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de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
187 lines
8.1 KiB
XML
187 lines
8.1 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<protocol name="xdg_activation_v1">
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<copyright>
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Copyright © 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
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Copyright © 2020 Carlos Garnacho <carlosg@gnome.org>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice (including the next
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paragraph) shall be included in all copies or substantial portions of the
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Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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</copyright>
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<description summary="Protocol for requesting activation of surfaces">
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The way for a client to pass focus to another toplevel is as follows.
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The client that intends to activate another toplevel uses the
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xdg_activation_v1.get_activation_token request to get an activation token.
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This token is then passed to the client to be activated through a separate
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band of communication. The client to be activated will then pass the token
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it received to the xdg_activation_v1.activate request. The compositor can
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then use this token to decide how to react to the activation request.
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The token the activating client gets may be ineffective either already at
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the time it receives it, for example if it was not focused, for focus
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stealing prevention. The activating client will have no way to discover
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the validity of the token, and may still forward it to the to be activated
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client.
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The created activation token may optionally get information attached to it
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that can be used by the compositor to identify the application that we
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intend to activate. This can for example be used to display a visual hint
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about what application is being started.
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Warning! The protocol described in this file is currently in the testing
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phase. Backward compatible changes may be added together with the
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corresponding interface version bump. Backward incompatible changes can
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only be done by creating a new major version of the extension.
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</description>
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<interface name="xdg_activation_v1" version="1">
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<description summary="interface for activating surfaces">
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A global interface used for informing the compositor about applications
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being activated or started, or for applications to request to be
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activated.
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</description>
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<request name="destroy" type="destructor">
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<description summary="destroy the xdg_activation object">
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Notify the compositor that the xdg_activation object will no longer be
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used.
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The child objects created via this interface are unaffected and should
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be destroyed separately.
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</description>
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</request>
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<request name="get_activation_token">
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<description summary="requests a token">
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Creates an xdg_activation_token_v1 object that will provide
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the initiating client with a unique token for this activation. This
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token should be offered to the clients to be activated.
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</description>
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<arg name="id" type="new_id" interface="xdg_activation_token_v1"/>
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</request>
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<request name="activate">
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<description summary="notify new interaction being available">
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Requests surface activation. It's up to the compositor to display
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this information as desired, for example by placing the surface above
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the rest.
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The compositor may know who requested this by checking the activation
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token and might decide not to follow through with the activation if it's
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considered unwanted.
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Compositors can ignore unknown presentation tokens when an invalid
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token is passed.
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</description>
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<arg name="token" type="string" summary="the activation token of the initiating client"/>
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<arg name="surface" type="object" interface="wl_surface"
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summary="the wl_surface to activate"/>
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</request>
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</interface>
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<interface name="xdg_activation_token_v1" version="1">
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<description summary="an exported activation handle">
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An object for setting up a token and receiving a token handle that can
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be passed as an activation token to another client.
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The object is created using the xdg_activation_v1.get_activation_token
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request. This object should then be populated with the app_id, surface
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and serial information and committed. The compositor shall then issue a
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done event with the token. In case the request's parameters are invalid,
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the compositor will provide an invalid token.
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</description>
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<enum name="error">
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<entry name="already_used" value="0"
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summary="The token has already been used previously"/>
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</enum>
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<request name="set_serial">
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<description summary="specifies the seat and serial of the activating event">
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Provides information about the seat and serial event that requested the
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token.
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Must be sent before commit. This information is optional.
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</description>
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<arg name="serial" type="uint"
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summary="the serial of the event that triggered the activation"/>
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<arg name="seat" type="object" interface="wl_seat"
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summary="the wl_seat of the event"/>
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</request>
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<request name="set_app_id">
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<description summary="specifies the application being activated">
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The requesting client can specify an app_id to associate the token
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being created with it.
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Must be sent before commit. This information is optional.
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</description>
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<arg name="app_id" type="string"
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summary="the application id of the client being activated."/>
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</request>
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<request name="set_surface">
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<description summary="specifies the application being activated">
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The requesting client can specify a surface to associate the token
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being created with it.
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Must be triggered before commit. This information is optional.
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</description>
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<arg name="surface" type="object" interface="wl_surface"
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summary="the requesting surface"/>
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</request>
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<request name="commit">
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<description summary="issues the token request">
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Requests an activation token based on the different parameters that
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have been offered through set_serial, set_surface and set_app_id.
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</description>
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</request>
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<event name="done">
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<description summary="the exported activation token">
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The 'done' event contains the unique token of this activation request
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and notifies that the provider is done.
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Applications will typically receive the token through the
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XDG_ACTIVATION_TOKEN environment variable as set by its launcher, and
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should unset the environment variable right after this request, in
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order to avoid propagating it to child processes.
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Applications implementing the D-Bus interface org.freedesktop.Application
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should get their token under XDG_ACTIVATION_TOKEN on their platform_data.
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Presentation tokens may be transferred across clients through means not
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described in this protocol.
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</description>
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<arg name="token" type="string" summary="the exported activation token"/>
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</event>
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<request name="destroy" type="destructor">
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<description summary="destroy the xdg_activation_token_v1 object">
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Notify the compositor that the xdg_activation_token_v1 object will no
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longer be used.
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</description>
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</request>
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</interface>
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</protocol>
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