Groundwork for remappable controllers
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@@ -8,12 +8,6 @@ void EmuThread::run() noexcept {
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core->parallel.Init(renderWidget.qtVkInstanceFactory, renderWidget.wsiPlatform, renderWidget.windowInfo,
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core->cpu->GetMem().GetRDRAMPtr());
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SDL_InitSubSystem(SDL_INIT_GAMEPAD);
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if (SDL_AddGamepadMappingsFromFile("resources/gamecontrollerdb.txt") < 0) {
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Util::warn("[SDL] Could not load game controller DB");
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}
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while (!isInterruptionRequested()) {
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if (!core->pause) {
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core->Run(settings.getVolumeL(), settings.getVolumeR());
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