00cc9309cb
de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
235 lines
8.6 KiB
C
235 lines
8.6 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* WIKI CATEGORY: DlopenNotes */
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/**
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* # CategoryDlopenNotes
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*
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* This header allows you to annotate your code so external tools know about
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* dynamic shared library dependencies.
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*
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* If you determine that your toolchain doesn't support dlopen notes, you can
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* disable this feature by defining `SDL_DISABLE_DLOPEN_NOTES`. You can use
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* this CMake snippet to check for support:
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*
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* ```cmake
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* include(CheckCSourceCompiles)
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* find_package(SDL3 REQUIRED CONFIG COMPONENTS Headers)
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* list(APPEND CMAKE_REQUIRED_LIBRARIES SDL3::Headers)
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* check_c_source_compiles([==[
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* #include <SDL3/SDL_dlopennote.h>
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* SDL_ELF_NOTE_DLOPEN("sdl-video",
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* "Support for video through SDL",
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* SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED,
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* "libSDL-1.2.so.0", "libSDL-2.0.so.0", "libSDL3.so.0"
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* )
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* int main(int argc, char *argv[]) {
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* return argc + argv[0][1];
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* }
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* ]==] COMPILER_SUPPORTS_SDL_ELF_NOTE_DLOPEN)
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* if(NOT COMPILER_SUPPORTS_SDL_ELF_NOTE_DLOPEN)
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* add_compile_definitions(-DSDL_DISABLE_DLOPEN_NOTE)
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* endif()
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* ```
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*/
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#ifndef SDL_dlopennote_h
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#define SDL_dlopennote_h
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/**
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* Use this macro with SDL_ELF_NOTE_DLOPEN() to note that a dynamic shared
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* library dependency is optional.
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*
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* Optional functionality uses the dependency, the binary will work and the
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* dependency is only needed for full-featured installations.
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*
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* \since This macro is available since SDL 3.4.0.
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*
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* \sa SDL_ELF_NOTE_DLOPEN
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* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_RECOMMENDED
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* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_REQUIRED
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*/
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#define SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED "suggested"
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/**
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* Use this macro with SDL_ELF_NOTE_DLOPEN() to note that a dynamic shared
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* library dependency is recommended.
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*
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* Important functionality needs the dependency, the binary will work but in
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* most cases the dependency should be provided.
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*
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* \since This macro is available since SDL 3.4.0.
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*
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* \sa SDL_ELF_NOTE_DLOPEN
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* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED
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* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_REQUIRED
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*/
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#define SDL_ELF_NOTE_DLOPEN_PRIORITY_RECOMMENDED "recommended"
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/**
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* Use this macro with SDL_ELF_NOTE_DLOPEN() to note that a dynamic shared
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* library dependency is required.
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*
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* Core functionality needs the dependency, the binary will not work if it
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* cannot be found.
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*
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* \since This macro is available since SDL 3.4.0.
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*
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* \sa SDL_ELF_NOTE_DLOPEN
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* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED
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* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_RECOMMENDED
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*/
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#define SDL_ELF_NOTE_DLOPEN_PRIORITY_REQUIRED "required"
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#if !defined(SDL_PLATFORM_UNIX) || defined(SDL_PLATFORM_ANDROID)
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/* The dlopen note functionality isn't used on this platform */
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#ifndef SDL_DISABLE_DLOPEN_NOTES
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#define SDL_DISABLE_DLOPEN_NOTES
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#endif
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#elif defined(__GNUC__) && (__GNUC__ < 3 || (__GNUC__ == 3 && __GNUC_MINOR__ < 1))
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/* gcc < 3.1 too old */
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#ifndef SDL_DISABLE_DLOPEN_NOTES
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#define SDL_DISABLE_DLOPEN_NOTES
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#endif
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#endif /* SDL_PLATFORM_UNIX || SDL_PLATFORM_ANDROID */
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#if defined(__ELF__) && !defined(SDL_DISABLE_DLOPEN_NOTES)
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#include <SDL3/SDL_stdinc.h>
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#define SDL_ELF_NOTE_DLOPEN_VENDOR "FDO"
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#define SDL_ELF_NOTE_DLOPEN_TYPE 0x407c0c0aU
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#define SDL_ELF_NOTE_INTERNAL2(json, variable_name) \
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__attribute__((aligned(4), used, section(".note.dlopen"))) \
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static const struct { \
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struct { \
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Uint32 n_namesz; \
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Uint32 n_descsz; \
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Uint32 n_type; \
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} nhdr; \
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char name[4]; \
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__attribute__((aligned(4))) char dlopen_json[sizeof(json)]; \
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} variable_name = { \
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{ \
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sizeof(SDL_ELF_NOTE_DLOPEN_VENDOR), \
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sizeof(json), \
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SDL_ELF_NOTE_DLOPEN_TYPE \
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}, \
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SDL_ELF_NOTE_DLOPEN_VENDOR, \
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json \
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}
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#define SDL_ELF_NOTE_INTERNAL(json, variable_name) \
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SDL_ELF_NOTE_INTERNAL2(json, variable_name)
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#define SDL_DLNOTE_JSON_ARRAY1(N1) "[\"" N1 "\"]"
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#define SDL_DLNOTE_JSON_ARRAY2(N1,N2) "[\"" N1 "\",\"" N2 "\"]"
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#define SDL_DLNOTE_JSON_ARRAY3(N1,N2,N3) "[\"" N1 "\",\"" N2 "\",\"" N3 "\"]"
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#define SDL_DLNOTE_JSON_ARRAY4(N1,N2,N3,N4) "[\"" N1 "\",\"" N2 "\",\"" N3 "\",\"" N4 "\"]"
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#define SDL_DLNOTE_JSON_ARRAY5(N1,N2,N3,N4,N5) "[\"" N1 "\",\"" N2 "\",\"" N3 "\",\"" N4 "\",\"" N5 "\"]"
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#define SDL_DLNOTE_JSON_ARRAY6(N1,N2,N3,N4,N5,N6) "[\"" N1 "\",\"" N2 "\",\"" N3 "\",\"" N4 "\",\"" N5 "\",\"" N6 "\"]"
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#define SDL_DLNOTE_JSON_ARRAY7(N1,N2,N3,N4,N5,N6,N7) "[\"" N1 "\",\"" N2 "\",\"" N3 "\",\"" N4 "\",\"" N5 "\",\"" N6 "\",\"" N7 "\"]"
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#define SDL_DLNOTE_JSON_ARRAY8(N1,N2,N3,N4,N5,N6,N7,N8) "[\"" N1 "\",\"" N2 "\",\"" N3 "\",\"" N4 "\",\"" N5 "\",\"" N6 "\",\"" N7 "\",\"" N8 "\"]"
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#define SDL_DLNOTE_JSON_ARRAY_GET(N1,N2,N3,N4,N5,N6,N7,N8,NAME,...) NAME
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#define SDL_DLNOTE_JSON_ARRAY(...) \
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SDL_DLNOTE_JSON_ARRAY_GET( \
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__VA_ARGS__, \
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SDL_DLNOTE_JSON_ARRAY8, \
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SDL_DLNOTE_JSON_ARRAY7, \
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SDL_DLNOTE_JSON_ARRAY6, \
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SDL_DLNOTE_JSON_ARRAY5, \
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SDL_DLNOTE_JSON_ARRAY4, \
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SDL_DLNOTE_JSON_ARRAY3, \
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SDL_DLNOTE_JSON_ARRAY2, \
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SDL_DLNOTE_JSON_ARRAY1 \
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)(__VA_ARGS__)
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/* Create "unique" variable name using __LINE__,
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* so creating multiple elf notes on the same line is not supported
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*/
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#define SDL_DLNOTE_JOIN2(A,B) A##B
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#define SDL_DLNOTE_JOIN(A,B) SDL_DLNOTE_JOIN2(A,B)
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#define SDL_DLNOTE_UNIQUE_NAME SDL_DLNOTE_JOIN(s_SDL_dlopen_note_, __LINE__)
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/**
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* Add a note that your application has dynamic shared library dependencies.
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*
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* You can do this by adding the following to the global scope:
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*
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* ```c
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* SDL_ELF_NOTE_DLOPEN(
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* "png",
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* "Support for loading PNG images using libpng (required for APNG)",
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* SDL_ELF_NOTE_DLOPEN_PRIORITY_RECOMMENDED,
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* "libpng12.so.0"
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* )
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* ```
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*
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* A trailing semicolon is not needed.
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*
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* Or if you support multiple versions of a library, you can list them:
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*
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* ```c
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* // Our app supports SDL1, SDL2, and SDL3 by dynamically loading them
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* SDL_ELF_NOTE_DLOPEN(
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* "SDL",
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* "Create windows through SDL video backend",
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* SDL_ELF_NOTE_DLOPEN_PRIORITY_REQUIRED
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* "libSDL-1.2.so.0", "libSDL2-2.0.so.0", "libSDL3.so.0"
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* )
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* ```
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*
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* This macro is not available for compilers that do not support variadic
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* macro's.
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*
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* \since This macro is available since SDL 3.4.0.
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*
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* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_SUGGESTED
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* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_RECOMMENDED
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* \sa SDL_ELF_NOTE_DLOPEN_PRIORITY_REQUIRED
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*/
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#define SDL_ELF_NOTE_DLOPEN(feature, description, priority, ...) \
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SDL_ELF_NOTE_INTERNAL( \
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"[{\"feature\":\"" feature \
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"\",\"description\":\"" description \
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"\",\"priority\":\"" priority \
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"\",\"soname\":" SDL_DLNOTE_JSON_ARRAY(__VA_ARGS__) "}]", \
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SDL_DLNOTE_UNIQUE_NAME);
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#elif defined(__GNUC__) && __GNUC__ < 3
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#define SDL_ELF_NOTE_DLOPEN(args...)
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#elif defined(_MSC_VER) && _MSC_VER < 1400
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/* Variadic macros are not supported */
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#else
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#define SDL_ELF_NOTE_DLOPEN(...)
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#endif
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#endif /* SDL_dlopennote_h */
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