remove fmt from submodules

This commit is contained in:
Simone
2024-01-22 15:27:08 +01:00
parent 9be2b238d2
commit b358862314
198 changed files with 40 additions and 89536 deletions

View File

@@ -1,11 +1,4 @@
file(GLOB_RECURSE SOURCES *.cpp)
file(GLOB_RECURSE HEADERS *.hpp)
set(GAINPUT_SAMPLES OFF)
set(GAINPUT_TESTS OFF)
add_subdirectory(../../../../external/gainput gainput)
add_library(mmio ${SOURCES} ${HEADERS} ../../../../external/cic_nus_6105/n64_cic_nus_6105.cpp)
target_include_directories(mmio PRIVATE ../../../../external/gainput/lib/include)
target_link_libraries(mmio PRIVATE gainput)
add_library(mmio ${SOURCES} ${HEADERS} ../../../../external/cic_nus_6105/n64_cic_nus_6105.cpp)

View File

@@ -27,28 +27,6 @@ void PIF::Reset() {
}
mempakOpen = false;
inputManager.SetDisplaySize(640, 480);
keyboardId = inputManager.CreateDevice<gainput::InputDeviceKeyboard>();
inputMap.MapBool(BtnZ, keyboardId, gainput::KeyZ);
inputMap.MapBool(BtnA, keyboardId, gainput::KeyX);
inputMap.MapBool(BtnB, keyboardId, gainput::KeyC);
inputMap.MapBool(BtnL, keyboardId, gainput::KeyA);
inputMap.MapBool(BtnR, keyboardId, gainput::KeyS);
inputMap.MapBool(BtnStart, keyboardId, gainput::KeyReturn);
inputMap.MapBool(BtnDUp, keyboardId, gainput::KeyI);
inputMap.MapBool(BtnDDown, keyboardId, gainput::KeyK);
inputMap.MapBool(BtnDLeft, keyboardId, gainput::KeyJ);
inputMap.MapBool(BtnDRight, keyboardId, gainput::KeyL);
inputMap.MapBool(BtnCUp, keyboardId, gainput::KeyKpUp);
inputMap.MapBool(BtnCDown, keyboardId, gainput::KeyKpDown);
inputMap.MapBool(BtnCLeft, keyboardId, gainput::KeyKpLeft);
inputMap.MapBool(BtnCRight, keyboardId, gainput::KeyKpRight);
inputMap.MapBool(AxisUp, keyboardId, gainput::KeyUp);
inputMap.MapBool(AxisDown, keyboardId, gainput::KeyDown);
inputMap.MapBool(AxisLeft, keyboardId, gainput::KeyLeft);
inputMap.MapBool(AxisRight, keyboardId, gainput::KeyRight);
}
void PIF::MaybeLoadMempak() {
@@ -357,22 +335,40 @@ void PIF::EepromWrite(const u8* cmd, u8* res, const Mem& mem) {
}
void PIF::UpdateController() {
inputManager.Update();
joybusDevices[channel].controller.a = inputMap.GetBool(BtnA);
joybusDevices[channel].controller.b = inputMap.GetBool(BtnB);
joybusDevices[channel].controller.z = inputMap.GetBool(BtnZ);
joybusDevices[channel].controller.l = inputMap.GetBool(BtnL);
joybusDevices[channel].controller.r = inputMap.GetBool(BtnR);
joybusDevices[channel].controller.dp_up = inputMap.GetBool(BtnDUp);
joybusDevices[channel].controller.dp_down = inputMap.GetBool(BtnDDown);
joybusDevices[channel].controller.dp_left = inputMap.GetBool(BtnDLeft);
joybusDevices[channel].controller.dp_right = inputMap.GetBool(BtnDRight);
joybusDevices[channel].controller.c_up = inputMap.GetBool(BtnCUp);
joybusDevices[channel].controller.c_down = inputMap.GetBool(BtnCDown);
joybusDevices[channel].controller.c_left = inputMap.GetBool(BtnCLeft);
joybusDevices[channel].controller.c_right = inputMap.GetBool(BtnCRight);
joybusDevices[channel].controller.joy_x = inputMap.GetBool(AxisLeft) ? -127 : inputMap.GetBool(AxisRight) ? 127 : 0;
joybusDevices[channel].controller.joy_y = inputMap.GetBool(AxisUp) ? -127 : inputMap.GetBool(AxisDown) ? 127 : 0;
const uint8_t* state = SDL_GetKeyboardState(nullptr);
joybusDevices[channel].controller.a = state[SDL_SCANCODE_X];
joybusDevices[channel].controller.b = state[SDL_SCANCODE_C];
joybusDevices[channel].controller.z = state[SDL_SCANCODE_Z];
joybusDevices[channel].controller.start = state[SDL_SCANCODE_RETURN];
joybusDevices[channel].controller.dp_up = state[SDL_SCANCODE_PAGEUP];
joybusDevices[channel].controller.dp_down = state[SDL_SCANCODE_PAGEDOWN];
joybusDevices[channel].controller.dp_left = state[SDL_SCANCODE_HOME];
joybusDevices[channel].controller.dp_right = state[SDL_SCANCODE_END];
joybusDevices[channel].controller.joy_reset = state[SDL_SCANCODE_RETURN] && state[SDL_SCANCODE_A] && state[SDL_SCANCODE_S];
joybusDevices[channel].controller.l = state[SDL_SCANCODE_A];
joybusDevices[channel].controller.r = state[SDL_SCANCODE_S];
joybusDevices[channel].controller.c_up = state[SDL_SCANCODE_I];
joybusDevices[channel].controller.c_down = state[SDL_SCANCODE_K];
joybusDevices[channel].controller.c_left = state[SDL_SCANCODE_J];
joybusDevices[channel].controller.c_right = state[SDL_SCANCODE_L];
s8 xaxis = 0, yaxis = 0;
if (state[SDL_SCANCODE_LEFT]) {
xaxis = -86;
}
else if (state[SDL_SCANCODE_RIGHT]) {
xaxis = 86;
}
if (state[SDL_SCANCODE_DOWN]) {
yaxis = -86;
}
else if (state[SDL_SCANCODE_UP]) {
yaxis = 86;
}
joybusDevices[channel].controller.joy_x = xaxis;
joybusDevices[channel].controller.joy_y = yaxis;
if (joybusDevices[channel].controller.joy_reset) {
joybusDevices[channel].controller.start = false;

View File

@@ -1,6 +1,5 @@
#pragma once
#include <MemoryRegions.hpp>
#include <gainput/gainput.h>
#include <GameDB.hpp>
#include <filesystem>
#include <mio/mmap.hpp>
@@ -104,16 +103,6 @@ enum CICType {
CIC_NUS_6106_7106
};
enum Button {
BtnA, BtnB, BtnZ, BtnL, BtnR, BtnStart,
BtnCUp, BtnCDown, BtnCLeft, BtnCRight,
BtnDUp, BtnDDown, BtnDLeft, BtnDRight,
};
enum Axis {
AxisLeft, AxisRight, AxisUp, AxisDown
};
struct PIF {
PIF() : inputMap(inputManager) {}
~PIF() = default;