We do a little saving (Widget + json serialization)
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@@ -12,7 +12,7 @@ void App::Run() {
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SDL_EventState(SDL_DROPFILE, SDL_ENABLE);
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while (!core.done) {
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core.Run(window, window.volumeL, window.volumeR);
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core.Run(window, window.settings.GetVolumeL(), window.settings.GetVolumeL());
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core.UpdateController(state);
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SDL_Event event;
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