first work on remappable inputs

This commit is contained in:
2026-05-08 14:27:37 +02:00
parent 609fa2fb08
commit ba39535acf
26 changed files with 1224 additions and 1038 deletions
+6 -6
View File
@@ -4,9 +4,9 @@
#include <SDL3/SDL.h>
#include <imgui_impl_sdl3.h>
RenderWidget::RenderWidget(SDL_Window* window) {
wsiPlatform = std::make_shared<SDLWSIPlatform>(window);
windowInfo = std::make_shared<SDLParallelRdpWindowInfo>(window);
n64::Core& core = n64::Core::GetInstance();
core.parallel.Init(wsiPlatform, windowInfo, core.GetMem().GetRDRAMPtr());
}
RenderWidget::RenderWidget(SDL_Window *window) {
wsiPlatform = std::make_shared<SDLWSIPlatform>(window);
windowInfo = std::make_shared<SDLParallelRdpWindowInfo>(window);
n64::Core &core = n64::Core::GetInstance();
core.parallel.Init(wsiPlatform, windowInfo, core.GetMem().GetRDRAMPtr());
}