properly reset a lot of the emulator state
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@@ -13,8 +13,8 @@ void AI::Reset() {
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dmaCount = 0;
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dmaAddrCarry = false;
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cycles = 0;
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memset(dmaLen, 0, 2);
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memset(dmaAddr, 0, 2);
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dmaLen = {};
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dmaAddr = {};
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dac = {44100, N64_CPU_FREQ / dac.freq, 16};
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}
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