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kaizen/external/capstone/COMPILE_MAKE.TXT
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iris 00cc9309cb Squashed 'external/ircolib/' changes from ce3cd726c..de6e324bd
de6e324bd separate emu thread
10d3daf86 Roms List improvements
95d202f37 Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.
fc306967f Wow the ROM Header was just completely busted. Game list view works now
bad1691ee fuck this shit
2b59e5f46 game list in progress
d26417b83 remappable inputs in progress
ac4af8106 input
e72abc240 update readme
430139dc9 Qt6 frontend
3080d4d45 Fix this small bug too
08cd13b85 Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.
61bb4fb44 make idle loop detection a little more specific with where the load goes
b037de4c3 SAZDFsdff
12e81e73e need to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)
204f0e13b idle skipping seems to work!
cb8bb634a sdkfjlasdf
58e5c89c1 Fix compilation issue on my machine (no idea)
24fb2898e attempting more serious idle skipping
214719577 Place rsp.Step inside cached interpreter. Gains about 3 more fps
bb97dcc23 mmmmm
920b77d38 wjkhasdfjhkasdf
430ccdab4 it's a start...
4f42a673a Cached interpreter plays Mario 64. Start looking into RSP as well
c9a030787 idle skipping works!
5fbda03ce new idea
366637aba Idle skipping... maybe?
609fa2fb0 Cache instructions implemented but broken lmao. Commented out for now
e140a6d12 - Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work
68e613057 prep cache impl
811b4d809 fix clang format
fda755f7d idk
d5024ebbf small MI refactor in preparation of (eventually) implementing the RDRAM interface properly
694b45341 Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'
206dcdedf Squashed 'external/SDL/' content from commit 4d17b99d0a
4d16e1cb4 need to update sdl
848b19920 Fix compilation error
db61b5299 Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'
e94a94559 Squashed 'external/imgui/' content from commit 02e9b8cac
52edb3757 need to update imgui
c1a705e86 Emulate weird JALR behaviour
4b4c32f4b Fix exception for "unusable COP1" in 4 instructions i missed accidentally (again)
df5828142 Bug putting 0s in the log everywhere
f8b580048 Make isviewer a sink to file
8241e9735 Fix exception for "unusable COP1" in 4 instructions i missed accidentally
b29715f20 small changes
d9a620bc1 make use of my new small utility library
0d1aa938e Add 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'
e64eb40b3 Fuck git

git-subtree-dir: external/ircolib
git-subtree-split: de6e324bde
2026-06-15 11:56:38 +02:00

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# NOTICE
> Please be aware that the Makefile build is deprecated.
> Use cmake instead.
<hr>
This documentation explains how to compile, install & run Capstone on MacOSX,
Linux, *BSD & Solaris. We also show steps to cross-compile for Microsoft Windows.
To natively compile for Windows using Microsoft Visual Studio, see BUILDING.md.
To compile using CMake, see BUILDING.md.
To compile using XCode on MacOSX, see xcode/README.md.
To compile for Windows CE (a.k.a, Windows Embedded Compact), see windowsce/COMPILE.md.
*-*-*-*-*-*
Capstone requires no prerequisite packages, so it is easy to compile & install.
(0) Tailor Capstone to your need.
Out of all architectures supported by Capstone, if you just need several
selected archs, choose the ones you want to compile in by editing "config.mk"
before going to next steps.
By default, all architectures are compiled.
The other way of customize Capstone without having to edit config.mk is to
pass the desired options on the commandline to ./make.sh. Currently,
Capstone supports 8 options, as followings.
- CAPSTONE_ARCHS: specify list of architectures to compiled in.
- CAPSTONE_USE_SYS_DYN_MEM: change this if you have your own dynamic memory management.
- CAPSTONE_DIET: use this to make the output binaries more compact.
- CAPSTONE_X86_REDUCE: another option to make X86 binary smaller.
- CAPSTONE_X86_ATT_DISABLE: disables AT&T syntax on x86.
- CAPSTONE_STATIC: build static library.
- CAPSTONE_SHARED: build dynamic (shared) library.
- CAPSTONE_DEBUG: enable debug build supporting assert().
By default, Capstone uses system dynamic memory management, both DIET and X86_REDUCE
modes are disable, and builds all the static & shared libraries.
To avoid editing config.mk for these customization, we can pass their values to
make.sh, as followings.
$ CAPSTONE_ARCHS="arm aarch64 x86" CAPSTONE_USE_SYS_DYN_MEM=no CAPSTONE_DIET=yes CAPSTONE_X86_REDUCE=yes ./make.sh
NOTE: on commandline, put these values in front of ./make.sh, not after it.
For each option, refer to docs/README for more details.
(1) Compile from source
On *nix (such as MacOSX, Linux, *BSD, Solaris):
- To compile for current platform, run:
$ ./make.sh
- On 64-bit OS, run the command below to cross-compile Capstone for 32-bit binary:
$ ./make.sh nix32
(2) Install Capstone on *nix
To install Capstone, run:
$ sudo ./make.sh install
For FreeBSD/OpenBSD, where sudo is unavailable, run:
$ su; ./make.sh install
Users are then required to enter root password to copy Capstone into machine
system directories.
Afterwards, run ./tests/test* to see the tests disassembling sample code.
NOTE: The core framework installed by "./make.sh install" consist of
following files:
/usr/include/capstone/arm.h
/usr/include/capstone/arm64.h
/usr/include/capstone/alpha.h
/usr/include/capstone/arc.h
/usr/include/capstone/bpf.h
/usr/include/capstone/capstone.h
/usr/include/capstone/evm.h
/usr/include/capstone/hppa.h
/usr/include/capstone/loongarch.h
/usr/include/capstone/m680x.h
/usr/include/capstone/m68k.h
/usr/include/capstone/mips.h
/usr/include/capstone/mos65xx.h
/usr/include/capstone/platform.h
/usr/include/capstone/ppc.h
/usr/include/capstone/sparc.h
/usr/include/capstone/systemz.h
/usr/include/capstone/tms320c64x.h
/usr/include/capstone/wasm.h
/usr/include/capstone/x86.h
/usr/include/capstone/xcore.h
/usr/include/capstone/tricore.h
/usr/lib/libcapstone.a
/usr/lib/libcapstone.so (for Linux/*nix), or /usr/lib/libcapstone.dylib (OSX)
(3) Cross-compile for Windows from *nix
To cross-compile for Windows, Linux & gcc-mingw-w64-i686 (and also gcc-mingw-w64-x86-64
for 64-bit binaries) are required.
- To cross-compile Windows 32-bit binary, simply run:
$ ./make.sh cross-win32
- To cross-compile Windows 64-bit binary, run:
$ ./make.sh cross-win64
Resulted files libcapstone.dll, libcapstone.dll.a & tests/test*.exe can then
be used on Windows machine.
(4) Cross-compile for iOS from Mac OSX.
To cross-compile for iOS (iPhone/iPad/iPod), Mac OSX with XCode installed is required.
- To cross-compile for ArmV7 (iPod 4, iPad 1/2/3, iPhone4, iPhone4S), run:
$ ./make.sh ios_armv7
- To cross-compile for ArmV7s (iPad 4, iPhone 5C, iPad mini), run:
$ ./make.sh ios_armv7s
- To cross-compile for Arm64 (iPhone 5S, iPad mini Retina, iPad Air), run:
$ ./make.sh ios_arm64
- To cross-compile for all iDevices (armv7 + armv7s + arm64), run:
$ ./make.sh ios
Resulted files libcapstone.dylib, libcapstone.a & tests/test* can then
be used on iOS devices.
(5) Cross-compile for Android
To cross-compile for Android (smartphone/tablet), Android NDK is required.
NOTE: Only ARM and AARCH64 are currently supported.
$ NDK=/android/android-ndk-r10e ./make.sh cross-android arm
or
$ NDK=/android/android-ndk-r10e ./make.sh cross-android arm64
Resulted files libcapstone.so, libcapstone.a & tests/test* can then
be used on Android devices.
(6) Compile on Windows with Cygwin
To compile under Cygwin gcc-mingw-w64-i686 or x86_64-w64-mingw32 run:
- To compile Windows 32-bit binary under Cygwin, run:
$ ./make.sh cygwin-mingw32
- To compile Windows 64-bit binary under Cygwin, run:
$ ./make.sh cygwin-mingw64
Resulted files libcapstone.dll, libcapstone.dll.a & tests/test*.exe can then
be used on Windows machine.
(7) By default, "cc" (default C compiler on the system) is used as compiler.
- To use "clang" compiler instead, run the command below:
$ ./make.sh clang
- To use "gcc" compiler instead, run:
$ ./make.sh gcc
(8) To uninstall Capstone, run the command below:
$ sudo ./make.sh uninstall
(9) Language bindings
So far, Python, Ocaml & Java are supported by bindings in the main code.
Look for the bindings under directory bindings/, and refer to README file
of corresponding languages.
Community also provide bindings for C#, Go, Ruby, NodeJS, C++ & Vala. Links to
these can be found at address http://capstone-engine.org/download.html