properly reset a lot of the emulator state
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@@ -15,7 +15,9 @@ struct Mem;
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struct Registers;
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struct MMIO {
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MMIO(Mem& mem, Registers& regs, ParallelRDP& parallel) : vi(mem, regs), mi(regs), ai(mem, regs), pi(mem, regs), si(mem, regs), rsp(mem, regs), rdp(mem, parallel) {}
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MMIO(Mem& mem, Registers& regs, ParallelRDP& parallel) : vi(mem, regs), mi(regs), ai(mem, regs), pi(mem, regs), si(mem, regs), rsp(mem, regs), rdp(mem, parallel) {
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Reset();
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}
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void Reset();
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VI vi;
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