00cc9309cb
de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
80 lines
2.9 KiB
Lua
80 lines
2.9 KiB
Lua
-- This code adapted from https://gitlab.com/saalen/highlight/-/wikis/Plug-Ins
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-- first add a description of what the plug-in does
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Description="Add wiki.libsdl.org reference links to HTML, LaTeX or RTF output"
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-- define the plugin categories (ie. supported output formats; languages)
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Categories = { "c", "c++" }
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-- the syntaxUpdate function contains code related to syntax recognition
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function syntaxUpdate(desc)
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-- if the current file is not C/C++ file we exit
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if desc~="C and C++" then
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return
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end
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-- this function returns a qt-project reference link of the given token
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function getURL(token)
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-- generate the URL
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url='https://wiki.libsdl.org/SDL3/'.. token
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-- embed the URL in a hyperlink according to the output format
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-- first HTML, then LaTeX and RTF
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if (HL_OUTPUT== HL_FORMAT_HTML or HL_OUTPUT == HL_FORMAT_XHTML) then
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return '<a class="hl" target="new" href="'
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.. url .. '">'.. token .. '</a>'
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elseif (HL_OUTPUT == HL_FORMAT_LATEX) then
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return '\\href{'..url..'}{'..token..'}'
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elseif (HL_OUTPUT == HL_FORMAT_RTF) then
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return '{{\\field{\\*\\fldinst HYPERLINK "'
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..url..'" }{\\fldrslt\\ul\\ulc0 '..token..'}}}'
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end
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end
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-- the Decorate function will be invoked for every recognized token
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function Decorate(token, state)
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-- we are only interested in keywords, preprocessor or default items
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if (state ~= HL_STANDARD and state ~= HL_KEYWORD and
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state ~=HL_PREPROC) then
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return
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end
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-- SDL keywords start with SDL_
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-- if this pattern applies to the token, we return the URL
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-- if we return nothing, the token is outputted as is
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if ( (token == "Uint8") or (token == "Uint16") or (token == "Uint32") or (token == "Uint64") or
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(token == "Sint8") or (token == "Sint16") or (token == "Sint32") or (token == "Sint64") or
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(string.find(token, "SDL_") == 1) ) then
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return getURL(token)
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end
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end
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end
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-- the themeUpdate function contains code related to the theme
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function themeUpdate(desc)
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-- the Injections table can be used to add style information to the theme
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-- HTML: we add additional CSS style information to beautify hyperlinks,
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-- they should have the same color as their surrounding tags
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if (HL_OUTPUT == HL_FORMAT_HTML or HL_OUTPUT == HL_FORMAT_XHTML) then
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Injections[#Injections+1]=
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"a.hl, a.hl:visited {color:inherit;font-weight:inherit;text-decoration:none}"
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-- LaTeX: hyperlinks require the hyperref package, so we add this here
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-- the colorlinks and pdfborderstyle options remove ugly boxes in the output
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elseif (HL_OUTPUT==HL_FORMAT_LATEX) then
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Injections[#Injections+1]=
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"\\usepackage[colorlinks=false, pdfborderstyle={/S/U/W 1}]{hyperref}"
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end
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end
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-- let highlight load the chunks
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Plugins={
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{ Type="lang", Chunk=syntaxUpdate },
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{ Type="theme", Chunk=themeUpdate },
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}
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