00cc9309cb
de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
332 lines
12 KiB
C
332 lines
12 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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* # CategoryClipboard
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*
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* SDL provides access to the system clipboard, both for reading information
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* from other processes and publishing information of its own.
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*
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* This is not just text! SDL apps can access and publish data by mimetype.
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*
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* ## Basic use (text)
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*
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* Obtaining and publishing simple text to the system clipboard is as easy as
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* calling SDL_GetClipboardText() and SDL_SetClipboardText(), respectively.
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* These deal with C strings in UTF-8 encoding. Data transmission and encoding
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* conversion is completely managed by SDL.
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*
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* ## Clipboard callbacks (data other than text)
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*
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* Things get more complicated when the clipboard contains something other
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* than text. Not only can the system clipboard contain data of any type, in
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* some cases it can contain the same data in different formats! For example,
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* an image painting app might let the user copy a graphic to the clipboard,
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* and offers it in .BMP, .JPG, or .PNG format for other apps to consume.
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*
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* Obtaining clipboard data ("pasting") like this is a matter of calling
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* SDL_GetClipboardData() and telling it the mimetype of the data you want.
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* But how does one know if that format is available? SDL_HasClipboardData()
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* can report if a specific mimetype is offered, and
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* SDL_GetClipboardMimeTypes() can provide the entire list of mimetypes
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* available, so the app can decide what to do with the data and what formats
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* it can support.
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*
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* Setting the clipboard ("copying") to arbitrary data is done with
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* SDL_SetClipboardData. The app does not provide the data in this call, but
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* rather the mimetypes it is willing to provide and a callback function.
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* During the callback, the app will generate the data. This allows massive
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* data sets to be provided to the clipboard, without any data being copied
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* before it is explicitly requested. More specifically, it allows an app to
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* offer data in multiple formats without providing a copy of all of them
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* upfront. If the app has an image that it could provide in PNG or JPG
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* format, it doesn't have to encode it to either of those unless and until
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* something tries to paste it.
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*
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* ## Primary Selection
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*
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* The X11 and Wayland video targets have a concept of the "primary selection"
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* in addition to the usual clipboard. This is generally highlighted (but not
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* explicitly copied) text from various apps. SDL offers APIs for this through
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* SDL_GetPrimarySelectionText() and SDL_SetPrimarySelectionText(). SDL offers
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* these APIs on platforms without this concept, too, but only so far that it
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* will keep a copy of a string that the app sets for later retrieval; the
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* operating system will not ever attempt to change the string externally if
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* it doesn't support a primary selection.
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*/
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#ifndef SDL_clipboard_h_
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#define SDL_clipboard_h_
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#include <SDL3/SDL_stdinc.h>
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#include <SDL3/SDL_error.h>
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#include <SDL3/SDL_begin_code.h>
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Function prototypes */
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/**
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* Put UTF-8 text into the clipboard.
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*
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* \param text the text to store in the clipboard.
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_GetClipboardText
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* \sa SDL_HasClipboardText
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_SetClipboardText(const char *text);
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/**
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* Get UTF-8 text from the clipboard.
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*
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* This function returns an empty string if there is not enough memory left
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* for a copy of the clipboard's content.
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*
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* \returns the clipboard text on success or an empty string on failure; call
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* SDL_GetError() for more information. This should be freed with
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* SDL_free() when it is no longer needed.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_HasClipboardText
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* \sa SDL_SetClipboardText
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*/
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extern SDL_DECLSPEC char * SDLCALL SDL_GetClipboardText(void);
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/**
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* Query whether the clipboard exists and contains a non-empty text string.
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*
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* \returns true if the clipboard has text, or false if it does not.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_GetClipboardText
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* \sa SDL_SetClipboardText
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_HasClipboardText(void);
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/**
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* Put UTF-8 text into the primary selection.
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*
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* \param text the text to store in the primary selection.
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_GetPrimarySelectionText
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* \sa SDL_HasPrimarySelectionText
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_SetPrimarySelectionText(const char *text);
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/**
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* Get UTF-8 text from the primary selection.
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*
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* This function returns an empty string if there is not enough memory left
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* for a copy of the primary selection's content.
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*
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* \returns the primary selection text on success or an empty string on
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* failure; call SDL_GetError() for more information. This should be
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* freed with SDL_free() when it is no longer needed.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_HasPrimarySelectionText
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* \sa SDL_SetPrimarySelectionText
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*/
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extern SDL_DECLSPEC char * SDLCALL SDL_GetPrimarySelectionText(void);
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/**
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* Query whether the primary selection exists and contains a non-empty text
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* string.
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*
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* \returns true if the primary selection has text, or false if it does not.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_GetPrimarySelectionText
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* \sa SDL_SetPrimarySelectionText
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_HasPrimarySelectionText(void);
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/**
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* Callback function that will be called when data for the specified mime-type
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* is requested by the OS.
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*
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* The callback function is called with NULL as the mime_type when the
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* clipboard is cleared or new data is set. The clipboard is automatically
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* cleared in SDL_Quit().
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*
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* \param userdata a pointer to the provided user data.
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* \param mime_type the requested mime-type.
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* \param size a pointer filled in with the length of the returned data.
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* \returns a pointer to the data for the provided mime-type. Returning NULL
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* or setting the length to 0 will cause zero length data to be sent
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* to the "receiver", which should be able to handle this. The
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* returned data will not be freed, so it needs to be retained and
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* dealt with internally.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_SetClipboardData
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*/
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typedef const void *(SDLCALL *SDL_ClipboardDataCallback)(void *userdata, const char *mime_type, size_t *size);
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/**
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* Callback function that will be called when the clipboard is cleared, or
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* when new data is set.
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*
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* \param userdata a pointer to the provided user data.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_SetClipboardData
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*/
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typedef void (SDLCALL *SDL_ClipboardCleanupCallback)(void *userdata);
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/**
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* Offer clipboard data to the OS.
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*
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* Tell the operating system that the application is offering clipboard data
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* for each of the provided mime-types. Once another application requests the
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* data the callback function will be called, allowing it to generate and
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* respond with the data for the requested mime-type.
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*
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* The size of text data does not include any terminator, and the text does
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* not need to be null-terminated (e.g., you can directly copy a portion of a
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* document).
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*
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* \param callback a function pointer to the function that provides the
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* clipboard data.
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* \param cleanup a function pointer to the function that cleans up the
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* clipboard data.
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* \param userdata an opaque pointer that will be forwarded to the callbacks.
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* \param mime_types a list of mime-types that are being offered. SDL copies
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* the given list.
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* \param num_mime_types the number of mime-types in the mime_types list.
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_ClearClipboardData
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* \sa SDL_GetClipboardData
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* \sa SDL_HasClipboardData
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_SetClipboardData(SDL_ClipboardDataCallback callback, SDL_ClipboardCleanupCallback cleanup, void *userdata, const char **mime_types, size_t num_mime_types);
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/**
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* Clear the clipboard data.
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*
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* \returns true on success or false on failure; call SDL_GetError() for more
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* information.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_SetClipboardData
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_ClearClipboardData(void);
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/**
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* Get the data from the clipboard for a given mime type.
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*
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* The size of text data does not include the terminator, but the text is
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* guaranteed to be null-terminated.
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*
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* \param mime_type the mime type to read from the clipboard.
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* \param size a pointer filled in with the length of the returned data.
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* \returns the retrieved data buffer or NULL on failure; call SDL_GetError()
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* for more information. This should be freed with SDL_free() when it
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* is no longer needed.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_HasClipboardData
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* \sa SDL_SetClipboardData
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*/
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extern SDL_DECLSPEC void * SDLCALL SDL_GetClipboardData(const char *mime_type, size_t *size);
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/**
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* Query whether there is data in the clipboard for the provided mime type.
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*
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* \param mime_type the mime type to check for data.
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* \returns true if data exists in the clipboard for the provided mime type,
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* false if it does not.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_SetClipboardData
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* \sa SDL_GetClipboardData
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*/
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extern SDL_DECLSPEC bool SDLCALL SDL_HasClipboardData(const char *mime_type);
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/**
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* Retrieve the list of mime types available in the clipboard.
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*
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* \param num_mime_types a pointer filled with the number of mime types, may
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* be NULL.
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* \returns a null-terminated array of strings with mime types, or NULL on
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* failure; call SDL_GetError() for more information. This should be
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* freed with SDL_free() when it is no longer needed.
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*
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* \threadsafety This function should only be called on the main thread.
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*
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* \since This function is available since SDL 3.2.0.
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*
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* \sa SDL_SetClipboardData
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*/
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extern SDL_DECLSPEC char ** SDLCALL SDL_GetClipboardMimeTypes(size_t *num_mime_types);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include <SDL3/SDL_close_code.h>
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#endif /* SDL_clipboard_h_ */
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