Add progress indicator when loading a file in case user reads from a server and not a local disk

This commit is contained in:
IrisZ64
2025-12-17 21:51:48 +01:00
parent b89ff3d212
commit f870d8f979
9 changed files with 196 additions and 102 deletions

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@@ -152,6 +152,7 @@ target_link_libraries(kaizen PUBLIC imgui SDL3::SDL3 SDL3::SDL3-static cflags::c
target_compile_definitions(kaizen PUBLIC SDL_MAIN_HANDLED) target_compile_definitions(kaizen PUBLIC SDL_MAIN_HANDLED)
if (SANITIZERS) if (SANITIZERS)
message("UBSAN AND ASAN: ON")
target_compile_options(kaizen PUBLIC -fsanitize=undefined -fsanitize=address) target_compile_options(kaizen PUBLIC -fsanitize=undefined -fsanitize=address)
target_link_options(kaizen PUBLIC -fsanitize=undefined -fsanitize=address) target_link_options(kaizen PUBLIC -fsanitize=undefined -fsanitize=address)
endif () endif ()

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@@ -6,14 +6,13 @@
#include <resources/frag.spv.h> #include <resources/frag.spv.h>
#include <KaizenGui.hpp> #include <KaizenGui.hpp>
#include <imgui_impl_vulkan.h> #include <imgui_impl_vulkan.h>
#include <mutex>
using namespace Vulkan; using namespace Vulkan;
using namespace RDP; using namespace RDP;
bool ParallelRDP::IsFramerateUnlocked() const { return wsi->get_present_mode() != PresentMode::SyncToVBlank; } bool ParallelRDP::IsFramerateUnlocked() const { return wsi->get_present_mode() != PresentMode::SyncToVBlank; }
void ParallelRDP::SetFramerateUnlocked(bool unlocked) const { void ParallelRDP::SetFramerateUnlocked(const bool unlocked) const {
if (unlocked) { if (unlocked) {
wsi->set_present_mode(PresentMode::UnlockedForceTearing); wsi->set_present_mode(PresentMode::UnlockedForceTearing);
} else { } else {
@@ -24,11 +23,11 @@ void ParallelRDP::SetFramerateUnlocked(bool unlocked) const {
Program *fullscreen_quad_program; Program *fullscreen_quad_program;
// Copied and modified from WSI::init_context_from_platform // Copied and modified from WSI::init_context_from_platform
Util::IntrusivePtr<Context> InitVulkanContext(WSIPlatform *platform, unsigned num_thread_indices, Util::IntrusivePtr<Context> InitVulkanContext(WSIPlatform *platform, const unsigned num_thread_indices,
const Context::SystemHandles &system_handles) { const Context::SystemHandles &system_handles) {
VK_ASSERT(platform); VK_ASSERT(platform);
auto instance_ext = platform->get_instance_extensions(); const auto instance_ext = platform->get_instance_extensions();
auto device_ext = platform->get_device_extensions(); const auto device_ext = platform->get_device_extensions();
auto new_context = Util::make_handle<Context>(); auto new_context = Util::make_handle<Context>();
new_context->set_application_info(platform->get_application_info()); new_context->set_application_info(platform->get_application_info());
@@ -39,9 +38,9 @@ Util::IntrusivePtr<Context> InitVulkanContext(WSIPlatform *platform, unsigned nu
panic("Failed to create Vulkan instance.\n"); panic("Failed to create Vulkan instance.\n");
} }
VkSurfaceKHR tmp_surface = platform->create_surface(new_context->get_instance(), VK_NULL_HANDLE); const auto tmp_surface = platform->create_surface(new_context->get_instance(), VK_NULL_HANDLE);
bool ret = new_context->init_device(VK_NULL_HANDLE, tmp_surface, device_ext.data(), device_ext.size(), const bool ret = new_context->init_device(VK_NULL_HANDLE, tmp_surface, device_ext.data(), device_ext.size(),
CONTEXT_CREATION_ENABLE_ADVANCED_WSI_BIT); CONTEXT_CREATION_ENABLE_ADVANCED_WSI_BIT);
if (tmp_surface) { if (tmp_surface) {
@@ -61,9 +60,9 @@ void ParallelRDP::LoadWSIPlatform(const std::shared_ptr<WSIPlatform> &wsi_platfo
wsi->set_backbuffer_srgb(false); wsi->set_backbuffer_srgb(false);
wsi->set_platform(wsi_platform.get()); wsi->set_platform(wsi_platform.get());
wsi->set_present_mode(PresentMode::SyncToVBlank); wsi->set_present_mode(PresentMode::SyncToVBlank);
Context::SystemHandles handles;
if (!wsi->init_from_existing_context(InitVulkanContext(wsi_platform.get(), 1, handles))) { if (constexpr Context::SystemHandles handles;
!wsi->init_from_existing_context(InitVulkanContext(wsi_platform.get(), 1, handles))) {
panic("Failed to initialize WSI: init_from_existing_context() failed"); panic("Failed to initialize WSI: init_from_existing_context() failed");
} }
@@ -97,8 +96,8 @@ void ParallelRDP::Init(const std::shared_ptr<WSIPlatform> &wsiPlatform,
fragLayout.sets[0].fp_mask = 1; fragLayout.sets[0].fp_mask = 1;
fragLayout.sets[0].array_size[0] = 1; fragLayout.sets[0].array_size[0] = 1;
auto sizeVert = sizeof(vertex_shader); constexpr auto sizeVert = sizeof(vertex_shader);
auto sizeFrag = sizeof(fragment_shader); constexpr auto sizeFrag = sizeof(fragment_shader);
fullscreen_quad_program = wsi->get_device().request_program( fullscreen_quad_program = wsi->get_device().request_program(
reinterpret_cast<const u32 *>(vertex_shader), sizeVert, reinterpret_cast<const u32 *>(fragment_shader), reinterpret_cast<const u32 *>(vertex_shader), sizeVert, reinterpret_cast<const u32 *>(fragment_shader),
@@ -108,8 +107,8 @@ void ParallelRDP::Init(const std::shared_ptr<WSIPlatform> &wsiPlatform,
uintptr_t offset = 0; uintptr_t offset = 0;
if (wsi->get_device().get_device_features().supports_external_memory_host) { if (wsi->get_device().get_device_features().supports_external_memory_host) {
size_t align = wsi->get_device().get_device_features().host_memory_properties.minImportedHostPointerAlignment; const size_t align = wsi->get_device().get_device_features().host_memory_properties.minImportedHostPointerAlignment;
offset = aligned_rdram & (align - 1); offset = aligned_rdram & align - 1;
aligned_rdram -= offset; aligned_rdram -= offset;
} }
@@ -128,7 +127,7 @@ void ParallelRDP::DrawFullscreenTexturedQuad(Util::IntrusivePtr<Image> image,
cmd->set_texture(0, 0, image->get_view(), StockSampler::LinearClamp); cmd->set_texture(0, 0, image->get_view(), StockSampler::LinearClamp);
cmd->set_program(fullscreen_quad_program); cmd->set_program(fullscreen_quad_program);
cmd->set_quad_state(); cmd->set_quad_state();
auto data = static_cast<float *>(cmd->allocate_vertex_data(0, 6 * sizeof(float), 2 * sizeof(float))); const auto data = static_cast<float *>(cmd->allocate_vertex_data(0, 6 * sizeof(float), 2 * sizeof(float)));
data[0] = -1.0f; data[0] = -1.0f;
data[1] = -3.0f; data[1] = -3.0f;
data[2] = -1.0f; data[2] = -1.0f;
@@ -136,15 +135,15 @@ void ParallelRDP::DrawFullscreenTexturedQuad(Util::IntrusivePtr<Image> image,
data[4] = +3.0f; data[4] = +3.0f;
data[5] = +1.0f; data[5] = +1.0f;
auto windowSize = windowInfo->get_window_size(); const auto [x, y] = windowInfo->get_window_size();
float zoom = std::min(windowSize.x / wsi->get_platform().get_surface_width(), const float zoom = std::min(x / static_cast<float>(wsi->get_platform().get_surface_width()),
windowSize.y / wsi->get_platform().get_surface_height()); y / static_cast<float>(wsi->get_platform().get_surface_height()));
float width = (wsi->get_platform().get_surface_width() / windowSize.x) * zoom; const float width = static_cast<float>(wsi->get_platform().get_surface_width()) / x * zoom;
float height = (wsi->get_platform().get_surface_height() / windowSize.y) * zoom; const float height = static_cast<float>(wsi->get_platform().get_surface_height()) / y * zoom;
float uniform_data[] = {// Size const float uniform_data[] = {// Size
width, height, width, height,
// Offset // Offset
(1.0f - width) * 0.5f, (1.0f - height) * 0.5f}; (1.0f - width) * 0.5f, (1.0f - height) * 0.5f};
@@ -190,43 +189,43 @@ void ParallelRDP::UpdateScreen(Util::IntrusivePtr<Image> image) const {
wsi->end_frame(); wsi->end_frame();
} }
void ParallelRDP::UpdateScreen(bool playing) const { template <>
if(playing) { void ParallelRDP::UpdateScreen<true>() const {
n64::Core& core = n64::Core::GetInstance(); const n64::VI& vi = n64::Core::GetMem().mmio.vi;
n64::VI& vi = core.GetMem().mmio.vi; command_processor->set_vi_register(VIRegister::Control, vi.status.raw);
command_processor->set_vi_register(VIRegister::Control, vi.status.raw); command_processor->set_vi_register(VIRegister::Origin, vi.origin);
command_processor->set_vi_register(VIRegister::Origin, vi.origin); command_processor->set_vi_register(VIRegister::Width, vi.width);
command_processor->set_vi_register(VIRegister::Width, vi.width); command_processor->set_vi_register(VIRegister::Intr, vi.intr);
command_processor->set_vi_register(VIRegister::Intr, vi.intr); command_processor->set_vi_register(VIRegister::VCurrentLine, vi.current);
command_processor->set_vi_register(VIRegister::VCurrentLine, vi.current); command_processor->set_vi_register(VIRegister::Timing, vi.burst.raw);
command_processor->set_vi_register(VIRegister::Timing, vi.burst.raw); command_processor->set_vi_register(VIRegister::VSync, vi.vsync);
command_processor->set_vi_register(VIRegister::VSync, vi.vsync); command_processor->set_vi_register(VIRegister::HSync, vi.hsync);
command_processor->set_vi_register(VIRegister::HSync, vi.hsync); command_processor->set_vi_register(VIRegister::Leap, vi.hsyncLeap.raw);
command_processor->set_vi_register(VIRegister::Leap, vi.hsyncLeap.raw); command_processor->set_vi_register(VIRegister::HStart, vi.hstart.raw);
command_processor->set_vi_register(VIRegister::HStart, vi.hstart.raw); command_processor->set_vi_register(VIRegister::VStart, vi.vstart.raw);
command_processor->set_vi_register(VIRegister::VStart, vi.vstart.raw); command_processor->set_vi_register(VIRegister::VBurst, vi.vburst);
command_processor->set_vi_register(VIRegister::VBurst, vi.vburst); command_processor->set_vi_register(VIRegister::XScale, vi.xscale.raw);
command_processor->set_vi_register(VIRegister::XScale, vi.xscale.raw); command_processor->set_vi_register(VIRegister::YScale, vi.yscale.raw);
command_processor->set_vi_register(VIRegister::YScale, vi.yscale.raw); ScanoutOptions opts;
ScanoutOptions opts; opts.persist_frame_on_invalid_input = true;
opts.persist_frame_on_invalid_input = true; opts.vi.aa = true;
opts.vi.aa = true; opts.vi.scale = true;
opts.vi.scale = true; opts.vi.dither_filter = true;
opts.vi.dither_filter = true; opts.vi.divot_filter = true;
opts.vi.divot_filter = true; opts.vi.gamma_dither = true;
opts.vi.gamma_dither = true; opts.downscale_steps = true;
opts.downscale_steps = true; opts.crop_overscan_pixels = true;
opts.crop_overscan_pixels = true; const Util::IntrusivePtr<Image> image = command_processor->scanout(opts);
Util::IntrusivePtr<Image> image = command_processor->scanout(opts); UpdateScreen(image);
UpdateScreen(image); command_processor->begin_frame_context();
command_processor->begin_frame_context(); }
return;
}
template <>
void ParallelRDP::UpdateScreen<false>() const {
UpdateScreen(static_cast<Util::IntrusivePtr<Image>>(nullptr)); UpdateScreen(static_cast<Util::IntrusivePtr<Image>>(nullptr));
} }
void ParallelRDP::EnqueueCommand(int command_length, const u32 *buffer) const { void ParallelRDP::EnqueueCommand(const int command_length, const u32 *buffer) const {
command_processor->enqueue_command(command_length, buffer); command_processor->enqueue_command(command_length, buffer);
} }

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@@ -18,10 +18,11 @@ public:
void Init(const std::shared_ptr<Vulkan::WSIPlatform> &, void Init(const std::shared_ptr<Vulkan::WSIPlatform> &,
const std::shared_ptr<WindowInfo> &, const u8 *); const std::shared_ptr<WindowInfo> &, const u8 *);
void UpdateScreen(bool = true) const; template <bool>
void UpdateScreen() const;
void EnqueueCommand(int, const u32 *) const; void EnqueueCommand(int, const u32 *) const;
void OnFullSync() const; void OnFullSync() const;
bool IsFramerateUnlocked() const; [[nodiscard]] bool IsFramerateUnlocked() const;
void SetFramerateUnlocked(bool) const; void SetFramerateUnlocked(bool) const;
std::shared_ptr<Vulkan::WSI> wsi; std::shared_ptr<Vulkan::WSI> wsi;

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@@ -0,0 +1,43 @@
#pragma once
#include <imgui.h>
#include <imgui_internal.h>
namespace ImGui {
inline bool Spinner(const char* label, const float radius, const int thickness, const ImU32& color) {
ImGuiWindow* window = GetCurrentWindow();
if (window->SkipItems)
return false;
const ImGuiContext & g = *GImGui;
const ImGuiStyle& style = g.Style;
const ImGuiID id = window->GetID(label);
const ImVec2 pos = window->DC.CursorPos;
const ImVec2 size(radius*2, (radius + style.FramePadding.y)*2);
const ImRect bb(pos, ImVec2(pos.x + size.x, pos.y + size.y));
ItemSize(bb, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
// Render
window->DrawList->PathClear();
constexpr int num_segments = 30;
const int start = abs(ImSin(g.Time*1.8f)*(num_segments-5));
const float a_min = IM_PI * 2.0f * static_cast<float>(start) / static_cast<float>(num_segments);
constexpr float a_max = IM_PI*2.0f * (static_cast<float>(num_segments) -3) / static_cast<float>(num_segments);
const auto centre = ImVec2(pos.x+radius, pos.y+radius+style.FramePadding.y);
for (int i = 0; i < num_segments; i++) {
const float a = a_min + static_cast<float>(i) / static_cast<float>(num_segments) * (a_max - a_min);
window->DrawList->PathLineTo(ImVec2(centre.x + ImCos(a+g.Time*8) * radius,
centre.y + ImSin(a+g.Time*8) * radius));
}
window->DrawList->PathStroke(color, false, thickness);
return true;
}
}

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@@ -1,7 +1,6 @@
#pragma once #pragma once
#include <imgui.h> #include <imgui.h>
#include <imgui_internal.h> #include <imgui_internal.h>
#include <functional>
namespace ImGui { namespace ImGui {
inline bool BeginMainStatusBar() inline bool BeginMainStatusBar()

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@@ -1,6 +1,7 @@
#include <KaizenGui.hpp> #include <KaizenGui.hpp>
#include <backend/Core.hpp> #include <backend/Core.hpp>
#include <ImGuiImpl/GUI.hpp> #include <ImGuiImpl/GUI.hpp>
#include <ImGuiImpl/ProgressIndicators.hpp>
#include <ImGuiImpl/StatusBar.hpp> #include <ImGuiImpl/StatusBar.hpp>
#include <resources/gamecontrollerdb.h> #include <resources/gamecontrollerdb.h>
@@ -9,6 +10,10 @@ KaizenGui::KaizenGui() noexcept : window("Kaizen", 800, 600), settingsWindow(win
SDL_InitSubSystem(SDL_INIT_GAMEPAD); SDL_InitSubSystem(SDL_INIT_GAMEPAD);
SDL_AddGamepadMapping(gamecontrollerdb_str); SDL_AddGamepadMapping(gamecontrollerdb_str);
std::thread fileWorker(&KaizenGui::FileWorker, this);
fileWorker.detach();
} }
KaizenGui::~KaizenGui() { KaizenGui::~KaizenGui() {
@@ -16,7 +21,7 @@ KaizenGui::~KaizenGui() {
SDL_Quit(); SDL_Quit();
} }
void KaizenGui::QueryDevices(SDL_Event event) { void KaizenGui::QueryDevices(const SDL_Event &event) {
switch (event.type) { switch (event.type) {
case SDL_EVENT_GAMEPAD_ADDED: case SDL_EVENT_GAMEPAD_ADDED:
if (!gamepad) { if (!gamepad) {
@@ -36,8 +41,8 @@ void KaizenGui::QueryDevices(SDL_Event event) {
} }
} }
void KaizenGui::HandleInput(SDL_Event event) { void KaizenGui::HandleInput(const SDL_Event &event) {
n64::Core& core = n64::Core::GetInstance(); const n64::Core& core = n64::Core::GetInstance();
n64::PIF &pif = n64::Core::GetMem().mmio.si.pif; n64::PIF &pif = n64::Core::GetMem().mmio.si.pif;
switch(event.type) { switch(event.type) {
case SDL_EVENT_GAMEPAD_AXIS_MOTION: case SDL_EVENT_GAMEPAD_AXIS_MOTION:
@@ -52,7 +57,7 @@ void KaizenGui::HandleInput(SDL_Event event) {
float xclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTX); float xclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTX);
if (xclamped < 0) { if (xclamped < 0) {
xclamped /= float(std::abs(SDL_JOYSTICK_AXIS_MAX)); xclamped /= static_cast<float>(std::abs(SDL_JOYSTICK_AXIS_MAX));
} else { } else {
xclamped /= SDL_JOYSTICK_AXIS_MAX; xclamped /= SDL_JOYSTICK_AXIS_MAX;
} }
@@ -61,15 +66,15 @@ void KaizenGui::HandleInput(SDL_Event event) {
float yclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTY); float yclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTY);
if (yclamped < 0) { if (yclamped < 0) {
yclamped /= float(std::abs(SDL_JOYSTICK_AXIS_MIN)); yclamped /= static_cast<float>(std::abs(SDL_JOYSTICK_AXIS_MIN));
} else { } else {
yclamped /= SDL_JOYSTICK_AXIS_MAX; yclamped /= SDL_JOYSTICK_AXIS_MAX;
} }
yclamped *= 86; yclamped *= 86;
pif.UpdateAxis(0, n64::Controller::Axis::Y, -yclamped); pif.UpdateAxis(0, n64::Controller::Axis::Y, static_cast<s8>(-yclamped));
pif.UpdateAxis(0, n64::Controller::Axis::X, xclamped); pif.UpdateAxis(0, n64::Controller::Axis::X, static_cast<s8>( xclamped));
} }
break; break;
case SDL_EVENT_GAMEPAD_BUTTON_DOWN: case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
@@ -90,7 +95,7 @@ void KaizenGui::HandleInput(SDL_Event event) {
case SDL_EVENT_KEY_DOWN: case SDL_EVENT_KEY_DOWN:
case SDL_EVENT_KEY_UP: case SDL_EVENT_KEY_UP:
{ {
auto keys = SDL_GetKeyboardState(nullptr); const auto keys = SDL_GetKeyboardState(nullptr);
if((keys[SDL_SCANCODE_LCTRL] || keys[SDL_SCANCODE_RCTRL]) && keys[SDL_SCANCODE_O]) { if((keys[SDL_SCANCODE_LCTRL] || keys[SDL_SCANCODE_RCTRL]) && keys[SDL_SCANCODE_O]) {
fileDialogOpen = true; fileDialogOpen = true;
} }
@@ -130,15 +135,25 @@ void KaizenGui::HandleInput(SDL_Event event) {
pif.UpdateButton(0, n64::Controller::Key::DRight, keys[SDL_SCANCODE_L]); pif.UpdateButton(0, n64::Controller::Key::DRight, keys[SDL_SCANCODE_L]);
pif.UpdateButton(0, n64::Controller::Key::LT, keys[SDL_SCANCODE_A]); pif.UpdateButton(0, n64::Controller::Key::LT, keys[SDL_SCANCODE_A]);
pif.UpdateButton(0, n64::Controller::Key::RT, keys[SDL_SCANCODE_S]); pif.UpdateButton(0, n64::Controller::Key::RT, keys[SDL_SCANCODE_S]);
pif.UpdateAxis(0, n64::Controller::Axis::Y, keys[SDL_SCANCODE_UP] ? 86 : keys[SDL_SCANCODE_DOWN] ? -86 : 0);
pif.UpdateAxis(0, n64::Controller::Axis::X, keys[SDL_SCANCODE_LEFT] ? -86 : keys[SDL_SCANCODE_RIGHT] ? 86 : 0); if (keys[SDL_SCANCODE_UP]) pif.UpdateAxis(0, n64::Controller::Axis::Y, 86);
else pif.UpdateAxis(0, n64::Controller::Axis::Y, 0);
if (keys[SDL_SCANCODE_DOWN]) pif.UpdateAxis(0, n64::Controller::Axis::Y, -86);
else pif.UpdateAxis(0, n64::Controller::Axis::Y, 0);
if (keys[SDL_SCANCODE_LEFT]) pif.UpdateAxis(0, n64::Controller::Axis::X, -86);
else pif.UpdateAxis(0, n64::Controller::Axis::X, 0);
if (keys[SDL_SCANCODE_RIGHT]) pif.UpdateAxis(0, n64::Controller::Axis::X, 86);
else pif.UpdateAxis(0, n64::Controller::Axis::X, 0);
} }
break; break;
default: break; default: break;
} }
} }
std::tuple<std::optional<u64>, std::optional<Util::Error::MemoryAccess>> RenderErrorMessageDetails() { std::pair<std::optional<s64>, std::optional<Util::Error::MemoryAccess>> RenderErrorMessageDetails() {
auto lastPC = Util::Error::GetLastPC(); auto lastPC = Util::Error::GetLastPC();
if(lastPC.has_value()) { if(lastPC.has_value()) {
ImGui::Text("%s", std::format("Occurred @ PC = {:016X}", Util::Error::GetLastPC().value()).c_str()); ImGui::Text("%s", std::format("Occurred @ PC = {:016X}", Util::Error::GetLastPC().value()).c_str());
@@ -146,10 +161,10 @@ std::tuple<std::optional<u64>, std::optional<Util::Error::MemoryAccess>> RenderE
auto memoryAccess = Util::Error::GetMemoryAccess(); auto memoryAccess = Util::Error::GetMemoryAccess();
if(memoryAccess.has_value()) { if(memoryAccess.has_value()) {
auto memoryAccessV = memoryAccess.value(); const auto [is_write, size, address, written_val] = memoryAccess.value();
ImGui::Text("%s", std::format("{} {}-bit value @ {:08X}{}", memoryAccessV.is_write ? "Writing" : "Reading", ImGui::Text("%s", std::format("{} {}-bit value @ {:08X}{}", is_write ? "Writing" : "Reading",
(u8)memoryAccessV.size, memoryAccessV.address, static_cast<u8>(size), address,
memoryAccessV.is_write ? std::format(" (value = 0x{:X})", memoryAccessV.written_val) : "") is_write ? std::format(" (value = 0x{:X})", written_val) : "")
.c_str()); .c_str());
} }
@@ -227,7 +242,7 @@ void KaizenGui::RenderUI() {
settingsWindow.render(); settingsWindow.render();
debugger.render(); debugger.render();
ImVec2 center = ImGui::GetMainViewport()->GetCenter(); const ImVec2 center = ImGui::GetMainViewport()->GetCenter();
ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f)); ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
if (ImGui::BeginPopupModal("About Kaizen", &aboutOpen, ImGuiWindowFlags_AlwaysAutoResize)) { if (ImGui::BeginPopupModal("About Kaizen", &aboutOpen, ImGuiWindowFlags_AlwaysAutoResize)) {
@@ -258,9 +273,9 @@ void KaizenGui::RenderUI() {
RenderErrorMessageDetails(); RenderErrorMessageDetails();
if(n64::Core::GetInstance().romLoaded && !n64::Core::GetInstance().pause) { if(n64::Core::GetInstance().romLoaded && !n64::Core::GetInstance().pause) {
bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine(); const bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine();
bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine(); const bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine();
bool chooseAnother = ImGui::Button("Choose another ROM"); const bool chooseAnother = ImGui::Button("Choose another ROM");
if(ignore || stop || chooseAnother) { if(ignore || stop || chooseAnother) {
Util::Error::SetHandled(); Util::Error::SetHandled();
ImGui::CloseCurrentPopup(); ImGui::CloseCurrentPopup();
@@ -306,10 +321,10 @@ void KaizenGui::RenderUI() {
ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str()); ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str());
auto [lastPC, memoryAccess] = RenderErrorMessageDetails(); auto [lastPC, memoryAccess] = RenderErrorMessageDetails();
bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine(); const bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine();
bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine(); const bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine();
bool chooseAnother = ImGui::Button("Choose another ROM"); const bool chooseAnother = ImGui::Button("Choose another ROM");
bool openInDebugger = lastPC.has_value() ? ImGui::Button("Add breakpoint at this PC and open the debugger") : false; const bool openInDebugger = lastPC.has_value() ? ImGui::Button("Add breakpoint at this PC and open the debugger") : false;
if(ignore || stop || chooseAnother || openInDebugger) { if(ignore || stop || chooseAnother || openInDebugger) {
Util::Error::SetHandled(); Util::Error::SetHandled();
ImGui::CloseCurrentPopup(); ImGui::CloseCurrentPopup();
@@ -346,6 +361,26 @@ void KaizenGui::RenderUI() {
ImGui::EndMainStatusBar(); ImGui::EndMainStatusBar();
} }
if (shouldDisplaySpinner) {
ImGui::SetNextWindowPos({static_cast<float>(width) * 0.5f, static_cast<float>(height) * 0.5f}, 0, ImVec2(0.5f, 0.5f));
ImGui::PushStyleColor(ImGuiCol_WindowBg, IM_COL32_BLACK_TRANS);
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::Begin("##spinnerContainer", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration);
ImGui::Spinner("##spinner", 10.f, 4.f, ImGui::GetColorU32(ImGui::GetStyle().Colors[ImGuiCol_TitleBgActive]));
ImGui::SameLine();
ImGui::PushFont(nullptr, ImGui::GetStyle().FontSizeBase * 2.f);
ImGui::Text("Loading \"%s\"...", fs::path(fileToLoad).stem().c_str());
ImGui::PopFont();
ImGui::End();
ImGui::PopStyleVar();
ImGui::PopStyleColor();
}
ImGui::Render(); ImGui::Render();
if (ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_ViewportsEnable) { if (ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_ViewportsEnable) {
ImGui::UpdatePlatformWindows(); ImGui::UpdatePlatformWindows();
@@ -354,20 +389,22 @@ void KaizenGui::RenderUI() {
if(fileDialogOpen) { if(fileDialogOpen) {
fileDialogOpen = false; fileDialogOpen = false;
const SDL_DialogFileFilter filters[] = {{"All files", "*"}, {"Nintendo 64 executable", "n64;z64;v64"}, {"Nintendo 64 executable archive", "rar;tar;zip;7z"}}; constexpr SDL_DialogFileFilter filters[] = {{"All files", "*"}, {"Nintendo 64 executable", "n64;z64;v64"}, {"Nintendo 64 executable archive", "rar;tar;zip;7z"}};
SDL_ShowOpenFileDialog([](void *userdata, const char * const *filelist, int filter) { SDL_ShowOpenFileDialog([](void *userdata, const char * const *filelist, int) {
auto kaizen = (KaizenGui*)userdata; const auto kaizen = static_cast<KaizenGui*>(userdata);
if (!filelist) { if (!filelist) {
panic("An error occured: {}", SDL_GetError()); panic("An error occured: {}", SDL_GetError());
return; }
} else if (!*filelist) {
if (!*filelist) {
warn("The user did not select any file."); warn("The user did not select any file.");
warn("Most likely, the dialog was canceled."); warn("Most likely, the dialog was canceled.");
return; return;
} }
kaizen->LoadROM(*filelist); kaizen->fileToLoad = *filelist;
kaizen->shouldDisplaySpinner = true;
}, this, window.getHandle(), filters, 3, nullptr, false); }, this, window.getHandle(), filters, 3, nullptr, false);
} }
@@ -375,17 +412,17 @@ void KaizenGui::RenderUI() {
return; return;
if(core.romLoaded) { if(core.romLoaded) {
core.parallel.UpdateScreen(); core.parallel.UpdateScreen<true>();
return; return;
} }
core.parallel.UpdateScreen(false); core.parallel.UpdateScreen<false>();
} }
void KaizenGui::LoadROM(const std::string &path) noexcept { void KaizenGui::LoadROM(const std::string &path) noexcept {
n64::Core& core = n64::Core::GetInstance(); n64::Core& core = n64::Core::GetInstance();
core.LoadROM(path); core.LoadROM(path);
const auto gameNameDB = core.GetMem().rom.gameNameDB; const auto gameNameDB = n64::Core::GetMem().rom.gameNameDB;
SDL_SetWindowTitle(window.getHandle(), ("Kaizen - " + gameNameDB).c_str()); SDL_SetWindowTitle(window.getHandle(), ("Kaizen - " + gameNameDB).c_str());
} }
@@ -405,11 +442,14 @@ void KaizenGui::run() {
case SDL_EVENT_WINDOW_RESTORED: case SDL_EVENT_WINDOW_RESTORED:
minimized = false; minimized = false;
break; break;
default:
} }
QueryDevices(e); QueryDevices(e);
HandleInput(e); HandleInput(e);
} }
SDL_GetWindowSize(window.getHandle(), &width, &height);
emuThread.run(); emuThread.run();
RenderUI(); RenderUI();
} }

View File

@@ -27,10 +27,23 @@ public:
static void LoadTAS(const std::string &path) noexcept; static void LoadTAS(const std::string &path) noexcept;
void LoadROM(const std::string &path) noexcept; void LoadROM(const std::string &path) noexcept;
private: private:
int width{}, height{};
bool aboutOpen = false; bool aboutOpen = false;
bool fileDialogOpen = false; bool fileDialogOpen = false;
bool quit = false; bool quit = false;
bool shouldDisplaySpinner = false;
std::string fileToLoad;
void RenderUI(); void RenderUI();
void HandleInput(SDL_Event event); void HandleInput(const SDL_Event &event);
void QueryDevices(SDL_Event event); void QueryDevices(const SDL_Event &event);
[[noreturn]] void FileWorker() {
while (true) {
if (!fileToLoad.empty()) {
LoadROM(fileToLoad);
shouldDisplaySpinner = false;
fileToLoad = "";
}
}
}
}; };

View File

@@ -1,7 +1,7 @@
#include <KaizenGui.hpp> #include <KaizenGui.hpp>
#include <cflags.hpp> #include <cflags.hpp>
int main(int argc, char **argv) { int main(const int argc, char **argv) {
KaizenGui kaizenGui; KaizenGui kaizenGui;
cflags::cflags flags; cflags::cflags flags;
flags.add_string_callback('\0', "rom", [&kaizenGui](const std::string& v) { kaizenGui.LoadROM(v); }, "Rom to launch from command-line"); flags.add_string_callback('\0', "rom", [&kaizenGui](const std::string& v) { kaizenGui.LoadROM(v); }, "Rom to launch from command-line");

View File

@@ -14,7 +14,7 @@ struct Error {
UNRECOVERABLE, UNRECOVERABLE,
} as_enum; } as_enum;
const char* as_c_str() { [[nodiscard]] const char* as_c_str() const {
switch(as_enum) { switch(as_enum) {
case NONE: return ""; case NONE: return "";
case WARN: return "Warning"; case WARN: return "Warning";
@@ -70,7 +70,7 @@ struct Error {
} as_enum; } as_enum;
const char* as_c_str() { [[nodiscard]] const char* as_c_str() const {
switch(as_enum) { switch(as_enum) {
case SCHEDULER_EOL: return "SCHEDULER_EOL"; case SCHEDULER_EOL: return "SCHEDULER_EOL";
case SCHEDULER_UNKNOWN: return "SCHEDULER_UNKNOWN"; case SCHEDULER_UNKNOWN: return "SCHEDULER_UNKNOWN";
@@ -108,11 +108,9 @@ struct Error {
}; };
template <class... Args> template <class... Args>
void Throw (Severity severity, void Throw (const Severity severity, const Type type, const std::optional<u64> lastPC,
Type type, const std::optional<MemoryAccess> memoryAccess,
std::optional<u64> lastPC, const std::format_string<Args...> fmt, Args... args) {
std::optional<MemoryAccess> memoryAccess,
const std::format_string<Args...> fmt, Args... args) {
this->severity = severity; this->severity = severity;
this->lastPC = lastPC; this->lastPC = lastPC;
this->memoryAccess = memoryAccess; this->memoryAccess = memoryAccess;
@@ -128,7 +126,7 @@ struct Error {
static std::string& GetError() { return GetInstance().err; } static std::string& GetError() { return GetInstance().err; }
static Severity& GetSeverity() { return GetInstance().severity; } static Severity& GetSeverity() { return GetInstance().severity; }
static Type& GetType() { return GetInstance().type; } static Type& GetType() { return GetInstance().type; }
static std::optional<u64>& GetLastPC() { return GetInstance().lastPC; } static std::optional<s64>& GetLastPC() { return GetInstance().lastPC; }
static std::optional<MemoryAccess>& GetMemoryAccess() { return GetInstance().memoryAccess; } static std::optional<MemoryAccess>& GetMemoryAccess() { return GetInstance().memoryAccess; }
static bool IsHandled() { static bool IsHandled() {
return GetSeverity().as_enum == Severity::NONE; return GetSeverity().as_enum == Severity::NONE;
@@ -145,7 +143,7 @@ private:
std::string err; std::string err;
Severity severity = {}; Severity severity = {};
Type type = {}; Type type = {};
std::optional<u64> lastPC = {}; std::optional<s64> lastPC = {};
std::optional<MemoryAccess> memoryAccess = {}; std::optional<MemoryAccess> memoryAccess = {};
}; };
} }