de6e324bdseparate emu thread10d3daf86Roms List improvements95d202f37Let's make the rom list process on a separate thread so the emulator doesnt take ages to load.fc306967fWow the ROM Header was just completely busted. Game list view works nowbad1691eefuck this shit2b59e5f46game list in progressd26417b83remappable inputs in progressac4af8106inpute72abc240update readme430139dc9Qt6 frontend3080d4d45Fix this small bug too08cd13b85Cop0 unused functions do not actually pose a threat (as per manual). They don't do anything, so shall we.61bb4fb44make idle loop detection a little more specific with where the load goesb037de4c3SAZDFsdff12e81e73eneed to figure out why n64-systemtest loops indefinitely at some address that appears to be valid (i think it's me not invalidating the cache properly)204f0e13bidle skipping seems to work!cb8bb634asdkfjlasdf58e5c89c1Fix compilation issue on my machine (no idea)24fb2898eattempting more serious idle skipping214719577Place rsp.Step inside cached interpreter. Gains about 3 more fpsbb97dcc23mmmmm920b77d38wjkhasdfjhkasdf430ccdab4it's a start...4f42a673aCached interpreter plays Mario 64. Start looking into RSP as wellc9a030787idle skipping works!5fbda03cenew idea366637abaIdle skipping... maybe?609fa2fb0Cache instructions implemented but broken lmao. Commented out for nowe140a6d12- Stop using inheritance for CPU, instead use composition. - Introduce KAIZEN_JIT_ENABLED optional define instead of relying on __aarch64__ and the like. - More cache work68e613057prep cache impl811b4d809fix clang formatfda755f7didkd5024ebbfsmall MI refactor in preparation of (eventually) implementing the RDRAM interface properly694b45341Merge commit '206dcdedf195fb320913584180edb12c7731e396' as 'external/SDL'206dcdedfSquashed 'external/SDL/' content from commit 4d17b99d0a4d16e1cb4need to update sdl848b19920Fix compilation errordb61b5299Merge commit 'e94a94559f28e49678fbcf72199a5258137b0fe9' as 'external/imgui'e94a94559Squashed 'external/imgui/' content from commit 02e9b8cac52edb3757need to update imguic1a705e86Emulate weird JALR behaviour4b4c32f4bFix exception for "unusable COP1" in 4 instructions i missed accidentally (again)df5828142Bug putting 0s in the log everywheref8b580048Make isviewer a sink to file8241e9735Fix exception for "unusable COP1" in 4 instructions i missed accidentallyb29715f20small changesd9a620bc1make use of my new small utility library0d1aa938eAdd 'external/ircolib/' from commit 'ce3cd726c8df8388d554abf8bb55d55020eb4450'e64eb40b3Fuck git git-subtree-dir: external/ircolib git-subtree-split:de6e324bde
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This documentation explains how to compile Capstone for:
- Windows CE 7, a.k.a, Windows Embedded Compact 7, on ARMv7.
- Windows CE 8, a.k.a, Windows Embedded Compact 2013, on ARMv7.
To build Capstone for a different platform, please refer to BUILDING.md.
Prerequisites
We support the following scenario regarding the build machine:
- Build running on Microsoft Windows.
- The C Software Develepment Kit of the target Windows CE device installed.
- Only for Windows CE 7:
- C compiler toolchain installed, targeting Windows Embedded Compact 7 on ARMv7. We recommend the toolchain provided with Windows Embedded Compact 7 toolkit, as the toolchain originally provided with Visual Studio 2008 is relatively old.
Before building Capstone for Windows CE 7 (respectively, Windows CE 8), the build script windowsce/make_windowsce7-armv7.bat (respectively, windowsce/make_windowsce8-armv7.bat) needs to be modified. The variables specified in the rest of this section are set in this script file.
Toolchain specification
The following information need to be specified in the build script in order to perform the build:
-
set WINCE_TOOLCHAIN_ROOT=is the path of the root directory of the Windows CE toolchain. To build for Windows CE 7, this should be set to the Windows Embedded Compact 7 toolchain. To build for Windows CE 8, this should be set to the device toolchain. Examples:- For Windows CE 7:
set WINCE_TOOLCHAIN_ROOT=C:\WINCE700\sdk- For Windows CE 8:
set WINCE_TOOLCHAIN_ROOT=C:\Windows_CE_Tools\SDKs\SDK_HW90270\Sdk -
set TOOLCHAIN=is a semicolon-separated list of the paths of the directories containing the binaries of the Windows CE toolchain. For example:
set TOOLCHAIN=%WINCE_TOOLCHAIN_ROOT%\Bin\i386\Arm;%WINCE_TOOLCHAIN_ROOT%\Bin\i386
-
set INCLUDE=is a semicolon-separated list of the paths of the directories containing the C header files of the Windows CE device SDK. To build for Windows CE 7, this should also include the directories containing the C header files of the Windows Embedded Compact 7 toolchain. Examples:- For Windows CE 7:
set INCLUDE=C:\Program Files (x86)\Windows CE Tools\SDKs\Symbol MC3200c70 Windows CE 7.0 PSDK\Include\Armv4i;C:\WINCE700\public\common\sdk\inc- For Windows CE 8:
set INCLUDE=%WINCE_TOOLCHAIN_ROOT%\Inc;%WINCE_TOOLCHAIN_ROOT%\crt\Include -
set LIBPATH=is a semicolon-separated list of the paths of the directories containing the library (i.e.,.LIB) files of the Windows CE 7 device SDK. Examples:- For Windows CE 7:
set LIBPATH=C:\Program Files (x86)\Windows CE Tools\SDKs\Symbol MC3200c70 Windows CE 7.0 PSDK\Lib\ARMv4I- For Windows CE 8:
set LIBPATH=%WINCE_TOOLCHAIN_ROOT%\Lib\ARMV7\retail;%WINCE_TOOLCHAIN_ROOT%\Crt\Lib\ARM -
set LIBS=is a space-separated list of linker directives controlling library search. Examples:- For Windows CE 7:
set LIBS=-nodefaultlib:oldnames.lib -nodefaultlib:libcmtd.lib -nodefaultlib:libcmt.lib coredll.lib corelibc.lib- For Windows CE 8:
set LIBS=coredll.lib
Capstone binary format
By default, the build script produces a dynamic link library (i.e., .DLL). In order to produce a static library (i.e., .LIB) instead, the SHARED variable needs to be set to 0, i.e.:
set SHARED=0
Architectures supported at runtime
Capstone supports the following architectures: ARM, ARM64 (AArch64), M68K, MIPS, PowerPC, Sparc, SystemZ, x86 and XCore. However, Capstone can be configured in order to select which architectures need to be supported at runtime. This is controlled via the variable DISASM_ARCH_LIST, which is a space-separated list that is a combination of the following names:
ARMARM64M68KMIPSPOWERPCSPARCSYSTEMZX86XCORE.
By default, DISASM_ARCH_LIST includes support for all architectures supported by Capstone.
For example:
set DISASM_ARCH_LIST=ARM ARM64 X86
will produce a Capstone binary that supports the following architectures: ARM, ARM64 and x86.
Features customization
Capstone has a list of features that can be controlled when needed. Each feature is controlled through setting a variable from the following list:
-
In order to produce a smaller binary that provides a subset of the features of Capstone, but still supports all the selected architectures, please specify the following:
set DIET_MODE=1By default, this variable is set to
0. -
By default, Capstone uses the default system-provided dynamic memory management functions (e.g.,
malloc(),realloc(),free()) for its internal memory management. However, Capstone can instead be configured to call custom memory management functions provided by client applications. In order to enable this behavior, set the following:set USE_SYS_DYN_MEM=0 -
In order to produce a smaller Capstone binary, support for the
x86architecture can be more limited. In order to do so, set the following:set X86_REDUCE=1By default, this is set to
0. -
If the AT&T disassembly style of the
x86architecture is never needed at runtime, then disabling support for it can produce a smaller Capstone binary. To do this, please set the following:set X86_ATT_DISABLE=1By default, this is set to
0.
Please refer to docs/README for more details on these features.