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external/parallel-rdp/parallel-rdp-standalone/vulkan/wsi.hpp
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379
external/parallel-rdp/parallel-rdp-standalone/vulkan/wsi.hpp
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/* Copyright (c) 2017-2023 Hans-Kristian Arntzen
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "device.hpp"
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#include "semaphore_manager.hpp"
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#include "vulkan_headers.hpp"
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#include "timer.hpp"
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#include <vector>
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#include <thread>
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#include <chrono>
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#include <memory>
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#ifdef HAVE_WSI_DXGI_INTEROP
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#include "wsi_dxgi.hpp"
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#endif
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namespace Granite
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{
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class InputTrackerHandler;
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}
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namespace Vulkan
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{
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class WSI;
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class WSIPlatform
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{
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public:
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virtual ~WSIPlatform() = default;
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virtual VkSurfaceKHR create_surface(VkInstance instance, VkPhysicalDevice gpu) = 0;
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// This is virtual so that application can hold ownership over the surface handle, for e.g. Qt interop.
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virtual void destroy_surface(VkInstance instance, VkSurfaceKHR surface);
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virtual std::vector<const char *> get_instance_extensions() = 0;
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virtual std::vector<const char *> get_device_extensions()
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{
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return { "VK_KHR_swapchain" };
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}
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virtual VkFormat get_preferred_format()
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{
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return VK_FORMAT_B8G8R8A8_SRGB;
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}
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bool should_resize()
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{
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return resize;
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}
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virtual void notify_current_swapchain_dimensions(unsigned width, unsigned height)
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{
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resize = false;
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current_swapchain_width = width;
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current_swapchain_height = height;
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}
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virtual uint32_t get_surface_width() = 0;
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virtual uint32_t get_surface_height() = 0;
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virtual float get_aspect_ratio()
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{
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return float(get_surface_width()) / float(get_surface_height());
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}
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virtual bool alive(WSI &wsi) = 0;
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virtual void poll_input() = 0;
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virtual void poll_input_async(Granite::InputTrackerHandler *handler) = 0;
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virtual bool has_external_swapchain()
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{
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return false;
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}
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virtual void block_until_wsi_forward_progress(WSI &wsi)
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{
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get_frame_timer().enter_idle();
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while (!resize && alive(wsi))
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{
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poll_input();
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
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}
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get_frame_timer().leave_idle();
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}
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Util::FrameTimer &get_frame_timer()
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{
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return timer;
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}
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virtual void release_resources()
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{
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}
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virtual void event_device_created(Device *device);
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virtual void event_device_destroyed();
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virtual void event_swapchain_created(Device *device, VkSwapchainKHR swapchain,
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unsigned width, unsigned height,
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float aspect_ratio, size_t num_swapchain_images,
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VkFormat format, VkColorSpaceKHR color_space,
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VkSurfaceTransformFlagBitsKHR pre_rotate);
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virtual void destroy_swapchain_resources(VkSwapchainKHR swapchain);
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virtual void event_swapchain_destroyed();
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virtual void event_frame_tick(double frame, double elapsed);
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virtual void event_swapchain_index(Device *device, unsigned index);
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virtual void set_window_title(const std::string &title);
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virtual uintptr_t get_fullscreen_monitor();
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virtual uintptr_t get_native_window();
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virtual const VkApplicationInfo *get_application_info();
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virtual void begin_drop_event();
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enum class MessageType { Error, Warning, Info };
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virtual void show_message_box(const std::string &str, MessageType type);
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protected:
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unsigned current_swapchain_width = 0;
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unsigned current_swapchain_height = 0;
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bool resize = false;
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private:
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Util::FrameTimer timer;
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};
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enum class PresentMode
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{
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SyncToVBlank, // Force FIFO
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UnlockedMaybeTear, // MAILBOX or IMMEDIATE
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UnlockedForceTearing, // Force IMMEDIATE
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UnlockedNoTearing // Force MAILBOX
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};
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enum class BackbufferFormat
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{
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UNORM,
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sRGB,
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HDR10,
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DisplayP3,
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UNORMPassthrough
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};
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class WSI
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{
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public:
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WSI();
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void set_platform(WSIPlatform *platform);
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void set_present_mode(PresentMode mode);
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void set_backbuffer_format(BackbufferFormat format);
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// Latency is normally pretty low, but this aims to target
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// really low latency. Only suitable for cases where rendering loads are extremely simple.
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void set_low_latency_mode(bool enable);
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inline BackbufferFormat get_backbuffer_format() const
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{
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return backbuffer_format;
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}
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inline VkColorSpaceKHR get_backbuffer_color_space() const
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{
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return swapchain_surface_format.colorSpace;
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}
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void set_support_prerotate(bool enable);
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void set_extra_usage_flags(VkImageUsageFlags usage);
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VkSurfaceTransformFlagBitsKHR get_current_prerotate() const;
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inline PresentMode get_present_mode() const
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{
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return present_mode;
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}
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// Deprecated, use set_backbuffer_format().
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void set_backbuffer_srgb(bool enable);
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inline bool get_backbuffer_srgb() const
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{
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return backbuffer_format == BackbufferFormat::sRGB;
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}
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void set_hdr_metadata(const VkHdrMetadataEXT &metadata);
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inline const VkHdrMetadataEXT &get_hdr_metadata() const
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{
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return hdr_metadata;
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}
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// First, we need a Util::IntrinsivePtr<Vulkan::Context>.
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// This holds the instance and device.
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// The simple approach. WSI internally creates the context with instance + device.
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// Required information about extensions etc, is pulled from the platform.
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bool init_context_from_platform(unsigned num_thread_indices, const Context::SystemHandles &system_handles);
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// If you have your own VkInstance and/or VkDevice, you must create your own Vulkan::Context with
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// the appropriate init() call. Based on the platform you use, you must make sure to enable the
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// required extensions.
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bool init_from_existing_context(ContextHandle context);
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// Then we initialize the Vulkan::Device. Either lets WSI create its own device or reuse an existing handle.
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// A device provided here must have been bound to the context.
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bool init_device();
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bool init_device(DeviceHandle device);
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// Called after we have a device and context.
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// Either we can use a swapchain based on VkSurfaceKHR, or we can supply our own images
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// to create a virtual swapchain.
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// init_surface_swapchain() is called once.
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// Here we create the surface and perform creation of the first swapchain.
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bool init_surface_swapchain();
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bool init_external_swapchain(std::vector<ImageHandle> external_images);
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// Calls init_context_from_platform -> init_device -> init_surface_swapchain in succession.
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bool init_simple(unsigned num_thread_indices, const Context::SystemHandles &system_handles);
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~WSI();
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inline Context &get_context()
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{
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return *context;
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}
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inline Device &get_device()
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{
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return *device;
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}
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// Acquires a frame from swapchain, also calls poll_input() after acquire
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// since acquire tends to block.
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bool begin_frame();
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// Presents and iterates frame context.
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// Present is skipped if swapchain resource was not touched.
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// The normal app loop is something like begin_frame() -> submit work -> end_frame().
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bool end_frame();
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// For external swapchains we don't have a normal acquire -> present cycle.
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// - set_external_frame()
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// - index replaces the acquire next image index.
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// - acquire_semaphore replaces semaphore from acquire next image.
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// - frame_time controls the frame time passed down.
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// - begin_frame()
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// - submit work
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// - end_frame()
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// - consume_external_release_semaphore()
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// - Returns the release semaphore that can passed to the equivalent of QueuePresentKHR.
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void set_external_frame(unsigned index, Semaphore acquire_semaphore, double frame_time);
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Semaphore consume_external_release_semaphore();
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CommandBuffer::Type get_current_present_queue_type() const;
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// Equivalent to calling destructor.
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void teardown();
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WSIPlatform &get_platform()
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{
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VK_ASSERT(platform);
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return *platform;
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}
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// For Android. Used in response to APP_CMD_{INIT,TERM}_WINDOW once
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// we have a proper swapchain going.
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// We have to completely drain swapchain before the window is terminated on Android.
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void deinit_surface_and_swapchain();
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void reinit_surface_and_swapchain(VkSurfaceKHR new_surface);
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void set_window_title(const std::string &title);
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double get_smooth_frame_time() const;
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double get_smooth_elapsed_time() const;
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private:
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void update_framebuffer(unsigned width, unsigned height);
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ContextHandle context;
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VkSurfaceKHR surface = VK_NULL_HANDLE;
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VkSwapchainKHR swapchain = VK_NULL_HANDLE;
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std::vector<VkImage> swapchain_images;
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std::vector<Semaphore> release_semaphores;
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DeviceHandle device;
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const VolkDeviceTable *table = nullptr;
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unsigned swapchain_width = 0;
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unsigned swapchain_height = 0;
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float swapchain_aspect_ratio = 1.0f;
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VkSurfaceFormatKHR swapchain_surface_format = { VK_FORMAT_UNDEFINED, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR };
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PresentMode current_present_mode = PresentMode::SyncToVBlank;
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PresentMode present_mode = PresentMode::SyncToVBlank;
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bool low_latency_mode_enable = false;
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VkPresentModeKHR active_present_mode = VK_PRESENT_MODE_FIFO_KHR;
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std::vector<VkPresentModeKHR> present_mode_compat_group;
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bool update_active_presentation_mode(PresentMode mode);
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VkImageUsageFlags current_extra_usage = 0;
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VkImageUsageFlags extra_usage = 0;
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bool swapchain_is_suboptimal = false;
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enum class SwapchainError
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{
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None,
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NoSurface,
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Error
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};
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SwapchainError init_swapchain(unsigned width, unsigned height);
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bool blocking_init_swapchain(unsigned width, unsigned height);
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uint32_t swapchain_index = 0;
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bool has_acquired_swapchain_index = false;
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WSIPlatform *platform = nullptr;
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std::vector<ImageHandle> external_swapchain_images;
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unsigned external_frame_index = 0;
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Semaphore external_acquire;
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Semaphore external_release;
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bool frame_is_external = false;
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BackbufferFormat backbuffer_format = BackbufferFormat::sRGB;
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BackbufferFormat current_backbuffer_format = BackbufferFormat::sRGB;
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bool support_prerotate = false;
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VkSurfaceTransformFlagBitsKHR swapchain_current_prerotate = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR;
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bool begin_frame_external();
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double external_frame_time = 0.0;
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double smooth_frame_time = 0.0;
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double smooth_elapsed_time = 0.0;
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uint64_t present_id = 0;
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uint64_t present_last_id = 0;
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unsigned present_frame_latency = 0;
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void tear_down_swapchain();
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void drain_swapchain(bool in_tear_down);
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void wait_swapchain_latency();
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VkHdrMetadataEXT hdr_metadata = { VK_STRUCTURE_TYPE_HDR_METADATA_EXT };
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struct DeferredDeletion
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{
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VkSwapchainKHR swapchain;
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Fence fence;
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};
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Util::SmallVector<DeferredDeletion> deferred_swapchains;
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Vulkan::Fence last_present_fence;
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void nonblock_delete_swapchains();
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VkSurfaceFormatKHR find_suitable_present_format(const std::vector<VkSurfaceFormatKHR> &formats, BackbufferFormat desired_format) const;
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#ifdef HAVE_WSI_DXGI_INTEROP
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std::unique_ptr<DXGIInteropSwapchain> dxgi;
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bool init_surface_swapchain_dxgi(unsigned width, unsigned height);
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bool begin_frame_dxgi();
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bool end_frame_dxgi();
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#endif
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};
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}
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