Files
kaizen/external/SDL/include/SDL3/SDL_version.h
T
iris 00cc9309cb Squashed 'external/ircolib/' changes from ce3cd726c..de6e324bd
de6e324bd separate emu thread
10d3daf86 Roms List improvements
95d202f37 Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.
fc306967f Wow the ROM Header was just completely busted. Game list view works now
bad1691ee fuck this shit
2b59e5f46 game list in progress
d26417b83 remappable inputs in progress
ac4af8106 input
e72abc240 update readme
430139dc9 Qt6 frontend
3080d4d45 Fix this small bug too
08cd13b85 Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.
61bb4fb44 make idle loop detection a little more specific with where the load goes
b037de4c3 SAZDFsdff
12e81e73e need to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)
204f0e13b idle skipping seems to work!
cb8bb634a sdkfjlasdf
58e5c89c1 Fix compilation issue on my machine (no idea)
24fb2898e attempting more serious idle skipping
214719577 Place rsp.Step inside cached interpreter. Gains about 3 more fps
bb97dcc23 mmmmm
920b77d38 wjkhasdfjhkasdf
430ccdab4 it's a start...
4f42a673a Cached interpreter plays Mario 64. Start looking into RSP as well
c9a030787 idle skipping works!
5fbda03ce new idea
366637aba Idle skipping... maybe?
609fa2fb0 Cache instructions implemented but broken lmao. Commented out for now
e140a6d12 - Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work
68e613057 prep cache impl
811b4d809 fix clang format
fda755f7d idk
d5024ebbf small MI refactor in preparation of (eventually) implementing the RDRAM interface properly
694b45341 Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'
206dcdedf Squashed 'external/SDL/' content from commit 4d17b99d0a
4d16e1cb4 need to update sdl
848b19920 Fix compilation error
db61b5299 Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'
e94a94559 Squashed 'external/imgui/' content from commit 02e9b8cac
52edb3757 need to update imgui
c1a705e86 Emulate weird JALR behaviour
4b4c32f4b Fix exception for "unusable COP1" in 4 instructions i missed accidentally (again)
df5828142 Bug putting 0s in the log everywhere
f8b580048 Make isviewer a sink to file
8241e9735 Fix exception for "unusable COP1" in 4 instructions i missed accidentally
b29715f20 small changes
d9a620bc1 make use of my new small utility library
0d1aa938e Add 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'
e64eb40b3 Fuck git

git-subtree-dir: external/ircolib
git-subtree-split: de6e324bde
2026-06-15 11:56:38 +02:00

199 lines
5.7 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/**
* # CategoryVersion
*
* Functionality to query the current SDL version, both as headers the app was
* compiled against, and a library the app is linked to.
*/
#ifndef SDL_version_h_
#define SDL_version_h_
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_begin_code.h>
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/**
* The current major version of SDL headers.
*
* If this were SDL version 3.2.1, this value would be 3.
*
* \since This macro is available since SDL 3.2.0.
*/
#define SDL_MAJOR_VERSION 3
/**
* The current minor version of the SDL headers.
*
* If this were SDL version 3.2.1, this value would be 2.
*
* \since This macro is available since SDL 3.2.0.
*/
#define SDL_MINOR_VERSION 5
/**
* The current micro (or patchlevel) version of the SDL headers.
*
* If this were SDL version 3.2.1, this value would be 1.
*
* \since This macro is available since SDL 3.2.0.
*/
#define SDL_MICRO_VERSION 0
/**
* This macro turns the version numbers into a numeric value.
*
* (1,2,3) becomes 1002003.
*
* \param major the major version number.
* \param minor the minorversion number.
* \param patch the patch version number.
*
* \since This macro is available since SDL 3.2.0.
*/
#define SDL_VERSIONNUM(major, minor, patch) \
((major) * 1000000 + (minor) * 1000 + (patch))
/**
* This macro extracts the major version from a version number
*
* 1002003 becomes 1.
*
* \param version the version number.
*
* \threadsafety It is safe to call this macro from any thread.
*
* \since This macro is available since SDL 3.2.0.
*/
#define SDL_VERSIONNUM_MAJOR(version) ((version) / 1000000)
/**
* This macro extracts the minor version from a version number
*
* 1002003 becomes 2.
*
* \param version the version number.
*
* \threadsafety It is safe to call this macro from any thread.
*
* \since This macro is available since SDL 3.2.0.
*/
#define SDL_VERSIONNUM_MINOR(version) (((version) / 1000) % 1000)
/**
* This macro extracts the micro version from a version number
*
* 1002003 becomes 3.
*
* \param version the version number.
*
* \threadsafety It is safe to call this macro from any thread.
*
* \since This macro is available since SDL 3.2.0.
*/
#define SDL_VERSIONNUM_MICRO(version) ((version) % 1000)
/**
* This is the version number macro for the current SDL version.
*
* \threadsafety It is safe to call this macro from any thread.
*
* \since This macro is available since SDL 3.2.0.
*
* \sa SDL_GetVersion
*/
#define SDL_VERSION \
SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_MICRO_VERSION)
/**
* This macro will evaluate to true if compiled with SDL at least X.Y.Z.
*
* \threadsafety It is safe to call this macro from any thread.
*
* \since This macro is available since SDL 3.2.0.
*/
#define SDL_VERSION_ATLEAST(X, Y, Z) \
(SDL_VERSION >= SDL_VERSIONNUM(X, Y, Z))
/**
* Get the version of SDL that is linked against your program.
*
* If you are linking to SDL dynamically, then it is possible that the current
* version will be different than the version you compiled against. This
* function returns the current version, while SDL_VERSION is the version you
* compiled with.
*
* This function may be called safely at any time, even before SDL_Init().
*
* \returns the version of the linked library.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetRevision
*/
extern SDL_DECLSPEC int SDLCALL SDL_GetVersion(void);
/**
* Get the code revision of the SDL library that is linked against your
* program.
*
* This value is the revision of the code you are linking against and may be
* different from the code you are compiling with, which is found in the
* constant SDL_REVISION if you explicitly include SDL_revision.h
*
* The revision is an arbitrary string (a hash value) uniquely identifying the
* exact revision of the SDL library in use, and is only useful in comparing
* against other revisions. It is NOT an incrementing number.
*
* If SDL wasn't built from a git repository with the appropriate tools, this
* will return an empty string.
*
* You shouldn't use this function for anything but logging it for debugging
* purposes. The string is not intended to be reliable in any way.
*
* \returns an arbitrary string, uniquely identifying the exact revision of
* the SDL library in use.
*
* \threadsafety It is safe to call this function from any thread.
*
* \since This function is available since SDL 3.2.0.
*
* \sa SDL_GetVersion
*/
extern SDL_DECLSPEC const char * SDLCALL SDL_GetRevision(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include <SDL3/SDL_close_code.h>
#endif /* SDL_version_h_ */