de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
Fuzzing
Build the fuzz target
To build the fuzz target, you can simply run make with appropriate flags set :
ASAN_OPTIONS=detect_leaks=0 CXXFLAGS="-DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fsanitize=address -fsanitize=fuzzer-no-link" CFLAGS="-DFUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION -fsanitize=address -fsanitize=fuzzer-no-link" LDFLAGS="-fsanitize=address" make
You can replace address with another sanitizer : memory or undefined
The fuzz target is then suite/fuzz/fuzz_bindisasm2
You can find this in travis configuration .travis.yml
Another way is to use oss-fuzz, see https://github.com/google/oss-fuzz/blob/master/projects/capstone/build.sh
Troubleshooting
If you get cc: error: unrecognized argument to ‘-fsanitize=’ option: ‘fuzzer’ check if you have a workable
version of libfuzz installed. Also try to build with CC=clang make
Interpret OSS-Fuzz report
A reported bug by OSS-fuzz looks usually like this:
...
#20 0x7f3a42062082 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x24082) (BuildId: 0702430aef5fa3dda43986563e9ffcc47efbd75e)
#21 0x55ad814876dd in _start (build-out/fuzz_disasmnext+0x5246dd)
DEDUP_TOKEN: raise--abort--
AddressSanitizer can not provide additional info.
SUMMARY: AddressSanitizer: ABRT (/lib/x86_64-linux-gnu/libc.so.6+0x4300b) (BuildId: 0702430aef5fa3dda43986563e9ffcc47efbd75e) in raise
==62==ABORTING
MS: 0 ; base unit: 0000000000000000000000000000000000000000
0x7,0xe8,0x3,0x4e,0xc0,0xf8,
\007\350\003N\300\370
It emits the bytes fed to Capstone in the last two lines.
The first byte determines the arch+mode. The following bytes the actual data producing the crash.
You can run ./fuzz_decode_platform to get the arch+mode used:
./fuzz_decode_platform 0x7
cstool arch+mode = aarch64
And reproduce the bug with cstool:
# Make sureevery hex number has two digits!
cstool -d aarch64 0xe8,0x03,0x4e,0xc0,0xf8,
Make sure the every hex number has two digits (0x3 -> 0x03)!
cstool won't parse it correctly otherwise.
Fuzz drivers
There are custom drivers :
- driverbin.c : prints cstool command before running one input
- drivermc.c : converts MC test data to raw binary data before running as many inputs as there are lines in a file
- onefile.c : simple one file driver
For libfuzzer, the preferred main function is now to use linker option -fsanitize=fuzzer
Fuzzit integration
Travis will build the fuzz target with the different sanitizers. Then, Travis will launch sanity fuzzit jobs as part of continuous integration (for each of the sanitizers) The fuzzit target ids are stored in a configuration file fuzzitid.txt and used by fuzzit.sh