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external/parallel-rdp/parallel-rdp-standalone/vulkan/vulkan_prerotate.hpp
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169
external/parallel-rdp/parallel-rdp-standalone/vulkan/vulkan_prerotate.hpp
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/* Copyright (c) 2017-2023 Hans-Kristian Arntzen
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "vulkan_headers.hpp"
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namespace Vulkan
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{
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// FIXME: Also consider that we might have to flip X or Y w.r.t. dimensions,
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// but that only matters for partial rendering ...
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static inline bool surface_transform_swaps_xy(VkSurfaceTransformFlagBitsKHR transform)
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{
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return (transform & (
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VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR |
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VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR |
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VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR |
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VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR)) != 0;
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}
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static inline void viewport_transform_xy(VkViewport &vp, VkSurfaceTransformFlagBitsKHR transform,
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uint32_t fb_width, uint32_t fb_height)
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{
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switch (transform)
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{
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case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
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{
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float new_y = vp.x;
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float new_x = float(fb_width) - (vp.y + vp.height);
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vp.x = new_x;
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vp.y = new_y;
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std::swap(vp.width, vp.height);
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break;
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}
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case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
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{
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// Untested. Cannot make Android trigger this mode.
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float new_left = float(fb_width) - (vp.x + vp.width);
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float new_top = float(fb_height) - (vp.y + vp.height);
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vp.x = new_left;
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vp.y = new_top;
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break;
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}
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case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
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{
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float new_x = vp.y;
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float new_y = float(fb_height) - (vp.x + vp.width);
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vp.x = new_x;
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vp.y = new_y;
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std::swap(vp.width, vp.height);
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break;
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}
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default:
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break;
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}
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}
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static inline void rect2d_clip(VkRect2D &rect)
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{
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if (rect.offset.x < 0)
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{
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rect.extent.width += rect.offset.x;
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rect.offset.x = 0;
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}
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if (rect.offset.y < 0)
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{
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rect.extent.height += rect.offset.y;
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rect.offset.y = 0;
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}
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rect.extent.width = std::min<uint32_t>(rect.extent.width, 0x7fffffffu - rect.offset.x);
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rect.extent.height = std::min<uint32_t>(rect.extent.height, 0x7fffffffu - rect.offset.y);
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}
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static inline void rect2d_transform_xy(VkRect2D &rect, VkSurfaceTransformFlagBitsKHR transform,
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uint32_t fb_width, uint32_t fb_height)
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{
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switch (transform)
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{
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case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
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{
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int new_y = rect.offset.x;
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int new_x = int(fb_width) - int(rect.offset.y + rect.extent.height);
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rect.offset = { new_x, new_y };
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std::swap(rect.extent.width, rect.extent.height);
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break;
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}
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case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
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{
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// Untested. Cannot make Android trigger this mode.
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int new_left = int(fb_width) - int(rect.offset.x + rect.extent.width);
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int new_top = int(fb_height) - int(rect.offset.y + rect.extent.height);
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rect.offset = { new_left, new_top };
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break;
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}
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case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
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{
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int new_x = rect.offset.y;
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int new_y = int(fb_height) - int(rect.offset.x + rect.extent.width);
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rect.offset = { new_x, new_y };
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std::swap(rect.extent.width, rect.extent.height);
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break;
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}
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default:
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break;
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}
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}
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static inline void build_prerotate_matrix_2x2(VkSurfaceTransformFlagBitsKHR pre_rotate, float mat[4])
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{
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// TODO: HORIZONTAL_MIRROR.
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switch (pre_rotate)
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{
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default:
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mat[0] = 1.0f;
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mat[1] = 0.0f;
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mat[2] = 0.0f;
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mat[3] = 1.0f;
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break;
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case VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR:
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mat[0] = 0.0f;
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mat[1] = 1.0f;
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mat[2] = -1.0f;
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mat[3] = 0.0f;
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break;
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case VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR:
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mat[0] = 0.0f;
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mat[1] = -1.0f;
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mat[2] = 1.0f;
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mat[3] = 0.0f;
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break;
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case VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR:
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mat[0] = -1.0f;
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mat[1] = 0.0f;
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mat[2] = 0.0f;
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mat[3] = -1.0f;
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break;
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}
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}
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}
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