Squashed 'external/SDL/' changes from 95c3ee77c10..b7362850534

b7362850534 examples/renderer/08-rotating-textures: Fix compiler warning on MSVC .
37d62deca16 examples/renderer/10-geometry: Fixes and cleanups.
0758b2a0c4c examples: Added renderer/10-geometry
1a90e092623 examples: Added renderer/09-scaling-textures
4fdeb6861bd examples: a few renderer fixes.
66b92e95acf examples: renamed renderer sources to match other example directories.
ffcf372d275 examples: Added renderer/08-rotating-textures
0c7334cce39 examples: Added renderer/07-streaming-textures
2bd3d9cfb7b examples: Added renderer/06-textures
9d0b3eded61 examples: added renderer/05-rectangles
3413617cb64 examples: added renderer/04-points
b0e528cc88a Switched ifdef from negative to positive
97d1056e16d GPU: MSAA fixes (#10917)
254b36361e5 Add SDL_PRILL? format specifiers specifically for long long type.
6f80d47d64d Use hexidecimal code for ±
4392233007d Removed tabs from headers
89c6bc5f502 Prefer Vulkan even on Windows (#10912)
980b4ff6dbe GPU: Vulkan descriptor management rewrite (#10910)
fcb8a2c016c wayland: Fix animated cursor timing
ea2e2e451d1 Better fix for initializing Android environment variables
095fb5f5221 Fixed infinite recursion at startup on Android
88a01fbc964 testautomation_stdlib.c: fix -Wformat warnings from mingw with %lld/%llu
b4e2777820c examples/renderer/03-lines: Fix compiler warning on Visual Studio.
2e3e5abd7d4 examples/renderer/03-lines: use a gray background.
fd0ce75e2ea tests: Fix tests when run with the --high-pixel-density flag
745d5e4991d examples/renderer/03-lines: Make this less obnoxious to look at.
1b266ec13d3 examples: added renderer/03-lines
6771a6020da testcamera: don't enable verbose logging
594edb6bd29 Add Thrustmaster TMX VID & PID to wheel device list.
34c60113607 Fixed Windows build
d29a0e3f310 Fixed warning: no previous prototype for function
7a924b36aeb compile_shaders.sh shouldn't be in the SDL framework
1f727b61f3c Sync SDL3 wiki -> header
398dff7c259 Added support for the HORI licensed Steam Controller
481203c074d Fixed Xcode warnings
7edf7fad664 fix bool define when SDL_DEFINE_STDBOOL is defined:
ff90570a3cf define SDL_DEFINE_STDBOOL for gcc < 3

git-subtree-dir: external/SDL
git-subtree-split: b7362850534295f076c19f7f8bffa06e530d0968
This commit is contained in:
SimoneN64
2024-09-22 15:30:30 +02:00
parent 3a7f96fd99
commit a22ac9e1c8
60 changed files with 2597 additions and 1126 deletions

View File

@@ -33,17 +33,25 @@ static SDL_HitTestResult SDLCALL
hitTest(SDL_Window *window, const SDL_Point *pt, void *data)
{
int i;
int w, h;
int w, h, p_w;
SDL_Point adj_pt;
float scale;
SDL_GetWindowSize(window, &w, &h);
SDL_GetWindowSizeInPixels(window, &p_w, NULL);
scale = (float)p_w / (float)w;
adj_pt.x = (int)SDL_floorf(pt->x * scale);
adj_pt.y = (int)SDL_floorf(pt->y * scale);
for (i = 0; i < numareas; i++) {
if (SDL_PointInRect(pt, &areas[i])) {
if (SDL_PointInRect(&adj_pt, &areas[i])) {
SDL_Log("HIT-TEST: DRAGGABLE\n");
return SDL_HITTEST_DRAGGABLE;
}
}
SDL_GetWindowSize(window, &w, &h);
#define REPORT_RESIZE_HIT(name) \
{ \
SDL_Log("HIT-TEST: RESIZE_" #name "\n"); \