };
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F3FD042D2C9B755700824C4C /* SDL_hidapi_steam_hori.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; path = SDL_hidapi_steam_hori.c; sourceTree = "<group>"; };
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F59C710300D5CB5801000001 /* ReadMe.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = ReadMe.txt; sourceTree = "<group>"; };
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F59C710600D5CB5801000001 /* SDL.info */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; path = SDL.info; sourceTree = "<group>"; };
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F5A2EF3900C6A39A01000001 /* BUGS.txt */ = {isa = PBXFileReference; fileEncoding = 30; lastKnownFileType = text; name = BUGS.txt; path = ../../BUGS.txt; sourceTree = SOURCE_ROOT; };
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@@ -1898,25 +1900,27 @@
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A7D8A7BE23E2513E00DCD162 /* hidapi */ = {
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isa = PBXGroup;
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children = (
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A797456F2B2E9D39009D224A /* SDL_hidapi_steamdeck.c */,
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F32305FE28939F6400E66D30 /* SDL_hidapi_combined.c */,
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A7D8A7C923E2513E00DCD162 /* SDL_hidapi_gamecube.c */,
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F3F07D59269640160074468B /* SDL_hidapi_luna.c */,
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F3FD042C2C9B755700824C4C /* SDL_hidapi_nintendo.h */,
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F388C95428B5F6F600661ECF /* SDL_hidapi_ps3.c */,
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A7D8A7C323E2513E00DCD162 /* SDL_hidapi_ps4.c */,
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F3A4909D2554D38500E92A8B /* SDL_hidapi_ps5.c */,
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A75FDBC423EA380300529352 /* SDL_hidapi_rumble.c */,
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A75FDBC323EA380300529352 /* SDL_hidapi_rumble.h */,
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A75FDBC423EA380300529352 /* SDL_hidapi_rumble.c */,
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9846B07B287A9020000C35C8 /* SDL_hidapi_shield.c */,
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F3984CCF25BCC92800374F43 /* SDL_hidapi_stadia.c */,
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A75FDAAC23E2795C00529352 /* SDL_hidapi_steam.c */,
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F3FD042D2C9B755700824C4C /* SDL_hidapi_steam_hori.c */,
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A797456F2B2E9D39009D224A /* SDL_hidapi_steamdeck.c */,
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A7D8A7C623E2513E00DCD162 /* SDL_hidapi_switch.c */,
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F3D60A8228C16A1800788A3A /* SDL_hidapi_wii.c */,
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A7D8A7C223E2513E00DCD162 /* SDL_hidapi_xbox360.c */,
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A7D8A7C823E2513E00DCD162 /* SDL_hidapi_xbox360w.c */,
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A7D8A7C523E2513E00DCD162 /* SDL_hidapi_xboxone.c */,
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A7D8A7C723E2513E00DCD162 /* SDL_hidapijoystick_c.h */,
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A7D8A7C423E2513E00DCD162 /* SDL_hidapijoystick.c */,
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A7D8A7C723E2513E00DCD162 /* SDL_hidapijoystick_c.h */,
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);
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path = hidapi;
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sourceTree = "<group>";
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@@ -2297,7 +2301,6 @@
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E4F257812C81903800FCEAFC /* metal */ = {
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isa = PBXGroup;
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children = (
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E4F2577D2C81903800FCEAFC /* compile_shaders.sh */,
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E4F2577E2C81903800FCEAFC /* Metal_Blit.h */,
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E4F2577F2C81903800FCEAFC /* Metal_Blit.metal */,
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E4F257802C81903800FCEAFC /* SDL_gpu_metal.m */,
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@@ -2671,6 +2674,7 @@
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A7D8B26023E2514200DCD162 /* vulkan.h in Headers */,
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A7D8B2B423E2514200DCD162 /* vulkan_android.h in Headers */,
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A7D8B2A823E2514200DCD162 /* vulkan_core.h in Headers */,
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F3FD042E2C9B755700824C4C /* SDL_hidapi_nintendo.h in Headers */,
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F3A9AE9B2C8A13C100AAC390 /* SDL_pipeline_gpu.h in Headers */,
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E41D20152BA9577D003073FA /* SDL_storage.h in Headers */,
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F37E18522BA50E760098C111 /* SDL_dialog.h in Headers */,
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@@ -2763,7 +2767,6 @@
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files = (
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F37A8E1A28405AA100C38E95 /* CMake in Resources */,
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A75FDBB823E4CBC700529352 /* ReadMe.txt in Resources */,
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E4F257902C81903800FCEAFC /* compile_shaders.sh in Resources */,
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A75FDBB723E4CBC700529352 /* License.txt in Resources */,
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);
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runOnlyForDeploymentPostprocessing = 0;
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@@ -3003,6 +3006,7 @@
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A7D8B42E23E2514300DCD162 /* SDL_syscond.c in Sources */,
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A7D8AADA23E2514100DCD162 /* SDL_syshaptic.c in Sources */,
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A7D8BAE523E2514500DCD162 /* e_exp.c in Sources */,
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F3FD042F2C9B755700824C4C /* SDL_hidapi_steam_hori.c in Sources */,
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A7D8BB8123E2514500DCD162 /* SDL_quit.c in Sources */,
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F3FA5A232B59ACE000FEAD97 /* yuv_rgb_lsx.c in Sources */,
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A7D8AEA623E2514100DCD162 /* SDL_cocoawindow.m in Sources */,
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