00cc9309cb
de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
97 lines
3.0 KiB
C
97 lines
3.0 KiB
C
/* Capstone Disassembly Engine */
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/* By Nguyen Anh Quynh <aquynh@gmail.com>, 2013-2019 */
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#ifndef CS_X86_MAP_H
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#define CS_X86_MAP_H
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#include "capstone/capstone.h"
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#include "../../cs_priv.h"
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// map instruction to its characteristics
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typedef struct insn_map_x86 {
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unsigned short id;
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unsigned short mapid;
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unsigned char is64bit;
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#ifndef CAPSTONE_DIET
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uint16_t regs_use[12]; // list of implicit registers used by this instruction
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uint16_t regs_mod[20]; // list of implicit registers modified by this instruction
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unsigned char groups[8]; // list of group this instruction belong to
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bool branch; // branch instruction?
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bool indirect_branch; // indirect branch instruction?
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#endif
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} insn_map_x86;
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extern const insn_map_x86 insns[];
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// map sib_base to x86_reg
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x86_reg x86_map_sib_base(int r);
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// map sib_index to x86_reg
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x86_reg x86_map_sib_index(int r);
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// map seg_override to x86_reg
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x86_reg x86_map_segment(int r);
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// return name of register in friendly string
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const char *X86_reg_name(csh handle, unsigned int reg);
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// given internal insn id, return public instruction info
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void X86_get_insn_id(cs_struct *h, cs_insn *insn, unsigned int id);
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// return insn name, given insn id
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const char *X86_insn_name(csh handle, unsigned int id);
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// return group name, given group id
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const char *X86_group_name(csh handle, unsigned int id);
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// return register of given instruction id
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// return 0 if not found
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// this is to handle instructions embedding accumulate registers into AsmStrs[]
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x86_reg X86_insn_reg_intel(unsigned int id, enum cs_ac_type *access);
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x86_reg X86_insn_reg_att(unsigned int id, enum cs_ac_type *access);
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bool X86_insn_reg_intel2(unsigned int id, x86_reg *reg1, enum cs_ac_type *access1, x86_reg *reg2, enum cs_ac_type *access2);
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bool X86_insn_reg_att2(unsigned int id, x86_reg *reg1, enum cs_ac_type *access1, x86_reg *reg2, enum cs_ac_type *access2);
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extern const uint64_t arch_masks[9];
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// handle LOCK/REP/REPNE prefixes
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// return True if we patch mnemonic, like in MULPD case
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bool X86_lockrep(MCInst *MI, SStream *O);
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// map registers to sizes
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extern const uint8_t regsize_map_32[];
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extern const uint8_t regsize_map_64[];
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void op_addReg(MCInst *MI, int reg);
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void op_addImm(MCInst *MI, int v);
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void op_addAvxBroadcast(MCInst *MI, x86_avx_bcast v);
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void op_addXopCC(MCInst *MI, int v);
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void op_addSseCC(MCInst *MI, int v);
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void op_addAvxCC(MCInst *MI, int v);
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void op_addAvxZeroOpmask(MCInst *MI);
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void op_addAvxSae(MCInst *MI);
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void op_addAvxRoundingMode(MCInst *MI, int v);
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// given internal insn id, return operand access info
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const uint8_t *X86_get_op_access(cs_struct *h, unsigned int id, uint64_t *eflags);
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void X86_reg_access(const cs_insn *insn,
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cs_regs regs_read, uint8_t *regs_read_count,
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cs_regs regs_write, uint8_t *regs_write_count);
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// given the instruction id, return the size of its immediate operand (or 0)
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uint8_t X86_immediate_size(unsigned int id, uint8_t *enc_size);
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unsigned short X86_register_map(unsigned short id);
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unsigned int find_insn(unsigned int id);
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void X86_postprinter(csh handle, cs_insn *insn, SStream *mnem, MCInst *mci);
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#endif
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