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7
README.md
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7
README.md
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# ircolib
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Collections of useful functions I started copy-pasting in various projects and thus decided to gather all in one place.
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## Flags
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To enable SIMD for `floats.hpp`, add a `#define SIMD_SUPPORT` before `#include "floats.hpp"`.
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43
file.hpp
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43
file.hpp
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#pragma once
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#include <types.hpp>
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#include <fstream>
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#include <vector>
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#include <filesystem>
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namespace fs = std::filesystem;
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namespace ircolib {
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static inline std::vector<u8> ReadFileBinary(const std::string &path) {
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std::ifstream file(path, std::ios::binary);
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return {std::istreambuf_iterator{file}, {}};
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}
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static inline void WriteFileBinary(const std::vector<u8> &data, const std::string &path) {
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std::ofstream file(path, std::ios::binary);
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std::copy(data.begin(), data.end(), std::ostreambuf_iterator{file});
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}
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static inline void WriteFileBinary(const u8 *data, const size_t size, const std::string &path) {
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FILE *out = fopen(path.c_str(), "wb");
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fwrite(data, size, 1, out);
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fclose(out);
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}
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template <size_t Size>
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static inline void WriteFileBinary(const std::array<u8, Size> &data, const std::string &path) {
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std::ofstream file(path, std::ios::binary);
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std::copy(data.begin(), data.end(), std::ostreambuf_iterator{file});
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}
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static inline size_t NextPow2(size_t num) {
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// Taken from "Bit Twiddling Hacks" by Sean Anderson:
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// https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
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--num;
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num |= num >> 1;
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num |= num >> 2;
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num |= num >> 4;
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num |= num >> 8;
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num |= num >> 16;
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return num + 1;
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}
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} // namespace Util
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106
floats.hpp
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floats.hpp
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#pragma once
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#include <cmath>
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#include <types.hpp>
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namespace ircolib {
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static inline auto roundCeil(float f) {
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#ifdef SIMD_SUPPORT
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__m128 t = _mm_set_ss(f);
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t = _mm_round_ss(t, t, _MM_FROUND_TO_POS_INF);
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return _mm_cvtss_f32(t);
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#else
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return ceilf(f);
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#endif
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}
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static inline auto roundCeil(double f) {
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#ifdef SIMD_SUPPORT
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__m128d t = _mm_set_sd(f);
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t = _mm_round_sd(t, t, _MM_FROUND_TO_POS_INF);
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return _mm_cvtsd_f64(t);
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#else
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return ceil(f);
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#endif
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}
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static inline auto roundNearest(float f) {
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#ifdef SIMD_SUPPORT
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__m128 t = _mm_set_ss(f);
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t = _mm_round_ss(t, t, _MM_FROUND_TO_NEAREST_INT);
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return _mm_cvtss_f32(t);
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#else
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return roundf(f);
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#endif
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}
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static inline auto roundNearest(double f) {
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#ifdef SIMD_SUPPORT
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__m128d t = _mm_set_sd(f);
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t = _mm_round_sd(t, t, _MM_FROUND_TO_NEAREST_INT);
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return _mm_cvtsd_f64(t);
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#else
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return round(f);
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#endif
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}
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static inline auto roundCurrent(float f) {
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#ifdef SIMD_SUPPORT
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auto t = _mm_set_ss(f);
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t = _mm_round_ss(t, t, _MM_FROUND_CUR_DIRECTION);
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return _mm_cvtss_f32(t);
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#else
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return rint(f);
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#endif
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}
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static inline auto roundCurrent(double f) {
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#ifdef SIMD_SUPPORT
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auto t = _mm_set_sd(f);
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t = _mm_round_sd(t, t, _MM_FROUND_CUR_DIRECTION);
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return _mm_cvtsd_f64(t);
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#else
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return rint(f);
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#endif
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}
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static inline auto roundFloor(float f) {
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#ifdef SIMD_SUPPORT
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__m128 t = _mm_set_ss(f);
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t = _mm_round_ss(t, t, _MM_FROUND_TO_NEG_INF);
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return _mm_cvtss_f32(t);
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#else
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return floor(f);
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#endif
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}
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static inline auto roundFloor(double f) {
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#ifdef SIMD_SUPPORT
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__m128d t = _mm_set_sd(f);
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t = _mm_round_sd(t, t, _MM_FROUND_TO_NEG_INF);
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return _mm_cvtsd_f64(t);
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#else
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return floor(f);
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#endif
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}
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static inline auto roundTrunc(float f) {
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#ifdef SIMD_SUPPORT
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__m128 t = _mm_set_ss(f);
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t = _mm_round_ss(t, t, _MM_FROUND_TO_ZERO);
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return _mm_cvtss_f32(t);
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#else
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return trunc(f);
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#endif
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}
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static inline auto roundTrunc(double f) {
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#ifdef SIMD_SUPPORT
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__m128d t = _mm_set_sd(f);
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t = _mm_round_sd(t, t, _MM_FROUND_TO_ZERO);
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return _mm_cvtsd_f64(t);
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#else
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return trunc(f);
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#endif
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}
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} // namespace Util
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146
mem_access.hpp
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146
mem_access.hpp
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#pragma once
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#include <types.hpp>
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#include <cstring>
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#include <functional>
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#include <bit>
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#include <algorithm>
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#include <vector>
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#include <concepts>
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namespace ircolib {
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static inline std::vector<u8> IntegralToBuffer(const std::integral auto &val) {
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std::vector<u8> ret{};
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ret.resize(sizeof(val));
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memcpy(ret.data(), &val, sizeof(val));
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return ret;
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}
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static inline constexpr bool IsInsideRange(const std::integral auto& addr,
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const std::integral auto& start,
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const std::integral auto& end) {
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return addr >= start && addr <= end;
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}
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template <typename T>
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static constexpr inline T ReadAccess(const u8 *data, const u32 index);
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template <typename T>
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static constexpr inline T ReadAccess(const std::vector<u8> &data, const u32 index);
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template <typename T, size_t Size>
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static constexpr inline T ReadAccess(const std::array<u8, Size> &data, const u32 index);
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template <typename T>
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static constexpr inline void WriteAccess(u8 *data, const u32 index, const T val);
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template <typename T>
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static constexpr inline void WriteAccess(std::vector<u8> &data, const u32 index, const T val);
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template <typename T, size_t Size>
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static constexpr inline void WriteAccess(std::array<u8, Size> &data, const u32 index, const T val);
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template <>
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constexpr inline u64 ReadAccess(const u8 *data, const u32 index) {
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u32 hi = *reinterpret_cast<const u32 *>(&data[index + 0]);
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u32 lo = *reinterpret_cast<const u32 *>(&data[index + 4]);
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const auto& result = static_cast<u64>(hi) << 32 | static_cast<u64>(lo);
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return result;
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}
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template <typename T>
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static constexpr inline T ReadAccess(const u8 *data, const u32 index) {
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return *reinterpret_cast<const T *>(&data[index]);
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}
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template <>
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constexpr inline u64 ReadAccess(const std::vector<u8> &data, const u32 index) {
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u32 hi = *reinterpret_cast<const u32 *>(&data[index + 0]);
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u32 lo = *reinterpret_cast<const u32 *>(&data[index + 4]);
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return (static_cast<u64>(hi) << 32) | static_cast<u64>(lo);
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}
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template <typename T>
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static constexpr inline T ReadAccess(const std::vector<u8> &data, const u32 index) {
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return *reinterpret_cast<const T *>(&data[index]);
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}
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template <size_t Size>
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constexpr inline u64 ReadAccess(const std::array<u8, Size> &data, const u32 index) {
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u32 hi = *reinterpret_cast<const u32 *>(&data[index + 0]);
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u32 lo = *reinterpret_cast<const u32 *>(&data[index + 4]);
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return static_cast<u64>(hi) << 32 | static_cast<u64>(lo);
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}
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template <typename T, size_t Size>
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static constexpr inline T ReadAccess(const std::array<u8, Size> &data, const u32 index) {
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return *reinterpret_cast<const T *>(&data[index]);
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}
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template <size_t Size>
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constexpr inline void WriteAccess(std::array<u8, Size> &data, const u32 index, const u64 val) {
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const u32 hi = val >> 32;
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const u32 lo = val;
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*reinterpret_cast<u32 *>(&data[index + 0]) = hi;
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*reinterpret_cast<u32 *>(&data[index + 4]) = lo;
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}
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template <typename T, size_t Size>
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static constexpr inline void WriteAccess(std::array<u8, Size> &data, const u32 index, const T val) {
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*reinterpret_cast<T *>(&data[index]) = val;
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}
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template <>
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constexpr inline void WriteAccess(std::vector<u8> &data, const u32 index, const u64 val) {
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const u32 hi = val >> 32;
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const u32 lo = val;
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*reinterpret_cast<u32 *>(&data[index + 0]) = hi;
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*reinterpret_cast<u32 *>(&data[index + 4]) = lo;
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}
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template <typename T>
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static constexpr inline void WriteAccess(std::vector<u8> &data, const u32 index, const T val) {
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*reinterpret_cast<T *>(&data[index]) = val;
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}
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template <>
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constexpr inline void WriteAccess(u8 *data, const u32 index, const u64 val) {
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const u32 hi = val >> 32;
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const u32 lo = val;
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*reinterpret_cast<u32 *>(&data[index + 0]) = hi;
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*reinterpret_cast<u32 *>(&data[index + 4]) = lo;
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}
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template <typename T>
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static constexpr inline void WriteAccess(u8 *data, const u32 index, const T val) {
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*reinterpret_cast<T *>(&data[index]) = val;
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}
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template <typename T>
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static constexpr inline void SwapBuffer(std::vector<u8> &data) {
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for (size_t i = 0; i < data.size(); i += sizeof(T)) {
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const T original = *reinterpret_cast<T *>(&data[i]);
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*reinterpret_cast<T *>(&data[i]) = std::byteswap(original);
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}
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}
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template <typename T, size_t Size>
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static constexpr inline void SwapBuffer(std::array<u8, Size> &data) {
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for (size_t i = 0; i < data.size(); i += sizeof(T)) {
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const T original = *reinterpret_cast<T *>(&data[i]);
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*reinterpret_cast<T *>(&data[i]) = std::byteswap(original);
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}
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}
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#ifdef _WIN32
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inline void *aligned_alloc(const size_t alignment, const size_t size) { return _aligned_malloc(size, alignment); }
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inline void aligned_free(void *ptr) { _aligned_free(ptr); }
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#else
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inline void *aligned_alloc(const size_t alignment, const size_t size) {
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return std::aligned_alloc(alignment, size);
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}
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inline void aligned_free(void *ptr) { std::free(ptr); }
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#endif
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} // namespace Util
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