Fix: Logic for unlocking framerate and fast-forwarding wasn't really sound.
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@@ -23,7 +23,7 @@ bool SettingsWindow::render() {
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SettingsWindow* settings = (SettingsWindow*)userdata;
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if (!filelist) {
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panic("An error occured: %s", SDL_GetError());
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panic("An error occured: {}", SDL_GetError());
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return;
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} else if (!*filelist) {
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warn("The user did not select any file.");
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