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de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
258 lines
6.7 KiB
C
258 lines
6.7 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2026 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_build_config_macos_h_
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#define SDL_build_config_macos_h_
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#define SDL_build_config_h_
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#include <SDL3/SDL_platform_defines.h>
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/* This gets us MAC_OS_X_VERSION_MIN_REQUIRED... */
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#include <AvailabilityMacros.h>
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/* This is a set of defines to configure the SDL features */
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/* Useful headers */
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#define HAVE_ALLOCA_H 1
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#define HAVE_FLOAT_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_LIMITS_H 1
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#define HAVE_MATH_H 1
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#define HAVE_SIGNAL_H 1
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_STDIO_H 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STRING_H 1
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_WCHAR_H 1
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/* C library functions */
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#define HAVE_LIBC 1
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#define HAVE_DLOPEN 1
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#define HAVE_MALLOC 1
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#define HAVE_GETENV 1
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#define HAVE_GETHOSTNAME 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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#define HAVE_STRPBRK 1
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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#define HAVE_STRTOK_R 1
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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#define HAVE_VSSCANF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_ACOS 1
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#define HAVE_ACOSF 1
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#define HAVE_ASIN 1
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#define HAVE_ASINF 1
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#define HAVE_ATAN 1
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#define HAVE_ATANF 1
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#define HAVE_ATAN2 1
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#define HAVE_ATAN2F 1
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#define HAVE_CEIL 1
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#define HAVE_CEILF 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COPYSIGNF 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_EXP 1
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#define HAVE_EXPF 1
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#define HAVE_FABS 1
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#define HAVE_FABSF 1
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#define HAVE_FLOOR 1
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#define HAVE_FLOORF 1
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#define HAVE_FMOD 1
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#define HAVE_FMODF 1
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#define HAVE_ISINF 1
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#define HAVE_ISINF_FLOAT_MACRO 1
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#define HAVE_ISNAN 1
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#define HAVE_ISNAN_FLOAT_MACRO 1
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#define HAVE_LOG 1
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#define HAVE_LOGF 1
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#define HAVE_LOG10 1
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#define HAVE_LOG10F 1
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#define HAVE_LROUND 1
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#define HAVE_LROUNDF 1
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#define HAVE_MODF 1
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#define HAVE_MODFF 1
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#define HAVE_POW 1
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#define HAVE_POWF 1
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#define HAVE_ROUND 1
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#define HAVE_ROUNDF 1
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#define HAVE_SCALBN 1
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#define HAVE_SCALBNF 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SQRTF 1
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#define HAVE_TAN 1
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#define HAVE_TANF 1
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#define HAVE_TRUNC 1
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#define HAVE_TRUNCF 1
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#define HAVE_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_GMTIME_R 1
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#define HAVE_LOCALTIME_R 1
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#define HAVE_NL_LANGINFO 1
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#define HAVE_SYSCONF 1
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#define HAVE_SYSCTLBYNAME 1
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#if defined(__has_include) && (defined(__i386__) || defined(__x86_64))
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# if !__has_include(<immintrin.h>)
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# define SDL_DISABLE_AVX 1
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# endif
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#endif
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
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#define HAVE_O_CLOEXEC 1
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#endif
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#define HAVE_GCC_ATOMICS 1
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_COREAUDIO 1
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#define SDL_AUDIO_DRIVER_DISK 1
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* Enable various input drivers */
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#define SDL_JOYSTICK_HIDAPI 1
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#define SDL_JOYSTICK_IOKIT 1
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#define SDL_JOYSTICK_VIRTUAL 1
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#define SDL_HAPTIC_IOKIT 1
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/* The MFI controller support requires ARC Objective C runtime */
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#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1080 && !defined(__i386__)
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#define SDL_JOYSTICK_MFI 1
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#endif
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/* Enable various process implementations */
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#define SDL_PROCESS_POSIX 1
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/* Enable the dummy sensor driver */
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#define SDL_SENSOR_DUMMY 1
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_DLOPEN 1
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/* Enable various threading systems */
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#define SDL_THREAD_PTHREAD 1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
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/* Enable various RTC system */
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#define SDL_TIME_UNIX 1
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/* Enable various timer systems */
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#define SDL_TIMER_UNIX 1
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_COCOA 1
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#define SDL_VIDEO_DRIVER_DUMMY 1
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#define SDL_VIDEO_DRIVER_OFFSCREEN 1
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#undef SDL_VIDEO_DRIVER_X11
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC "/opt/X11/lib/libX11.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "/opt/X11/lib/libXext.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "/opt/X11/lib/libXi.6.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "/opt/X11/lib/libXrandr.2.dylib"
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#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "/opt/X11/lib/libXss.1.dylib"
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#define SDL_VIDEO_DRIVER_X11_XDBE 1
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#define SDL_VIDEO_DRIVER_X11_XRANDR 1
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#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
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#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
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#define SDL_VIDEO_DRIVER_X11_HAS_XKBLOOKUPKEYSYM 1
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#ifdef MAC_OS_X_VERSION_10_8
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/*
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* No matter the versions targeted, this is the 10.8 or later SDK, so you have
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* to use the external Xquartz, which is a more modern Xlib. Previous SDKs
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* used an older Xlib.
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*/
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#define SDL_VIDEO_DRIVER_X11_XINPUT2 1
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#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
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#endif
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#define SDL_VIDEO_RENDER_OGL 1
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#define SDL_VIDEO_RENDER_OGL_ES2 1
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/* Metal only supported on 64-bit architectures with 10.11+ */
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#if TARGET_RT_64_BIT && (MAC_OS_X_VERSION_MAX_ALLOWED >= 101100)
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#define SDL_PLATFORM_SUPPORTS_METAL 1
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#endif
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#ifdef SDL_PLATFORM_SUPPORTS_METAL
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#define SDL_VIDEO_RENDER_METAL 1
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#endif
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/* Enable OpenGL support */
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#define SDL_VIDEO_OPENGL 1
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#define SDL_VIDEO_OPENGL_ES2 1
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#define SDL_VIDEO_OPENGL_EGL 1
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#define SDL_VIDEO_OPENGL_CGL 1
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#define SDL_VIDEO_OPENGL_GLX 1
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/* Enable Vulkan and Metal support */
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#ifdef SDL_PLATFORM_SUPPORTS_METAL
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#define SDL_VIDEO_METAL 1
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#define SDL_GPU_METAL 1
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#define SDL_VIDEO_VULKAN 1
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#define SDL_GPU_VULKAN 1
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#define SDL_VIDEO_RENDER_GPU 1
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#endif
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/* Enable system power support */
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#define SDL_POWER_MACOSX 1
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/* enable filesystem support */
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#define SDL_FILESYSTEM_COCOA 1
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#define SDL_FSOPS_POSIX 1
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/* enable camera support */
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#define SDL_CAMERA_DRIVER_COREMEDIA 1
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#define SDL_CAMERA_DRIVER_DUMMY 1
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/* Enable assembly routines */
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#ifdef __ppc__
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#define SDL_ALTIVEC_BLITTERS 1
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#endif
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#endif /* SDL_build_config_macos_h_ */
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