Files
kaizen/external/capstone/suite/MC/ARM/basic-thumb-instructions.s.cs
T
iris 00cc9309cb Squashed 'external/ircolib/' changes from ce3cd726c..de6e324bd
de6e324bd separate emu thread
10d3daf86 Roms List improvements
95d202f37 Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.
fc306967f Wow the ROM Header was just completely busted. Game list view works now
bad1691ee fuck this shit
2b59e5f46 game list in progress
d26417b83 remappable inputs in progress
ac4af8106 input
e72abc240 update readme
430139dc9 Qt6 frontend
3080d4d45 Fix this small bug too
08cd13b85 Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.
61bb4fb44 make idle loop detection a little more specific with where the load goes
b037de4c3 SAZDFsdff
12e81e73e need to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)
204f0e13b idle skipping seems to work!
cb8bb634a sdkfjlasdf
58e5c89c1 Fix compilation issue on my machine (no idea)
24fb2898e attempting more serious idle skipping
214719577 Place rsp.Step inside cached interpreter. Gains about 3 more fps
bb97dcc23 mmmmm
920b77d38 wjkhasdfjhkasdf
430ccdab4 it's a start...
4f42a673a Cached interpreter plays Mario 64. Start looking into RSP as well
c9a030787 idle skipping works!
5fbda03ce new idea
366637aba Idle skipping... maybe?
609fa2fb0 Cache instructions implemented but broken lmao. Commented out for now
e140a6d12 - Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work
68e613057 prep cache impl
811b4d809 fix clang format
fda755f7d idk
d5024ebbf small MI refactor in preparation of (eventually) implementing the RDRAM interface properly
694b45341 Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'
206dcdedf Squashed 'external/SDL/' content from commit 4d17b99d0a
4d16e1cb4 need to update sdl
848b19920 Fix compilation error
db61b5299 Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'
e94a94559 Squashed 'external/imgui/' content from commit 02e9b8cac
52edb3757 need to update imgui
c1a705e86 Emulate weird JALR behaviour
4b4c32f4b Fix exception for "unusable COP1" in 4 instructions i missed accidentally (again)
df5828142 Bug putting 0s in the log everywhere
f8b580048 Make isviewer a sink to file
8241e9735 Fix exception for "unusable COP1" in 4 instructions i missed accidentally
b29715f20 small changes
d9a620bc1 make use of my new small utility library
0d1aa938e Add 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'
e64eb40b3 Fuck git

git-subtree-dir: external/ircolib
git-subtree-split: de6e324bde
2026-06-15 11:56:38 +02:00

131 lines
3.4 KiB
C#

# CS_ARCH_ARM, CS_MODE_THUMB, None
0x74,0x41 = adcs r4, r6
0xd1,0x1c = adds r1, r2, #3
0x03,0x32 = adds r2, #3
0x08,0x32 = adds r2, #8
0xd1,0x18 = adds r1, r2, r3
0x42,0x44 = add r2, r8
0x01,0xb0 = add sp, #4
0x7f,0xb0 = add sp, #0x1fc
0x01,0xb0 = add sp, #4
0x02,0xaa = add r2, sp, #8
0xff,0xaa = add r2, sp, #0x3fc
0x82,0xb0 = sub sp, #8
0x82,0xb0 = sub sp, #8
0x9d,0x44 = add sp, r3
0x6a,0x44 = add r2, sp, r2
0x00,0xa5 = adr r5, #0
0x01,0xa2 = adr r2, #4
0xff,0xa3 = adr r3, #0x3fc
0x1a,0x10 = asrs r2, r3, #0x20
0x5a,0x11 = asrs r2, r3, #5
0x5a,0x10 = asrs r2, r3, #1
0x6d,0x15 = asrs r5, r5, #0x15
0x6d,0x15 = asrs r5, r5, #0x15
0x6b,0x15 = asrs r3, r5, #0x15
0x15,0x41 = asrs r5, r2
0x97,0xe3 = b #0x72e
0x2e,0xe7 = b #-0x1a4
0x80,0xd0 = beq #-0x100
0x50,0xd0 = beq #0xa0
0xd8,0xf0,0x20,0xe8 = blx #0xd8040
0xb0,0xf1,0x40,0xe8 = blx #0x1b0080
0xb1,0x43 = bics r1, r6
0x00,0xbe = bkpt #0
0xff,0xbe = bkpt #0xff
0xa0,0x47 = blx r4
0x10,0x47 = bx r2
0xcd,0x42 = cmn r5, r1
0x20,0x2e = cmp r6, #0x20
0xa3,0x42 = cmp r3, r4
0x88,0x45 = cmp r8, r1
0x61,0xb6 = cpsie f
0x74,0xb6 = cpsid a
0x6c,0x40 = eors r4, r5
0xff,0xcb = ldm r3, {r0, r1, r2, r3, r4, r5, r6, r7}
0xba,0xca = ldm r2!, {r1, r3, r4, r5, r7}
0x02,0xc9 = ldm r1, {r1}
0x29,0x68 = ldr r1, [r5]
0x32,0x6a = ldr r2, [r6, #0x20]
0xfb,0x6f = ldr r3, [r7, #0x7c]
0x00,0x99 = ldr r1, [sp]
0x06,0x9a = ldr r2, [sp, #0x18]
0xff,0x9b = ldr r3, [sp, #0x3fc]
0x97,0x4b = ldr r3, [pc, #0x25c]
0x5c,0x4b = ldr r3, [pc, #0x170]
0xd1,0x58 = ldr r1, [r2, r3]
0x1c,0x78 = ldrb r4, [r3]
0x35,0x78 = ldrb r5, [r6]
0xfe,0x7f = ldrb r6, [r7, #0x1f]
0x66,0x5d = ldrb r6, [r4, r5]
0x1b,0x88 = ldrh r3, [r3]
0x74,0x88 = ldrh r4, [r6, #2]
0xfd,0x8f = ldrh r5, [r7, #0x3e]
0x96,0x5b = ldrh r6, [r2, r6]
0x96,0x57 = ldrsb r6, [r2, r6]
0x7b,0x5e = ldrsh r3, [r7, r1]
0x2c,0x00 = movs r4, r5
0x2c,0x01 = lsls r4, r5, #4
0x1b,0x03 = lsls r3, r3, #0xc
0x1b,0x03 = lsls r3, r3, #0xc
0x19,0x03 = lsls r1, r3, #0xc
0xb2,0x40 = lsls r2, r6
0x59,0x08 = lsrs r1, r3, #1
0x19,0x08 = lsrs r1, r3, #0x20
0x24,0x0d = lsrs r4, r4, #0x14
0x24,0x0d = lsrs r4, r4, #0x14
0x22,0x0d = lsrs r2, r4, #0x14
0xf2,0x40 = lsrs r2, r6
0x00,0x22 = movs r2, #0
0xff,0x22 = movs r2, #0xff
0x17,0x22 = movs r2, #0x17
0x23,0x46 = mov r3, r4
0x19,0x00 = movs r1, r3
0x51,0x43 = muls r1, r2, r1
0x5a,0x43 = muls r2, r3, r2
0x63,0x43 = muls r3, r4, r3
0xde,0x43 = mvns r6, r3
0x63,0x42 = rsbs r3, r4, #0
0x4c,0xbc = pop {r2, r3, r6}
0x86,0xb4 = push {r1, r2, r7}
0x1e,0xba = rev r6, r3
0x57,0xba = rev16 r7, r2
0xcd,0xba = revsh r5, r1
0xfa,0x41 = rors r2, r7
0x59,0x42 = rsbs r1, r3, #0
0x9c,0x41 = sbcs r4, r3
0x58,0xb6 = setend be
0x50,0xb6 = setend le
0x44,0xc1 = stm r1!, {r2, r6}
0x8e,0xc1 = stm r1!, {r1, r2, r3, r7}
0x3a,0x60 = str r2, [r7]
0x3a,0x60 = str r2, [r7]
0x4d,0x60 = str r5, [r1, #4]
0xfb,0x67 = str r3, [r7, #0x7c]
0x00,0x92 = str r2, [sp]
0x00,0x93 = str r3, [sp]
0x05,0x94 = str r4, [sp, #0x14]
0xff,0x95 = str r5, [sp, #0x3fc]
0xfa,0x50 = str r2, [r7, r3]
0x1c,0x70 = strb r4, [r3]
0x35,0x70 = strb r5, [r6]
0xfe,0x77 = strb r6, [r7, #0x1f]
0x66,0x55 = strb r6, [r4, r5]
0x1b,0x80 = strh r3, [r3]
0x74,0x80 = strh r4, [r6, #2]
0xfd,0x87 = strh r5, [r7, #0x3e]
0x96,0x53 = strh r6, [r2, r6]
0xd1,0x1e = subs r1, r2, #3
0x03,0x3a = subs r2, #3
0x08,0x3a = subs r2, #8
0x83,0xb0 = sub sp, #0xc
0xff,0xb0 = sub sp, #0x1fc
0xd1,0x1a = subs r1, r2, r3
0x00,0xdf = svc #0
0xff,0xdf = svc #0xff
0x6b,0xb2 = sxtb r3, r5
0x2b,0xb2 = sxth r3, r5
0x0e,0x42 = tst r6, r1
0xd7,0xb2 = uxtb r7, r2
0xa1,0xb2 = uxth r1, r4