properly reset a lot of the emulator state
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@@ -2,7 +2,6 @@
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#include <log.hpp>
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#include <core/RSP.hpp>
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#include <parallel-rdp/ParallelRDPWrapper.hpp>
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#include <core/mmio/Interrupt.hpp>
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namespace n64 {
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RDP::RDP(Mem& mem, ParallelRDP& parallel) : mem(mem), parallel(parallel) {
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@@ -13,6 +12,7 @@ RDP::RDP(Mem& mem, ParallelRDP& parallel) : mem(mem), parallel(parallel) {
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}
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void RDP::Reset() {
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dpc = {};
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dpc.status.raw = 0x80;
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std::fill(rdram.begin(), rdram.end(), 0);
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memset(cmd_buf, 0, 0x100000);
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