Fuck git
This commit is contained in:
270
external/parallel-rdp/parallel-rdp-standalone/vulkan/render_pass.hpp
vendored
Normal file
270
external/parallel-rdp/parallel-rdp-standalone/vulkan/render_pass.hpp
vendored
Normal file
@@ -0,0 +1,270 @@
|
||||
/* Copyright (c) 2017-2023 Hans-Kristian Arntzen
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "cookie.hpp"
|
||||
#include "hash.hpp"
|
||||
#include "image.hpp"
|
||||
#include "intrusive.hpp"
|
||||
#include "limits.hpp"
|
||||
#include "object_pool.hpp"
|
||||
#include "temporary_hashmap.hpp"
|
||||
#include "vulkan_headers.hpp"
|
||||
|
||||
namespace Vulkan
|
||||
{
|
||||
enum RenderPassOp
|
||||
{
|
||||
RENDER_PASS_OP_CLEAR_DEPTH_STENCIL_BIT = 1 << 0,
|
||||
RENDER_PASS_OP_LOAD_DEPTH_STENCIL_BIT = 1 << 1,
|
||||
RENDER_PASS_OP_STORE_DEPTH_STENCIL_BIT = 1 << 2,
|
||||
RENDER_PASS_OP_DEPTH_STENCIL_READ_ONLY_BIT = 1 << 3,
|
||||
RENDER_PASS_OP_ENABLE_TRANSIENT_STORE_BIT = 1 << 4,
|
||||
RENDER_PASS_OP_ENABLE_TRANSIENT_LOAD_BIT = 1 << 5,
|
||||
RENDER_PASS_OP_PRESERVE_DEPTH_STENCIL_BIT = 1 << 6
|
||||
};
|
||||
using RenderPassOpFlags = uint32_t;
|
||||
|
||||
class ImageView;
|
||||
struct RenderPassInfo
|
||||
{
|
||||
const ImageView *color_attachments[VULKAN_NUM_ATTACHMENTS];
|
||||
const ImageView *depth_stencil = nullptr;
|
||||
unsigned num_color_attachments = 0;
|
||||
RenderPassOpFlags op_flags = 0;
|
||||
uint32_t clear_attachments = 0;
|
||||
uint32_t load_attachments = 0;
|
||||
uint32_t store_attachments = 0;
|
||||
uint32_t base_layer = 0;
|
||||
uint32_t num_layers = 1;
|
||||
|
||||
// Render area will be clipped to the actual framebuffer.
|
||||
VkRect2D render_area = { { 0, 0 }, { UINT32_MAX, UINT32_MAX } };
|
||||
|
||||
VkClearColorValue clear_color[VULKAN_NUM_ATTACHMENTS] = {};
|
||||
VkClearDepthStencilValue clear_depth_stencil = { 1.0f, 0 };
|
||||
|
||||
enum class DepthStencil
|
||||
{
|
||||
None,
|
||||
ReadOnly,
|
||||
ReadWrite
|
||||
};
|
||||
|
||||
struct Subpass
|
||||
{
|
||||
uint32_t color_attachments[VULKAN_NUM_ATTACHMENTS];
|
||||
uint32_t input_attachments[VULKAN_NUM_ATTACHMENTS];
|
||||
uint32_t resolve_attachments[VULKAN_NUM_ATTACHMENTS];
|
||||
unsigned num_color_attachments = 0;
|
||||
unsigned num_input_attachments = 0;
|
||||
unsigned num_resolve_attachments = 0;
|
||||
DepthStencil depth_stencil_mode = DepthStencil::ReadWrite;
|
||||
};
|
||||
// If 0/nullptr, assume a default subpass.
|
||||
const Subpass *subpasses = nullptr;
|
||||
unsigned num_subpasses = 0;
|
||||
};
|
||||
|
||||
class RenderPass : public HashedObject<RenderPass>, public NoCopyNoMove
|
||||
{
|
||||
public:
|
||||
struct SubpassInfo
|
||||
{
|
||||
VkAttachmentReference2 color_attachments[VULKAN_NUM_ATTACHMENTS];
|
||||
unsigned num_color_attachments;
|
||||
VkAttachmentReference2 input_attachments[VULKAN_NUM_ATTACHMENTS];
|
||||
unsigned num_input_attachments;
|
||||
VkAttachmentReference2 depth_stencil_attachment;
|
||||
|
||||
unsigned samples;
|
||||
};
|
||||
|
||||
RenderPass(Util::Hash hash, Device *device, const RenderPassInfo &info);
|
||||
RenderPass(Util::Hash hash, Device *device, const VkRenderPassCreateInfo2 &create_info);
|
||||
~RenderPass();
|
||||
|
||||
unsigned get_num_subpasses() const
|
||||
{
|
||||
return unsigned(subpasses_info.size());
|
||||
}
|
||||
|
||||
VkRenderPass get_render_pass() const
|
||||
{
|
||||
return render_pass;
|
||||
}
|
||||
|
||||
uint32_t get_sample_count(unsigned subpass) const
|
||||
{
|
||||
VK_ASSERT(subpass < subpasses_info.size());
|
||||
return subpasses_info[subpass].samples;
|
||||
}
|
||||
|
||||
unsigned get_num_color_attachments(unsigned subpass) const
|
||||
{
|
||||
VK_ASSERT(subpass < subpasses_info.size());
|
||||
return subpasses_info[subpass].num_color_attachments;
|
||||
}
|
||||
|
||||
unsigned get_num_input_attachments(unsigned subpass) const
|
||||
{
|
||||
VK_ASSERT(subpass < subpasses_info.size());
|
||||
return subpasses_info[subpass].num_input_attachments;
|
||||
}
|
||||
|
||||
const VkAttachmentReference2 &get_color_attachment(unsigned subpass, unsigned index) const
|
||||
{
|
||||
VK_ASSERT(subpass < subpasses_info.size());
|
||||
VK_ASSERT(index < subpasses_info[subpass].num_color_attachments);
|
||||
return subpasses_info[subpass].color_attachments[index];
|
||||
}
|
||||
|
||||
const VkAttachmentReference2 &get_input_attachment(unsigned subpass, unsigned index) const
|
||||
{
|
||||
VK_ASSERT(subpass < subpasses_info.size());
|
||||
VK_ASSERT(index < subpasses_info[subpass].num_input_attachments);
|
||||
return subpasses_info[subpass].input_attachments[index];
|
||||
}
|
||||
|
||||
bool has_depth(unsigned subpass) const
|
||||
{
|
||||
VK_ASSERT(subpass < subpasses_info.size());
|
||||
return subpasses_info[subpass].depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED &&
|
||||
format_has_depth_aspect(depth_stencil);
|
||||
}
|
||||
|
||||
bool has_stencil(unsigned subpass) const
|
||||
{
|
||||
VK_ASSERT(subpass < subpasses_info.size());
|
||||
return subpasses_info[subpass].depth_stencil_attachment.attachment != VK_ATTACHMENT_UNUSED &&
|
||||
format_has_stencil_aspect(depth_stencil);
|
||||
}
|
||||
|
||||
private:
|
||||
Device *device;
|
||||
VkRenderPass render_pass = VK_NULL_HANDLE;
|
||||
|
||||
VkFormat color_attachments[VULKAN_NUM_ATTACHMENTS] = {};
|
||||
VkFormat depth_stencil = VK_FORMAT_UNDEFINED;
|
||||
std::vector<SubpassInfo> subpasses_info;
|
||||
|
||||
void setup_subpasses(const VkRenderPassCreateInfo2 &create_info);
|
||||
};
|
||||
|
||||
class Framebuffer : public Cookie, public NoCopyNoMove, public InternalSyncEnabled
|
||||
{
|
||||
public:
|
||||
Framebuffer(Device *device, const RenderPass &rp, const RenderPassInfo &info);
|
||||
~Framebuffer();
|
||||
|
||||
VkFramebuffer get_framebuffer() const
|
||||
{
|
||||
return framebuffer;
|
||||
}
|
||||
|
||||
static unsigned setup_raw_views(VkImageView *views, const RenderPassInfo &info);
|
||||
static void compute_dimensions(const RenderPassInfo &info, uint32_t &width, uint32_t &height);
|
||||
static void compute_attachment_dimensions(const RenderPassInfo &info, unsigned index, uint32_t &width, uint32_t &height);
|
||||
|
||||
uint32_t get_width() const
|
||||
{
|
||||
return width;
|
||||
}
|
||||
|
||||
uint32_t get_height() const
|
||||
{
|
||||
return height;
|
||||
}
|
||||
|
||||
const RenderPass &get_compatible_render_pass() const
|
||||
{
|
||||
return render_pass;
|
||||
}
|
||||
|
||||
private:
|
||||
Device *device;
|
||||
VkFramebuffer framebuffer = VK_NULL_HANDLE;
|
||||
const RenderPass &render_pass;
|
||||
RenderPassInfo info;
|
||||
uint32_t width = 0;
|
||||
uint32_t height = 0;
|
||||
};
|
||||
|
||||
static const unsigned VULKAN_FRAMEBUFFER_RING_SIZE = 16;
|
||||
class FramebufferAllocator
|
||||
{
|
||||
public:
|
||||
explicit FramebufferAllocator(Device *device);
|
||||
Framebuffer &request_framebuffer(const RenderPassInfo &info);
|
||||
|
||||
void begin_frame();
|
||||
void clear();
|
||||
|
||||
private:
|
||||
struct FramebufferNode : Util::TemporaryHashmapEnabled<FramebufferNode>,
|
||||
Util::IntrusiveListEnabled<FramebufferNode>,
|
||||
Framebuffer
|
||||
{
|
||||
FramebufferNode(Device *device_, const RenderPass &rp, const RenderPassInfo &info_)
|
||||
: Framebuffer(device_, rp, info_)
|
||||
{
|
||||
set_internal_sync_object();
|
||||
}
|
||||
};
|
||||
|
||||
Device *device;
|
||||
Util::TemporaryHashmap<FramebufferNode, VULKAN_FRAMEBUFFER_RING_SIZE, false> framebuffers;
|
||||
std::mutex lock;
|
||||
};
|
||||
|
||||
class TransientAttachmentAllocator
|
||||
{
|
||||
public:
|
||||
TransientAttachmentAllocator(Device *device_)
|
||||
: device(device_)
|
||||
{
|
||||
}
|
||||
|
||||
ImageHandle request_attachment(unsigned width, unsigned height, VkFormat format,
|
||||
unsigned index = 0, unsigned samples = 1, unsigned layers = 1);
|
||||
|
||||
void begin_frame();
|
||||
void clear();
|
||||
|
||||
private:
|
||||
struct TransientNode : Util::TemporaryHashmapEnabled<TransientNode>, Util::IntrusiveListEnabled<TransientNode>
|
||||
{
|
||||
explicit TransientNode(ImageHandle handle_)
|
||||
: handle(std::move(handle_))
|
||||
{
|
||||
}
|
||||
|
||||
ImageHandle handle;
|
||||
};
|
||||
|
||||
Device *device;
|
||||
Util::TemporaryHashmap<TransientNode, VULKAN_FRAMEBUFFER_RING_SIZE, false> attachments;
|
||||
std::mutex lock;
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user