[Apple Arm] introduce sse2neon

This commit is contained in:
SimoneN64
2025-02-07 19:32:13 +01:00
parent 38057b77d5
commit e57edb6a9a
7 changed files with 9484 additions and 7 deletions

View File

@@ -9,9 +9,11 @@ find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
if (WIN32)
add_compile_definitions(NOMINMAX)
endif ()
if(APPLE)
enable_language(OBJC)
endif()
include_directories(
.
../
@@ -38,6 +40,7 @@ include_directories(
../../external/parallel-rdp/parallel-rdp-standalone/util
../../external/unarr
../../external/SDL/include
../../external/sse2neon
../../external/capstone/include
)
@@ -48,11 +51,22 @@ option(BUILD_SHARED_LIBS OFF)
include(CheckCCompilerFlag)
check_c_compiler_flag(-msse4.1 HAS_SSE4_1)
check_c_compiler_flag(-msse4.1 HAS_SIMD)
if(NOT HAS_SIMD)
check_c_compiler_flag(-mfpu=neon HAS_SIMD)
if(APPLE AND HAS_SIMD)
set(ARM_APPLE ON)
message("Compiling on ARM MacOS, very experimental and cool!")
endif()
endif()
if (HAS_SSE4_1)
if (HAS_SIMD)
add_compile_definitions(SIMD_SUPPORT)
add_compile_options(-msse3 -msse4.1)
if(ARM_APPLE)
add_compile_options(-mfpu=neon)
else()
add_compile_options(-msse3 -msse4.1)
endif()
endif ()
if (${CMAKE_BUILD_TYPE} MATCHES Debug)