BITCH I'M BACK OUT MY COMA
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@@ -15,8 +15,7 @@ struct Window {
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ImDrawData* Present(n64::Core& core);
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[[nodiscard]] bool gotClosed(SDL_Event event);
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ImFont *uiFont{}, *codeFont{};
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u32 windowID{};
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ImFont *uiFont{};
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Settings settings;
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GameList gameList;
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void LoadROM(n64::Core& core, const std::string& path);
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