Add progress indicator when loading a file in case user reads from a server and not a local disk
This commit is contained in:
@@ -152,6 +152,7 @@ target_link_libraries(kaizen PUBLIC imgui SDL3::SDL3 SDL3::SDL3-static cflags::c
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target_compile_definitions(kaizen PUBLIC SDL_MAIN_HANDLED)
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if (SANITIZERS)
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message("UBSAN AND ASAN: ON")
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target_compile_options(kaizen PUBLIC -fsanitize=undefined -fsanitize=address)
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target_link_options(kaizen PUBLIC -fsanitize=undefined -fsanitize=address)
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endif ()
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55
external/parallel-rdp/ParallelRDPWrapper.cpp
vendored
55
external/parallel-rdp/ParallelRDPWrapper.cpp
vendored
@@ -6,14 +6,13 @@
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#include <resources/frag.spv.h>
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#include <KaizenGui.hpp>
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#include <imgui_impl_vulkan.h>
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#include <mutex>
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using namespace Vulkan;
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using namespace RDP;
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bool ParallelRDP::IsFramerateUnlocked() const { return wsi->get_present_mode() != PresentMode::SyncToVBlank; }
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void ParallelRDP::SetFramerateUnlocked(bool unlocked) const {
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void ParallelRDP::SetFramerateUnlocked(const bool unlocked) const {
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if (unlocked) {
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wsi->set_present_mode(PresentMode::UnlockedForceTearing);
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} else {
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@@ -24,11 +23,11 @@ void ParallelRDP::SetFramerateUnlocked(bool unlocked) const {
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Program *fullscreen_quad_program;
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// Copied and modified from WSI::init_context_from_platform
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Util::IntrusivePtr<Context> InitVulkanContext(WSIPlatform *platform, unsigned num_thread_indices,
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Util::IntrusivePtr<Context> InitVulkanContext(WSIPlatform *platform, const unsigned num_thread_indices,
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const Context::SystemHandles &system_handles) {
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VK_ASSERT(platform);
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auto instance_ext = platform->get_instance_extensions();
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auto device_ext = platform->get_device_extensions();
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const auto instance_ext = platform->get_instance_extensions();
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const auto device_ext = platform->get_device_extensions();
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auto new_context = Util::make_handle<Context>();
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new_context->set_application_info(platform->get_application_info());
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@@ -39,9 +38,9 @@ Util::IntrusivePtr<Context> InitVulkanContext(WSIPlatform *platform, unsigned nu
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panic("Failed to create Vulkan instance.\n");
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}
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VkSurfaceKHR tmp_surface = platform->create_surface(new_context->get_instance(), VK_NULL_HANDLE);
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const auto tmp_surface = platform->create_surface(new_context->get_instance(), VK_NULL_HANDLE);
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bool ret = new_context->init_device(VK_NULL_HANDLE, tmp_surface, device_ext.data(), device_ext.size(),
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const bool ret = new_context->init_device(VK_NULL_HANDLE, tmp_surface, device_ext.data(), device_ext.size(),
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CONTEXT_CREATION_ENABLE_ADVANCED_WSI_BIT);
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if (tmp_surface) {
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@@ -61,9 +60,9 @@ void ParallelRDP::LoadWSIPlatform(const std::shared_ptr<WSIPlatform> &wsi_platfo
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wsi->set_backbuffer_srgb(false);
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wsi->set_platform(wsi_platform.get());
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wsi->set_present_mode(PresentMode::SyncToVBlank);
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Context::SystemHandles handles;
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if (!wsi->init_from_existing_context(InitVulkanContext(wsi_platform.get(), 1, handles))) {
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if (constexpr Context::SystemHandles handles;
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!wsi->init_from_existing_context(InitVulkanContext(wsi_platform.get(), 1, handles))) {
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panic("Failed to initialize WSI: init_from_existing_context() failed");
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}
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@@ -97,8 +96,8 @@ void ParallelRDP::Init(const std::shared_ptr<WSIPlatform> &wsiPlatform,
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fragLayout.sets[0].fp_mask = 1;
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fragLayout.sets[0].array_size[0] = 1;
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auto sizeVert = sizeof(vertex_shader);
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auto sizeFrag = sizeof(fragment_shader);
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constexpr auto sizeVert = sizeof(vertex_shader);
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constexpr auto sizeFrag = sizeof(fragment_shader);
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fullscreen_quad_program = wsi->get_device().request_program(
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reinterpret_cast<const u32 *>(vertex_shader), sizeVert, reinterpret_cast<const u32 *>(fragment_shader),
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@@ -108,8 +107,8 @@ void ParallelRDP::Init(const std::shared_ptr<WSIPlatform> &wsiPlatform,
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uintptr_t offset = 0;
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if (wsi->get_device().get_device_features().supports_external_memory_host) {
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size_t align = wsi->get_device().get_device_features().host_memory_properties.minImportedHostPointerAlignment;
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offset = aligned_rdram & (align - 1);
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const size_t align = wsi->get_device().get_device_features().host_memory_properties.minImportedHostPointerAlignment;
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offset = aligned_rdram & align - 1;
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aligned_rdram -= offset;
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}
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@@ -128,7 +127,7 @@ void ParallelRDP::DrawFullscreenTexturedQuad(Util::IntrusivePtr<Image> image,
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cmd->set_texture(0, 0, image->get_view(), StockSampler::LinearClamp);
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cmd->set_program(fullscreen_quad_program);
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cmd->set_quad_state();
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auto data = static_cast<float *>(cmd->allocate_vertex_data(0, 6 * sizeof(float), 2 * sizeof(float)));
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const auto data = static_cast<float *>(cmd->allocate_vertex_data(0, 6 * sizeof(float), 2 * sizeof(float)));
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data[0] = -1.0f;
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data[1] = -3.0f;
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data[2] = -1.0f;
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@@ -136,15 +135,15 @@ void ParallelRDP::DrawFullscreenTexturedQuad(Util::IntrusivePtr<Image> image,
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data[4] = +3.0f;
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data[5] = +1.0f;
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auto windowSize = windowInfo->get_window_size();
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const auto [x, y] = windowInfo->get_window_size();
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float zoom = std::min(windowSize.x / wsi->get_platform().get_surface_width(),
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windowSize.y / wsi->get_platform().get_surface_height());
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const float zoom = std::min(x / static_cast<float>(wsi->get_platform().get_surface_width()),
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y / static_cast<float>(wsi->get_platform().get_surface_height()));
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float width = (wsi->get_platform().get_surface_width() / windowSize.x) * zoom;
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float height = (wsi->get_platform().get_surface_height() / windowSize.y) * zoom;
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const float width = static_cast<float>(wsi->get_platform().get_surface_width()) / x * zoom;
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const float height = static_cast<float>(wsi->get_platform().get_surface_height()) / y * zoom;
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float uniform_data[] = {// Size
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const float uniform_data[] = {// Size
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width, height,
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// Offset
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(1.0f - width) * 0.5f, (1.0f - height) * 0.5f};
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@@ -190,10 +189,9 @@ void ParallelRDP::UpdateScreen(Util::IntrusivePtr<Image> image) const {
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wsi->end_frame();
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}
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void ParallelRDP::UpdateScreen(bool playing) const {
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if(playing) {
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n64::Core& core = n64::Core::GetInstance();
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n64::VI& vi = core.GetMem().mmio.vi;
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template <>
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void ParallelRDP::UpdateScreen<true>() const {
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const n64::VI& vi = n64::Core::GetMem().mmio.vi;
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command_processor->set_vi_register(VIRegister::Control, vi.status.raw);
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command_processor->set_vi_register(VIRegister::Origin, vi.origin);
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command_processor->set_vi_register(VIRegister::Width, vi.width);
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@@ -217,16 +215,17 @@ void ParallelRDP::UpdateScreen(bool playing) const {
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opts.vi.gamma_dither = true;
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opts.downscale_steps = true;
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opts.crop_overscan_pixels = true;
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Util::IntrusivePtr<Image> image = command_processor->scanout(opts);
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const Util::IntrusivePtr<Image> image = command_processor->scanout(opts);
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UpdateScreen(image);
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command_processor->begin_frame_context();
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return;
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}
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}
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template <>
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void ParallelRDP::UpdateScreen<false>() const {
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UpdateScreen(static_cast<Util::IntrusivePtr<Image>>(nullptr));
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}
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void ParallelRDP::EnqueueCommand(int command_length, const u32 *buffer) const {
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void ParallelRDP::EnqueueCommand(const int command_length, const u32 *buffer) const {
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command_processor->enqueue_command(command_length, buffer);
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}
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5
external/parallel-rdp/ParallelRDPWrapper.hpp
vendored
5
external/parallel-rdp/ParallelRDPWrapper.hpp
vendored
@@ -18,10 +18,11 @@ public:
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void Init(const std::shared_ptr<Vulkan::WSIPlatform> &,
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const std::shared_ptr<WindowInfo> &, const u8 *);
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void UpdateScreen(bool = true) const;
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template <bool>
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void UpdateScreen() const;
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void EnqueueCommand(int, const u32 *) const;
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void OnFullSync() const;
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bool IsFramerateUnlocked() const;
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[[nodiscard]] bool IsFramerateUnlocked() const;
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void SetFramerateUnlocked(bool) const;
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std::shared_ptr<Vulkan::WSI> wsi;
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43
src/frontend/ImGuiImpl/ProgressIndicators.hpp
Normal file
43
src/frontend/ImGuiImpl/ProgressIndicators.hpp
Normal file
@@ -0,0 +1,43 @@
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#pragma once
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#include <imgui.h>
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#include <imgui_internal.h>
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namespace ImGui {
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inline bool Spinner(const char* label, const float radius, const int thickness, const ImU32& color) {
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ImGuiWindow* window = GetCurrentWindow();
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if (window->SkipItems)
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return false;
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const ImGuiContext & g = *GImGui;
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const ImVec2 pos = window->DC.CursorPos;
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const ImVec2 size(radius*2, (radius + style.FramePadding.y)*2);
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const ImRect bb(pos, ImVec2(pos.x + size.x, pos.y + size.y));
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ItemSize(bb, style.FramePadding.y);
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if (!ItemAdd(bb, id))
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return false;
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// Render
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window->DrawList->PathClear();
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constexpr int num_segments = 30;
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const int start = abs(ImSin(g.Time*1.8f)*(num_segments-5));
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const float a_min = IM_PI * 2.0f * static_cast<float>(start) / static_cast<float>(num_segments);
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constexpr float a_max = IM_PI*2.0f * (static_cast<float>(num_segments) -3) / static_cast<float>(num_segments);
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const auto centre = ImVec2(pos.x+radius, pos.y+radius+style.FramePadding.y);
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for (int i = 0; i < num_segments; i++) {
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const float a = a_min + static_cast<float>(i) / static_cast<float>(num_segments) * (a_max - a_min);
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window->DrawList->PathLineTo(ImVec2(centre.x + ImCos(a+g.Time*8) * radius,
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centre.y + ImSin(a+g.Time*8) * radius));
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}
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window->DrawList->PathStroke(color, false, thickness);
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return true;
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}
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}
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@@ -1,7 +1,6 @@
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#pragma once
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#include <imgui.h>
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#include <imgui_internal.h>
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#include <functional>
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namespace ImGui {
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inline bool BeginMainStatusBar()
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@@ -1,6 +1,7 @@
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#include <KaizenGui.hpp>
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#include <backend/Core.hpp>
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#include <ImGuiImpl/GUI.hpp>
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#include <ImGuiImpl/ProgressIndicators.hpp>
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#include <ImGuiImpl/StatusBar.hpp>
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#include <resources/gamecontrollerdb.h>
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@@ -9,6 +10,10 @@ KaizenGui::KaizenGui() noexcept : window("Kaizen", 800, 600), settingsWindow(win
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SDL_InitSubSystem(SDL_INIT_GAMEPAD);
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SDL_AddGamepadMapping(gamecontrollerdb_str);
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std::thread fileWorker(&KaizenGui::FileWorker, this);
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fileWorker.detach();
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}
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KaizenGui::~KaizenGui() {
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@@ -16,7 +21,7 @@ KaizenGui::~KaizenGui() {
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SDL_Quit();
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}
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void KaizenGui::QueryDevices(SDL_Event event) {
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void KaizenGui::QueryDevices(const SDL_Event &event) {
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switch (event.type) {
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case SDL_EVENT_GAMEPAD_ADDED:
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if (!gamepad) {
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@@ -36,8 +41,8 @@ void KaizenGui::QueryDevices(SDL_Event event) {
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}
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}
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void KaizenGui::HandleInput(SDL_Event event) {
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n64::Core& core = n64::Core::GetInstance();
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void KaizenGui::HandleInput(const SDL_Event &event) {
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const n64::Core& core = n64::Core::GetInstance();
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n64::PIF &pif = n64::Core::GetMem().mmio.si.pif;
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switch(event.type) {
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case SDL_EVENT_GAMEPAD_AXIS_MOTION:
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@@ -52,7 +57,7 @@ void KaizenGui::HandleInput(SDL_Event event) {
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float xclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTX);
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if (xclamped < 0) {
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xclamped /= float(std::abs(SDL_JOYSTICK_AXIS_MAX));
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xclamped /= static_cast<float>(std::abs(SDL_JOYSTICK_AXIS_MAX));
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} else {
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xclamped /= SDL_JOYSTICK_AXIS_MAX;
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}
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@@ -61,15 +66,15 @@ void KaizenGui::HandleInput(SDL_Event event) {
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float yclamped = SDL_GetGamepadAxis(gamepad, SDL_GAMEPAD_AXIS_LEFTY);
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if (yclamped < 0) {
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yclamped /= float(std::abs(SDL_JOYSTICK_AXIS_MIN));
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yclamped /= static_cast<float>(std::abs(SDL_JOYSTICK_AXIS_MIN));
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} else {
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yclamped /= SDL_JOYSTICK_AXIS_MAX;
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}
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yclamped *= 86;
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pif.UpdateAxis(0, n64::Controller::Axis::Y, -yclamped);
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pif.UpdateAxis(0, n64::Controller::Axis::X, xclamped);
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pif.UpdateAxis(0, n64::Controller::Axis::Y, static_cast<s8>(-yclamped));
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pif.UpdateAxis(0, n64::Controller::Axis::X, static_cast<s8>( xclamped));
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}
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break;
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case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
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@@ -90,7 +95,7 @@ void KaizenGui::HandleInput(SDL_Event event) {
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case SDL_EVENT_KEY_DOWN:
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case SDL_EVENT_KEY_UP:
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{
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auto keys = SDL_GetKeyboardState(nullptr);
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const auto keys = SDL_GetKeyboardState(nullptr);
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if((keys[SDL_SCANCODE_LCTRL] || keys[SDL_SCANCODE_RCTRL]) && keys[SDL_SCANCODE_O]) {
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fileDialogOpen = true;
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}
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@@ -130,15 +135,25 @@ void KaizenGui::HandleInput(SDL_Event event) {
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pif.UpdateButton(0, n64::Controller::Key::DRight, keys[SDL_SCANCODE_L]);
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pif.UpdateButton(0, n64::Controller::Key::LT, keys[SDL_SCANCODE_A]);
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pif.UpdateButton(0, n64::Controller::Key::RT, keys[SDL_SCANCODE_S]);
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pif.UpdateAxis(0, n64::Controller::Axis::Y, keys[SDL_SCANCODE_UP] ? 86 : keys[SDL_SCANCODE_DOWN] ? -86 : 0);
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pif.UpdateAxis(0, n64::Controller::Axis::X, keys[SDL_SCANCODE_LEFT] ? -86 : keys[SDL_SCANCODE_RIGHT] ? 86 : 0);
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if (keys[SDL_SCANCODE_UP]) pif.UpdateAxis(0, n64::Controller::Axis::Y, 86);
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else pif.UpdateAxis(0, n64::Controller::Axis::Y, 0);
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if (keys[SDL_SCANCODE_DOWN]) pif.UpdateAxis(0, n64::Controller::Axis::Y, -86);
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else pif.UpdateAxis(0, n64::Controller::Axis::Y, 0);
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if (keys[SDL_SCANCODE_LEFT]) pif.UpdateAxis(0, n64::Controller::Axis::X, -86);
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else pif.UpdateAxis(0, n64::Controller::Axis::X, 0);
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if (keys[SDL_SCANCODE_RIGHT]) pif.UpdateAxis(0, n64::Controller::Axis::X, 86);
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else pif.UpdateAxis(0, n64::Controller::Axis::X, 0);
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}
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break;
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default: break;
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}
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}
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std::tuple<std::optional<u64>, std::optional<Util::Error::MemoryAccess>> RenderErrorMessageDetails() {
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std::pair<std::optional<s64>, std::optional<Util::Error::MemoryAccess>> RenderErrorMessageDetails() {
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auto lastPC = Util::Error::GetLastPC();
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if(lastPC.has_value()) {
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ImGui::Text("%s", std::format("Occurred @ PC = {:016X}", Util::Error::GetLastPC().value()).c_str());
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@@ -146,10 +161,10 @@ std::tuple<std::optional<u64>, std::optional<Util::Error::MemoryAccess>> RenderE
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||||
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auto memoryAccess = Util::Error::GetMemoryAccess();
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if(memoryAccess.has_value()) {
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auto memoryAccessV = memoryAccess.value();
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ImGui::Text("%s", std::format("{} {}-bit value @ {:08X}{}", memoryAccessV.is_write ? "Writing" : "Reading",
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(u8)memoryAccessV.size, memoryAccessV.address,
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memoryAccessV.is_write ? std::format(" (value = 0x{:X})", memoryAccessV.written_val) : "")
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const auto [is_write, size, address, written_val] = memoryAccess.value();
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ImGui::Text("%s", std::format("{} {}-bit value @ {:08X}{}", is_write ? "Writing" : "Reading",
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static_cast<u8>(size), address,
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is_write ? std::format(" (value = 0x{:X})", written_val) : "")
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.c_str());
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}
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||||
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@@ -227,7 +242,7 @@ void KaizenGui::RenderUI() {
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settingsWindow.render();
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debugger.render();
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||||
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ImVec2 center = ImGui::GetMainViewport()->GetCenter();
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const ImVec2 center = ImGui::GetMainViewport()->GetCenter();
|
||||
ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
|
||||
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||||
if (ImGui::BeginPopupModal("About Kaizen", &aboutOpen, ImGuiWindowFlags_AlwaysAutoResize)) {
|
||||
@@ -258,9 +273,9 @@ void KaizenGui::RenderUI() {
|
||||
RenderErrorMessageDetails();
|
||||
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||||
if(n64::Core::GetInstance().romLoaded && !n64::Core::GetInstance().pause) {
|
||||
bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine();
|
||||
bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine();
|
||||
bool chooseAnother = ImGui::Button("Choose another ROM");
|
||||
const bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine();
|
||||
const bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine();
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||||
const bool chooseAnother = ImGui::Button("Choose another ROM");
|
||||
if(ignore || stop || chooseAnother) {
|
||||
Util::Error::SetHandled();
|
||||
ImGui::CloseCurrentPopup();
|
||||
@@ -306,10 +321,10 @@ void KaizenGui::RenderUI() {
|
||||
ImGui::Text(R"(Error message: "%s")", Util::Error::GetError().c_str());
|
||||
auto [lastPC, memoryAccess] = RenderErrorMessageDetails();
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||||
|
||||
bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine();
|
||||
bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine();
|
||||
bool chooseAnother = ImGui::Button("Choose another ROM");
|
||||
bool openInDebugger = lastPC.has_value() ? ImGui::Button("Add breakpoint at this PC and open the debugger") : false;
|
||||
const bool ignore = ImGui::Button("Try continuing"); ImGui::SameLine();
|
||||
const bool stop = ImGui::Button("Stop emulation"); ImGui::SameLine();
|
||||
const bool chooseAnother = ImGui::Button("Choose another ROM");
|
||||
const bool openInDebugger = lastPC.has_value() ? ImGui::Button("Add breakpoint at this PC and open the debugger") : false;
|
||||
if(ignore || stop || chooseAnother || openInDebugger) {
|
||||
Util::Error::SetHandled();
|
||||
ImGui::CloseCurrentPopup();
|
||||
@@ -346,6 +361,26 @@ void KaizenGui::RenderUI() {
|
||||
ImGui::EndMainStatusBar();
|
||||
}
|
||||
|
||||
if (shouldDisplaySpinner) {
|
||||
ImGui::SetNextWindowPos({static_cast<float>(width) * 0.5f, static_cast<float>(height) * 0.5f}, 0, ImVec2(0.5f, 0.5f));
|
||||
ImGui::PushStyleColor(ImGuiCol_WindowBg, IM_COL32_BLACK_TRANS);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
|
||||
|
||||
ImGui::Begin("##spinnerContainer", nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration);
|
||||
|
||||
ImGui::Spinner("##spinner", 10.f, 4.f, ImGui::GetColorU32(ImGui::GetStyle().Colors[ImGuiCol_TitleBgActive]));
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::PushFont(nullptr, ImGui::GetStyle().FontSizeBase * 2.f);
|
||||
ImGui::Text("Loading \"%s\"...", fs::path(fileToLoad).stem().c_str());
|
||||
ImGui::PopFont();
|
||||
|
||||
ImGui::End();
|
||||
|
||||
ImGui::PopStyleVar();
|
||||
ImGui::PopStyleColor();
|
||||
}
|
||||
|
||||
ImGui::Render();
|
||||
if (ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_ViewportsEnable) {
|
||||
ImGui::UpdatePlatformWindows();
|
||||
@@ -354,20 +389,22 @@ void KaizenGui::RenderUI() {
|
||||
|
||||
if(fileDialogOpen) {
|
||||
fileDialogOpen = false;
|
||||
const SDL_DialogFileFilter filters[] = {{"All files", "*"}, {"Nintendo 64 executable", "n64;z64;v64"}, {"Nintendo 64 executable archive", "rar;tar;zip;7z"}};
|
||||
SDL_ShowOpenFileDialog([](void *userdata, const char * const *filelist, int filter) {
|
||||
auto kaizen = (KaizenGui*)userdata;
|
||||
constexpr SDL_DialogFileFilter filters[] = {{"All files", "*"}, {"Nintendo 64 executable", "n64;z64;v64"}, {"Nintendo 64 executable archive", "rar;tar;zip;7z"}};
|
||||
SDL_ShowOpenFileDialog([](void *userdata, const char * const *filelist, int) {
|
||||
const auto kaizen = static_cast<KaizenGui*>(userdata);
|
||||
|
||||
if (!filelist) {
|
||||
panic("An error occured: {}", SDL_GetError());
|
||||
return;
|
||||
} else if (!*filelist) {
|
||||
}
|
||||
|
||||
if (!*filelist) {
|
||||
warn("The user did not select any file.");
|
||||
warn("Most likely, the dialog was canceled.");
|
||||
return;
|
||||
}
|
||||
|
||||
kaizen->LoadROM(*filelist);
|
||||
kaizen->fileToLoad = *filelist;
|
||||
kaizen->shouldDisplaySpinner = true;
|
||||
}, this, window.getHandle(), filters, 3, nullptr, false);
|
||||
}
|
||||
|
||||
@@ -375,17 +412,17 @@ void KaizenGui::RenderUI() {
|
||||
return;
|
||||
|
||||
if(core.romLoaded) {
|
||||
core.parallel.UpdateScreen();
|
||||
core.parallel.UpdateScreen<true>();
|
||||
return;
|
||||
}
|
||||
|
||||
core.parallel.UpdateScreen(false);
|
||||
core.parallel.UpdateScreen<false>();
|
||||
}
|
||||
|
||||
void KaizenGui::LoadROM(const std::string &path) noexcept {
|
||||
n64::Core& core = n64::Core::GetInstance();
|
||||
core.LoadROM(path);
|
||||
const auto gameNameDB = core.GetMem().rom.gameNameDB;
|
||||
const auto gameNameDB = n64::Core::GetMem().rom.gameNameDB;
|
||||
SDL_SetWindowTitle(window.getHandle(), ("Kaizen - " + gameNameDB).c_str());
|
||||
}
|
||||
|
||||
@@ -405,11 +442,14 @@ void KaizenGui::run() {
|
||||
case SDL_EVENT_WINDOW_RESTORED:
|
||||
minimized = false;
|
||||
break;
|
||||
default:
|
||||
}
|
||||
QueryDevices(e);
|
||||
HandleInput(e);
|
||||
}
|
||||
|
||||
SDL_GetWindowSize(window.getHandle(), &width, &height);
|
||||
|
||||
emuThread.run();
|
||||
RenderUI();
|
||||
}
|
||||
|
||||
@@ -27,10 +27,23 @@ public:
|
||||
static void LoadTAS(const std::string &path) noexcept;
|
||||
void LoadROM(const std::string &path) noexcept;
|
||||
private:
|
||||
int width{}, height{};
|
||||
bool aboutOpen = false;
|
||||
bool fileDialogOpen = false;
|
||||
bool quit = false;
|
||||
bool shouldDisplaySpinner = false;
|
||||
std::string fileToLoad;
|
||||
void RenderUI();
|
||||
void HandleInput(SDL_Event event);
|
||||
void QueryDevices(SDL_Event event);
|
||||
void HandleInput(const SDL_Event &event);
|
||||
void QueryDevices(const SDL_Event &event);
|
||||
|
||||
[[noreturn]] void FileWorker() {
|
||||
while (true) {
|
||||
if (!fileToLoad.empty()) {
|
||||
LoadROM(fileToLoad);
|
||||
shouldDisplaySpinner = false;
|
||||
fileToLoad = "";
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include <KaizenGui.hpp>
|
||||
#include <cflags.hpp>
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
int main(const int argc, char **argv) {
|
||||
KaizenGui kaizenGui;
|
||||
cflags::cflags flags;
|
||||
flags.add_string_callback('\0', "rom", [&kaizenGui](const std::string& v) { kaizenGui.LoadROM(v); }, "Rom to launch from command-line");
|
||||
|
||||
@@ -14,7 +14,7 @@ struct Error {
|
||||
UNRECOVERABLE,
|
||||
} as_enum;
|
||||
|
||||
const char* as_c_str() {
|
||||
[[nodiscard]] const char* as_c_str() const {
|
||||
switch(as_enum) {
|
||||
case NONE: return "";
|
||||
case WARN: return "Warning";
|
||||
@@ -70,7 +70,7 @@ struct Error {
|
||||
} as_enum;
|
||||
|
||||
|
||||
const char* as_c_str() {
|
||||
[[nodiscard]] const char* as_c_str() const {
|
||||
switch(as_enum) {
|
||||
case SCHEDULER_EOL: return "SCHEDULER_EOL";
|
||||
case SCHEDULER_UNKNOWN: return "SCHEDULER_UNKNOWN";
|
||||
@@ -108,10 +108,8 @@ struct Error {
|
||||
};
|
||||
|
||||
template <class... Args>
|
||||
void Throw (Severity severity,
|
||||
Type type,
|
||||
std::optional<u64> lastPC,
|
||||
std::optional<MemoryAccess> memoryAccess,
|
||||
void Throw (const Severity severity, const Type type, const std::optional<u64> lastPC,
|
||||
const std::optional<MemoryAccess> memoryAccess,
|
||||
const std::format_string<Args...> fmt, Args... args) {
|
||||
this->severity = severity;
|
||||
this->lastPC = lastPC;
|
||||
@@ -128,7 +126,7 @@ struct Error {
|
||||
static std::string& GetError() { return GetInstance().err; }
|
||||
static Severity& GetSeverity() { return GetInstance().severity; }
|
||||
static Type& GetType() { return GetInstance().type; }
|
||||
static std::optional<u64>& GetLastPC() { return GetInstance().lastPC; }
|
||||
static std::optional<s64>& GetLastPC() { return GetInstance().lastPC; }
|
||||
static std::optional<MemoryAccess>& GetMemoryAccess() { return GetInstance().memoryAccess; }
|
||||
static bool IsHandled() {
|
||||
return GetSeverity().as_enum == Severity::NONE;
|
||||
@@ -145,7 +143,7 @@ private:
|
||||
std::string err;
|
||||
Severity severity = {};
|
||||
Type type = {};
|
||||
std::optional<u64> lastPC = {};
|
||||
std::optional<s64> lastPC = {};
|
||||
std::optional<MemoryAccess> memoryAccess = {};
|
||||
};
|
||||
}
|
||||
Reference in New Issue
Block a user