properly reset a lot of the emulator state

This commit is contained in:
SimoneN64
2024-06-21 22:25:50 +02:00
parent 3e36dbc4bb
commit f4a4aebbee
22 changed files with 71 additions and 31 deletions

View File

@@ -11,6 +11,7 @@ void SI::Reset() {
status.raw = 0;
dramAddr = 0;
pifAddr = 0;
toDram = false;
pif.Reset();
}